Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Capt_James
Danzaburou
Gold IV
Level 120
God Stats
3W - 1L
1,640 SR
Queue Stats
74W - 79L
1,503 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
REGULATOR
Sun Wukong
Gold IV
Level 107
God Stats
6W - 10L
1,389 SR
Queue Stats
295W - 291L
1,507 MMR
Solo
Jormungandr
Jormungandr
Gold V
SilverWeiss
Jormungandr
Gold V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,441 MMR
Party 1
Loki
Loki
Bronze III
TerrifyingAngel
Loki
Bronze III
Level 66
God Stats
2W - 0L
1,547 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,515 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,477 SR
1,486 MMR
Mulan
Mulan
Silver I
DJHoneySmacks11
Mulan
Silver I
Level 117
God Stats
1W - 3L
1,481 SR
Queue Stats
34W - 34L
1,516 MMR
Solo
Heimdallr
Heimdallr
Silver II
FHER1116
Heimdallr
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 154L
1,446 MMR
Solo
Bacchus
Bacchus
Bronze III
FooKiSooK
Bacchus
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,418 MMR
Solo
Awilix
Awilix
Gold IV
GavinGetsRekt
Awilix
Gold IV
Level 107
God Stats
0W - 1L
1,278 SR
Queue Stats
143W - 132L
1,533 MMR
Solo
Kukulkan
Kukulkan
Gold III
Maykco
Kukulkan
Gold III
Level 141
God Stats
8W - 10L
1,628 SR
Queue Stats
231W - 222L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 0
5,816
582
689
2,751
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Capt_James
Danzaburou
10
1 / 0 / 2
5,877
588
1,773
4,435
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
REGULATOR
Sun Wukong
11
1 / 0 / 0
5,965
597
4,014
7,495
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SilverWeiss
Jormungandr
9
2 / 0 / 1
6,081
608
2,526
5,386
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,719
472
814
3,188
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Cu ChulainnSetCthulhuScyllaNu Wa

VS

Bans
YemojaChang'eApolloAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,928
493
4,269
7,153
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
FHER1116
Heimdallr
8
0 / 1 / 0
4,567
457
2,197
3,771
1,127
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
FooKiSooK
Bacchus
6
0 / 2 / 0
4,272
427
85
2,917
1,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 0
5,137
514
2,953
5,627
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Maykco
Kukulkan
4
0 / 0 / 1
4,034
403
316
759
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
0
0
W
Danzaburou
Capt_James
Danzaburou
1
0
2
2
L
0
1
0
0
L
Heimdallr
FHER1116
Heimdallr
0
1
0
0
L
Bacchus
FooKiSooK
Bacchus
0
2
0
0
L
1
0
0
1
L
Kukulkan
Maykco
Kukulkan
0
0
1
0.5
W
Sun Wukong
REGULATOR
Sun Wukong
1
0
0
1
W
Jormungandr
SilverWeiss
Jormungandr
2
0
1
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,816
Damage
9,820
23,255
Taken
20,227
8,566
Mitigated
7,754
8,975
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
689
44
0
1,050
2,751
648
86
316
2,435
28,860
0
W
Danzaburou
Capt_James
Danzaburou
1,773
792
0
2,228
4,435
1,453
1,994
85
4,350
0
33,432
L
4,269
759
0
3,674
7,153
3,719
0
0
7,153
0
25,723
L
Heimdallr
FHER1116
Heimdallr
2,197
937
0
893
3,771
1,127
0
1,393
2,378
0
24,431
L
Bacchus
FooKiSooK
Bacchus
85
0
99
99
2,917
1,122
0
643
2,274
5,538
0
L
2,953
754
0
1,917
5,627
1,604
0
665
4,922
0
25,075
L
Kukulkan
Maykco
Kukulkan
316
0
0
173
759
182
0
410
285
8,292
0
W
Sun Wukong
REGULATOR
Sun Wukong
4,014
852
0
2,881
7,495
3,040
0
0
7,220
0
29,197
W
Jormungandr
SilverWeiss
Jormungandr
2,526
729
453
1,548
5,386
2,736
560
0
5,386
19,327
0
W
814
228
0
815
3,188
689
154
0
3,138
0
12,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
22,938
254
Minions Killed
201
0
Camps Cleared
0
951,593
Distance Traveled
748,819
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,816
582
72
7
0
189,111
4
W
Danzaburou
5,877
588
71
7
0
190,673
1
L
Mulan
4,928
493
58
6
0
177,683
0
L
Heimdallr
4,567
457
42
4
0
173,749
2
L
Bacchus
4,272
427
14
1
0
112,754
1
L
Awilix
5,137
514
61
6
0
210,712
0
L
Kukulkan
4,034
403
26
3
0
73,921
1
W
Sun Wukong
5,965
597
66
7
0
178,636
4
W
Jormungandr
6,081
608
25
3
0
191,916
4
W
Loki
4,719
472
20
2
0
201,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role