Player Matchup

Hachiman
Hachiman
FruitMoM
Hachiman
Level 16
God Stats
11W - 15L
1,650 SR
Queue Stats
190W - 171L
1,462 Elo+
Party 3
Hercules
Hercules
Hakuraaaa
Hercules
Level 11
God Stats
1W - 3L
1,365 SR
Queue Stats
14W - 13L
1,459 Elo+
Party 3
Fenrir
Fenrir
TAW4KA
Fenrir
Level 24
God Stats
4W - 2L
1,720 SR
Queue Stats
92W - 110L
1,409 Elo+
Party 1
Olorun
Olorun
dark0ripper
Olorun
Level 28
God Stats
2W - 2L
1,582 SR
Queue Stats
90W - 99L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
suki333
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 63L
1,542 Elo+
Party 3
Team Averages
Level 21
1,564 SR
1,479 Elo+

VS

Team Averages
Level 16
1,508 SR
1,495 Elo+
Bellona
Bellona
DonDino047
Bellona
Level 27
God Stats
4W - 6L
1,288 SR
Queue Stats
166W - 179L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Ereheid
Kukulkan
Level 13
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 2L
1,374 Elo+
Solo
Heimdallr
Heimdallr
FocusCro
Heimdallr
Level 24
God Stats
18W - 10L
1,500 SR
Queue Stats
133W - 124L
1,520 Elo+
Party 2
Ares
Ares
Headhunter179
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Fenrir
Fenrir
VasalineTrail
Fenrir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 9L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FruitMoM
Hachiman
14
7 / 4 / 5
9,110
479
13,676
13,466
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Hakuraaaa
Hercules
12
2 / 6 / 4
8,359
440
7,238
12,931
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
TAW4KA
Fenrir
14
2 / 7 / 3
8,747
460
5,249
13,866
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
13
2 / 10 / 4
8,667
456
4,845
16,331
6,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
suki333
Kumbhakarna
14
3 / 5 / 8
8,755
461
6,983
13,465
6,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonDino047
Bellona
17
8 / 0 / 5
11,100
584
8,907
10,461
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Ereheid
Kukulkan
17
7 / 2 / 13
11,179
588
11,051
8,085
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
FocusCro
Heimdallr
15
4 / 5 / 8
9,261
487
10,627
12,064
5,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 9
8,371
441
2,104
12,366
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 5 / 12
12,034
633
14,720
18,180
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
16
Kills
32
32
Deaths
16
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
DonDino047
Bellona
8
0
5
10.5
W
Kukulkan
Ereheid
Kukulkan
7
2
13
6.75
W
Heimdallr
FocusCro
Heimdallr
4
5
8
1.6
L
Hachiman
FruitMoM
Hachiman
7
4
5
2.38
L
Hercules
Hakuraaaa
Hercules
2
6
4
0.67
W
0
4
9
1.13
L
Fenrir
TAW4KA
Fenrir
2
7
3
0.5
W
13
5
12
3.8
L
Olorun
2
10
4
0.4
L
Kumbhakarna
suki333
Kumbhakarna
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
47,409
70,059
Taken
61,156
36,836
Mitigated
35,507
19,277
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DonDino047
Bellona
8,907
2,115
0
3,104
10,461
9,585
3,694
2,028
8,257
0
54,080
W
Kukulkan
Ereheid
Kukulkan
11,051
2,241
0
814
8,085
3,443
571
2,296
5,692
55,446
0
W
Heimdallr
FocusCro
Heimdallr
10,627
5,881
0
3,796
12,064
5,143
547
3,088
8,926
0
57,695
L
Hachiman
FruitMoM
Hachiman
13,676
8,080
0
4,977
13,466
4,985
520
3,224
10,242
0
45,268
L
Hercules
Hakuraaaa
Hercules
7,238
1,860
0
2,566
12,931
12,551
130
2,476
10,455
0
26,982
W
2,104
274
0
1,260
12,366
8,337
0
2,767
9,574
14,841
0
L
Fenrir
TAW4KA
Fenrir
5,249
507
0
4,018
13,866
6,430
0
1,659
12,207
0
50,595
W
14,720
8,567
0
6,265
18,180
8,999
0
1,649
16,381
0
82,696
L
Olorun
4,845
2,302
478
4,832
16,331
6,299
328
3,566
12,765
47,380
0
L
Kumbhakarna
suki333
Kumbhakarna
6,983
728
0
2,406
13,465
6,571
42
2,230
11,235
31,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
51,945
335
Minions Killed
475
0
Camps Cleared
0
1,623,089
Distance Traveled
1,783,869
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,100
584
128
7
0
390,632
4
W
Kukulkan
11,179
588
119
6
0
367,431
3
W
Heimdallr
9,261
487
97
5
0
326,384
2
L
Hachiman
9,110
479
69
4
0
328,821
1
L
Hercules
8,359
440
53
3
0
341,543
2
W
Ares
8,371
441
25
1
0
312,780
2
L
Fenrir
8,747
460
82
4
0
313,023
2
W
Fenrir
12,034
633
106
6
0
386,642
6
L
Olorun
8,667
456
82
4
0
309,536
0
L
Kumbhakarna
8,755
461
49
3
0
330,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role