Player Matchup

Tiamat
Tiamat
CRUZEROS
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Detroit313
Poseidon
Level 157
God Stats
3W - 8L
1,600 SR
Queue Stats
380W - 405L
1,456 Elo+
Solo
Neith
Neith
ImpulseCircuit
Neith
Level 16
God Stats
1W - 9L
1,330 SR
Queue Stats
1W - 9L
1,270 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kizuna1
Cu Chulainn
Level 63
God Stats
1W - 3L
1,350 SR
Queue Stats
125W - 120L
1,427 Elo+
Solo
Ganesha
Ganesha
YO_DADDY001
Ganesha
Level 96
God Stats
2W - 3L
1,759 SR
Queue Stats
18W - 19L
1,363 Elo+
Party 1
Team Averages
Level 80
1,508 SR
1,403 Elo+

VS

Team Averages
Level 76
1,550 SR
1,435 Elo+
Anubis
Anubis
BallzDeepp69
Anubis
Level 37
God Stats
27W - 23L
1,580 SR
Queue Stats
141W - 150L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Ctizsl
Danzaburou
Level 46
God Stats
21W - 14L
1,642 SR
Queue Stats
191W - 221L
1,405 Elo+
Solo
Cerberus
Cerberus
Rhialto
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RiceKrispyTreats
Chaac
Level 45
God Stats
4W - 5L
1,530 SR
Queue Stats
32W - 45L
1,375 Elo+
Solo
Loki
Loki
ZaneFalcon
Loki
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
623W - 656L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CRUZEROS
Tiamat
11
3 / 7 / 1
6,885
492
7,467
8,881
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Detroit313
Poseidon
12
2 / 4 / 2
7,901
564
4,008
10,111
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 6 / 0
6,123
437
4,687
7,068
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Kizuna1
Cu Chulainn
14
5 / 4 / 1
8,567
612
10,671
11,242
8,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
YO_DADDY001
Ganesha
11
0 / 3 / 6
7,248
518
4,565
9,471
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 3 / 5
7,537
538
6,110
7,704
3,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ctizsl
Danzaburou
13
0 / 1 / 8
7,255
518
4,264
7,672
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Rhialto
Cerberus
13
7 / 1 / 6
8,353
597
8,626
10,258
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 1
7,118
508
5,651
12,531
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 1 / 0
8,715
623
6,623
9,062
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
24
24
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
5
2.83
L
Tiamat
CRUZEROS
Tiamat
3
7
1
0.5
W
Danzaburou
Ctizsl
Danzaburou
0
1
8
4
L
Poseidon
Detroit313
Poseidon
2
4
2
0.75
L
1
6
0
0.17
L
Cu Chulainn
Kizuna1
Cu Chulainn
5
4
1
1.38
W
Cerberus
Rhialto
Cerberus
7
1
6
10
W
2
5
1
0.5
L
Ganesha
YO_DADDY001
Ganesha
0
3
6
1
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
31,274
46,773
Taken
47,227
20,574
Mitigated
23,411
11,716
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,110
395
0
2,633
7,704
3,221
370
3,800
3,514
25,888
0
L
Tiamat
CRUZEROS
Tiamat
7,467
280
0
716
8,881
4,194
360
2,742
6,104
21,042
0
W
Danzaburou
Ctizsl
Danzaburou
4,264
1,573
0
4,293
7,672
2,395
0
1,751
5,909
0
41,356
L
Poseidon
Detroit313
Poseidon
4,008
897
0
4,321
10,111
2,063
753
3,509
6,602
39,507
0
L
4,687
3,031
0
410
7,068
1,718
86
3,675
3,393
0
23,018
L
Cu Chulainn
Kizuna1
Cu Chulainn
10,671
2,101
0
3,351
11,242
8,283
205
1,721
9,196
3,390
46,176
W
Cerberus
Rhialto
Cerberus
8,626
878
0
2,983
10,258
7,092
0
3,580
6,670
31,828
0
W
5,651
1,300
0
4,600
12,531
7,460
732
3,500
8,837
0
36,400
L
Ganesha
YO_DADDY001
Ganesha
4,565
549
351
2,567
9,471
4,316
0
3,089
6,332
28,882
0
W
6,623
1,950
0
4,208
9,062
3,243
0
3,600
5,255
0
47,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
38,978
318
Minions Killed
361
0
Camps Cleared
0
1,211,151
Distance Traveled
1,360,178
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,537
538
58
4
0
285,563
4
L
Tiamat
6,885
492
37
3
0
239,983
3
W
Danzaburou
7,255
518
71
5
0
231,109
4
L
Poseidon
7,901
564
83
6
0
214,260
3
L
Neith
6,123
437
91
7
0
239,239
1
L
Cu Chulainn
8,567
612
100
7
0
243,654
0
W
Cerberus
8,353
597
71
5
0
279,409
6
W
Chaac
7,118
508
71
5
0
265,674
4
L
Ganesha
7,248
518
7
1
0
274,015
4
W
Loki
8,715
623
90
6
0
298,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role