Player Matchup

Thanatos
Thanatos
Bronze III
BLADYBLAPBLAXXX
Thanatos
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,277 MMR
Solo
Janus
Janus
Silver I
Hash_Slasher-_-
Janus
Silver I
Level 58
God Stats
2W - 1L
1,661 SR
Queue Stats
15W - 26L
1,352 MMR
Solo
Achilles
Achilles
Bronze III
Jk2x_killz
Achilles
Bronze III
Level 126
God Stats
14W - 13L
1,578 SR
Queue Stats
234W - 222L
1,352 MMR
Solo
Anhur
Anhur
Silver III
pizzatimejohnny
Anhur
Silver III
Level 111
God Stats
5W - 5L
1,594 SR
Queue Stats
15W - 19L
1,350 MMR
Solo
Athena
Athena
Silver I
stevking09
Athena
Silver I
Level 154
God Stats
10W - 6L
1,593 SR
Queue Stats
643W - 652L
1,274 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,585 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,603 SR
1,321 MMR
Awilix
Awilix
Silver I
CJ world
Awilix
Silver I
Level 109
God Stats
7W - 4L
1,307 SR
Queue Stats
115W - 98L
1,268 MMR
Solo
Sobek
Sobek
Bronze IV
TSPM_TAKESHY
Sobek
Bronze IV
Level 85
God Stats
3W - 3L
1,494 SR
Queue Stats
62W - 57L
1,238 MMR
Party 1
Mulan
Mulan
Gold IV
ViRal UnITE
Mulan
Gold IV
Level 126
God Stats
4W - 3L
1,748 SR
Queue Stats
315W - 318L
1,329 MMR
Solo
Hades
Hades
Gold IV
osamah01993
Hades
Gold IV
Level 103
God Stats
28W - 13L
1,569 SR
Queue Stats
270W - 251L
1,315 MMR
Solo
Cupid
Cupid
Silver I
xLunaticSant751
Cupid
Silver I
Level 104
God Stats
2W - 1L
1,896 SR
Queue Stats
125W - 125L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 5 / 3
9,925
451
10,359
17,070
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 5 / 2
10,168
462
17,205
11,622
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Jk2x_killz
Achilles
18
2 / 4 / 1
11,027
501
10,139
18,307
17,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 3
9,187
418
11,159
16,702
7,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
stevking09
Athena
14
0 / 4 / 4
8,765
398
8,078
24,529
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetScyllaDanzaburouNu WaCthulhu

VS

Bans
Cu ChulainnKumbhakarnaMerlinBakasuraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CJ world
Awilix
19
8 / 3 / 7
12,144
552
9,696
13,232
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 15
11,733
533
9,887
26,985
29,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 9
13,860
630
16,399
17,971
20,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 4 / 8
11,106
505
15,878
19,822
10,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 0 / 6
13,370
608
15,002
14,565
5,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
25
25
Deaths
10
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
5
3
0.9
W
Awilix
CJ world
Awilix
8
3
7
3.83
L
3
5
2
0.8
L
Achilles
Jk2x_killz
Achilles
2
4
1
0.63
W
2
2
15
4.75
W
6
1
9
10.5
W
1
4
8
1.25
L
2
7
3
0.5
L
Athena
stevking09
Athena
0
4
4
0.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,940
Damage
66,862
88,230
Taken
92,575
58,357
Mitigated
71,897
28,660
Healing
45,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,359
2,816
0
13,717
17,070
7,380
0
2,689
14,331
0
76,946
W
Awilix
CJ world
Awilix
9,696
4,730
0
1,051
13,232
5,435
1,083
3,312
9,920
0
73,945
L
17,205
1,145
0
698
11,622
4,397
0
6,053
5,569
82,851
0
L
Achilles
Jk2x_killz
Achilles
10,139
2,385
0
5,602
18,307
17,334
0
2,578
14,634
0
76,973
W
9,887
1,815
0
9,203
26,985
29,951
164
7,891
18,019
39,194
0
W
16,399
984
0
10,275
17,971
20,525
2,440
1,297
16,674
0
92,195
W
15,878
1,083
2,246
10,521
19,822
10,223
675
10,052
9,770
86,583
0
L
11,159
6,163
0
4,964
16,702
7,926
0
2,917
13,760
0
55,429
L
Athena
stevking09
Athena
8,078
2,596
0
3,679
24,529
21,320
20
11,528
12,822
30,836
0
W
15,002
9,322
713
11,579
14,565
5,763
3,758
2,731
11,834
0
116,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,072
Gold Earned
62,213
580
Minions Killed
652
0
Camps Cleared
0
1,992,944
Distance Traveled
2,139,684
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,925
451
111
5
0
410,715
1
W
Awilix
12,144
552
95
4
0
494,478
1
L
Janus
10,168
462
145
7
0
410,224
8
L
Achilles
11,027
501
165
8
0
413,931
5
W
Sobek
11,733
533
46
2
0
414,306
0
W
Mulan
13,860
630
171
8
0
426,188
9
W
Hades
11,106
505
144
7
0
413,645
1
L
Anhur
9,187
418
96
4
0
333,831
2
L
Athena
8,765
398
63
3
0
424,243
4
W
Cupid
13,370
608
196
9
0
391,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role