Player Matchup

Sobek
Sobek
IFussel
Sobek
Level 156
God Stats
25W - 12L
1,885 SR
Queue Stats
145W - 138L
1,633 Elo+
Party 1
Ra
Ra
Wucasch
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,571 Elo+
Party 1
Izanami
Izanami
ПрекрасныйДень
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 93L
1,577 Elo+
Solo
Team Averages
Level 102
1,628 SR
1,594 Elo+

VS

Team Averages
Level 123
1,591 SR
1,543 Elo+
Hera
Hera
SkiF161rus
Hera
Level 157
God Stats
1W - 3L
1,760 SR
Queue Stats
111W - 114L
1,619 Elo+
Solo
Heimdallr
Heimdallr
dinkdinkdink
Heimdallr
Level 107
God Stats
15W - 14L
1,512 SR
Queue Stats
274W - 320L
1,509 Elo+
Solo
Chaac
Chaac
iLovelace
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IFussel
Sobek
13
4 / 1 / 10
9,515
793
7,066
12,325
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 6
8,171
681
5,719
7,919
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 1 / 5
9,332
778
8,103
7,563
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,469
622
7,604
7,153
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
dinkdinkdink
Heimdallr
9
0 / 4 / 3
6,790
566
3,711
7,158
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
iLovelace
Chaac
11
3 / 5 / 1
7,910
659
8,528
14,980
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
IFussel
Sobek
4
1
10
9
L
1
5
3
0.5
W
2
2
6
2.5
L
Heimdallr
dinkdinkdink
Heimdallr
0
4
3
0.38
L
Chaac
iLovelace
Chaac
3
5
1
0.7
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
19,843
27,807
Taken
29,291
20,715
Mitigated
13,650
11,655
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
IFussel
Sobek
7,066
698
0
4,510
12,325
14,011
156
2,519
9,405
22,011
0
L
7,604
1,639
0
1,105
7,153
2,869
0
3,044
3,963
24,757
0
W
5,719
867
2,176
2,954
7,919
3,600
556
3,333
4,233
36,148
0
L
Heimdallr
dinkdinkdink
Heimdallr
3,711
2,354
0
1,616
7,158
2,613
0
3,618
3,494
0
23,306
L
Chaac
iLovelace
Chaac
8,528
1,099
0
5,605
14,980
8,168
0
5,705
9,037
416
26,643
W
8,103
5,909
0
2,015
7,563
3,104
2,432
1,645
5,602
0
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
22,169
156
Minions Killed
113
0
Camps Cleared
0
655,465
Distance Traveled
564,783
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,515
793
15
1
0
246,395
2
L
Hera
7,469
622
38
3
0
177,563
2
W
Ra
8,171
681
72
6
0
224,873
0
L
Heimdallr
6,790
566
37
3
0
179,747
4
L
Chaac
7,910
659
38
3
0
207,473
2
W
Izanami
9,332
778
69
6
0
184,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role