Player Matchup

Sol
Sol
III N3O llI
Sol
Level 32
God Stats
20W - 25L
1,573 SR
Queue Stats
1,179W - 1,171L
1,461 Elo+
Solo
Fenrir
Fenrir
TheBruzzCruise
Fenrir
Level 159
God Stats
19W - 18L
1,553 SR
Queue Stats
304W - 228L
1,638 Elo+
Party 1
Ullr
Ullr
cloud_head
Ullr
Level 32
God Stats
10W - 4L
1,500 SR
Queue Stats
199W - 94L
1,907 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fatmanastaxs
Cu Chulainn
Level 120
God Stats
17W - 9L
1,686 SR
Queue Stats
255W - 216L
1,683 Elo+
Party 1
Ah Puch
Ah Puch
rextick
Ah Puch
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,563 SR
1,638 Elo+

VS

Team Averages
Level 57
1,590 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
Bhussy
Kumbhakarna
Level 149
God Stats
2W - 4L
1,599 SR
Queue Stats
117W - 130L
1,587 Elo+
Party 3
Neith
Neith
BhussyLicker
Neith
Level 13
God Stats
12W - 12L
1,633 SR
Queue Stats
20W - 19L
1,642 Elo+
Party 3
Anubis
Anubis
IMorghuI
Anubis
Level 36
God Stats
7W - 3L
1,728 SR
Queue Stats
70W - 54L
1,619 Elo+
Solo
Cu Chulainn
Cu Chulainn
superdashgobrr
Cu Chulainn
Level 61
God Stats
24W - 25L
1,532 SR
Queue Stats
122W - 156L
1,402 Elo+
Party 2
Kali
Kali
ya_boi_woodzy
Kali
Level 26
God Stats
16W - 13L
1,458 SR
Queue Stats
32W - 37L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,614
601
3,492
6,604
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 8
6,741
613
6,493
9,795
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
6,925
630
2,447
5,365
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
fatmanastaxs
Cu Chulainn
12
0 / 1 / 0
6,583
598
3,721
7,240
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
rextick
Ah Puch
12
8 / 0 / 2
7,599
691
6,362
5,934
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bhussy
Kumbhakarna
9
1 / 3 / 0
5,235
476
2,696
9,971
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 1
5,337
485
2,533
7,320
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
IMorghuI
Anubis
9
0 / 4 / 0
5,168
470
4,752
5,747
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
superdashgobrr
Cu Chulainn
12
1 / 0 / 0
6,857
623
4,716
5,844
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,546
504
568
4,794
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bhussy
Kumbhakarna
1
3
0
0.33
L
0
6
1
0.08
W
0
0
3
1.5
L
Anubis
IMorghuI
Anubis
0
4
0
0
W
3
1
8
7
W
3
0
0
3
W
Cu Chulainn
fatmanastaxs
Cu Chulainn
0
1
0
0
W
Ah Puch
rextick
Ah Puch
8
0
2
9
L
Cu Chulainn
superdashgobrr
Cu Chulainn
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
15,265
34,938
Taken
33,676
12,745
Mitigated
14,151
13,547
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bhussy
Kumbhakarna
2,696
834
0
2,576
9,971
3,552
0
4,211
5,588
16,738
0
L
2,533
785
0
1,592
7,320
2,035
0
2,904
4,212
0
22,240
W
3,492
408
0
2,902
6,604
1,554
880
3,121
3,483
38,758
0
L
Anubis
IMorghuI
Anubis
4,752
90
0
1,084
5,747
2,273
0
1,412
4,335
29,750
0
W
6,493
2,255
0
4,136
9,795
3,800
144
2,725
7,070
0
17,482
W
2,447
755
0
691
5,365
1,757
0
268
5,097
0
49,176
W
Cu Chulainn
fatmanastaxs
Cu Chulainn
3,721
348
0
3,080
7,240
4,037
0
189
6,699
2,270
38,304
W
Ah Puch
rextick
Ah Puch
6,362
705
0
2,738
5,934
1,597
284
1,334
4,600
40,275
0
L
Cu Chulainn
superdashgobrr
Cu Chulainn
4,716
338
0
3,131
5,844
3,525
0
216
5,328
650
42,946
L
568
186
0
423
4,794
2,766
0
914
3,843
0
32,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
28,143
373
Minions Killed
280
0
Camps Cleared
0
1,078,828
Distance Traveled
1,093,570
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,235
476
14
1
0
238,349
1
L
Neith
5,337
485
55
5
0
201,524
0
W
Sol
6,614
601
79
7
0
211,388
4
L
Anubis
5,168
470
40
4
0
182,290
2
W
Fenrir
6,741
613
15
1
0
222,404
2
W
Ullr
6,925
630
92
8
0
220,979
2
W
Cu Chulainn
6,583
598
98
9
0
225,247
1
W
Ah Puch
7,599
691
89
8
0
198,810
3
L
Cu Chulainn
6,857
623
93
8
0
235,969
0
L
Kali
5,546
504
78
7
0
235,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role