Player Matchup

Hachiman
Hachiman
EzzytheAussie
Hachiman
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
NoMoreMRNiceJew
Sobek
Level 157
God Stats
35W - 13L
1,608 SR
Queue Stats
768W - 454L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
rider11redir
Baron Samedi
Level 109
God Stats
4W - 3L
1,257 SR
Queue Stats
49W - 48L
1,361 Elo+
Party 1
Team Averages
Level 113
1,455 SR
1,524 Elo+

VS

Team Averages
Level 60
1,332 SR
1,328 Elo+
Neith
Neith
PlebHunta
Neith
Level 16
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 2
Tiamat
Tiamat
Toolybag
Tiamat
Level 57
God Stats
45W - 44L
1,310 SR
Queue Stats
246W - 269L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
thefuryyy
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EzzytheAussie
Hachiman
15
15 / 4 / 6
12,700
794
18,757
11,922
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 15
12,440
778
9,165
20,465
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
rider11redir
Baron Samedi
14
2 / 3 / 15
10,749
672
6,301
8,166
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PlebHunta
Neith
13
1 / 9 / 6
10,309
644
6,660
13,291
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Toolybag
Tiamat
14
5 / 7 / 2
10,845
678
14,154
11,759
8,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
thefuryyy
Guan Yu
13
2 / 6 / 3
10,091
631
6,386
14,682
8,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
22
Kills
8
8
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EzzytheAussie
Hachiman
15
4
6
4.5
W
5
1
15
12.5
L
Neith
PlebHunta
Neith
1
9
6
0.44
L
Tiamat
Toolybag
Tiamat
5
7
2
0.86
W
Baron Samedi
rider11redir
Baron Samedi
2
3
15
3.17
L
Guan Yu
thefuryyy
Guan Yu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,223
Damage
27,200
40,553
Taken
39,732
32,898
Mitigated
21,243
10,191
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EzzytheAussie
Hachiman
18,757
12,927
0
1,601
11,922
6,112
1,209
4,666
6,990
0
50,430
W
9,165
700
0
5,621
20,465
22,407
728
6,363
13,507
43,484
0
L
Neith
PlebHunta
Neith
6,660
3,196
0
504
13,291
4,899
0
6,036
7,064
0
43,970
L
Tiamat
Toolybag
Tiamat
14,154
1,728
0
1,694
11,759
8,208
44
4,355
7,223
31,447
0
W
Baron Samedi
rider11redir
Baron Samedi
6,301
887
1,306
1,663
8,166
4,379
1,119
2,294
5,734
43,406
0
L
Guan Yu
thefuryyy
Guan Yu
6,386
908
736
1,412
14,682
8,136
0
4,523
9,907
0
33,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
31,245
212
Minions Killed
149
0
Camps Cleared
0
799,354
Distance Traveled
811,697
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,700
794
83
5
0
254,218
5
W
Sobek
12,440
778
43
3
0
289,734
4
L
Neith
10,309
644
64
4
0
235,169
0
L
Tiamat
10,845
678
54
3
0
264,800
0
W
Baron Samedi
10,749
672
86
5
0
255,402
0
L
Guan Yu
10,091
631
31
2
0
311,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role