Player Matchup

Merlin
Merlin
BullMain
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 114L
1,528 Elo+
Solo
Chronos
Chronos
CmBrandon
Chronos
Level 17
God Stats
2W - 0L
1,835 SR
Queue Stats
37W - 23L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ThunderLiaison
Hercules
Level 19
God Stats
5W - 4L
1,579 SR
Queue Stats
22W - 19L
1,637 Elo+
Solo
Geb
Geb
UndercookedSPAM
Geb
Level 9
God Stats
10W - 1L
1,297 SR
Queue Stats
52W - 21L
1,729 Elo+
Party 1
Team Averages
Level 16
1,542 SR
1,616 Elo+

VS

Team Averages
Level 23
1,605 SR
1,604 Elo+
Cupid
Cupid
Monopolyy
Cupid
Level 27
God Stats
71W - 46L
1,880 SR
Queue Stats
124W - 117L
1,689 Elo+
Solo
Scylla
Scylla
VirtualStimPack
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Ziyech
Ne Zha
Level 16
God Stats
3W - 4L
1,647 SR
Queue Stats
68W - 49L
1,693 Elo+
Solo
Set
Set
gammaghost60
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Solo
Kumbhakarna
Kumbhakarna
totesmigoats666
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BullMain
Merlin
12
1 / 3 / 3
7,286
520
3,259
6,580
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
CmBrandon
Chronos
14
6 / 0 / 2
8,465
605
9,265
7,296
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Papitew369
Heimdallr
16
7 / 0 / 4
8,891
635
10,275
10,991
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
3 / 0 / 2
7,792
557
5,219
9,697
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 1 / 5
7,172
512
2,763
8,539
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Monopolyy
Cupid
10
1 / 4 / 1
6,359
454
4,468
8,770
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,464
462
6,264
6,461
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ziyech
Ne Zha
14
0 / 1 / 3
7,603
543
4,654
11,350
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,356
454
4,181
7,418
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
totesmigoats666
Kumbhakarna
10
2 / 4 / 1
6,431
459
4,248
10,625
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
4
4
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
BullMain
Merlin
1
3
3
0.83
W
Chronos
CmBrandon
Chronos
6
0
2
7
L
Cupid
Monopolyy
Cupid
1
4
1
0.38
W
Heimdallr
Papitew369
Heimdallr
7
0
4
9
W
Hercules
3
0
2
4
W
0
1
5
2.5
L
1
4
2
0.5
L
Ne Zha
Ziyech
Ne Zha
0
1
3
1.5
L
0
4
0
0
L
Kumbhakarna
totesmigoats666
Kumbhakarna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
23,815
43,103
Taken
44,624
24,127
Mitigated
19,184
15,279
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BullMain
Merlin
3,259
41
0
537
6,580
2,336
645
2,502
4,078
40,222
0
W
Chronos
CmBrandon
Chronos
9,265
2,650
0
3,892
7,296
3,760
453
2,731
4,565
56,375
4,772
L
Cupid
Monopolyy
Cupid
4,468
2,583
699
2,367
8,770
2,706
0
5,727
3,002
0
31,930
W
Heimdallr
Papitew369
Heimdallr
10,275
6,217
0
3,257
10,991
4,688
604
1,987
9,004
0
68,549
W
Hercules
5,219
1,843
0
5,578
9,697
7,444
559
155
9,292
5,059
28,196
W
2,763
161
0
2,015
8,539
5,899
0
3,137
5,402
15,526
0
L
6,264
648
0
527
6,461
2,009
0
2,047
4,268
34,916
0
L
Ne Zha
Ziyech
Ne Zha
4,654
1,272
0
5,711
11,350
4,222
0
1,660
9,497
0
61,865
L
4,181
2,481
0
1,570
7,418
4,563
0
667
6,501
0
28,964
L
Kumbhakarna
totesmigoats666
Kumbhakarna
4,248
642
0
1,100
10,625
5,684
0
5,265
5,273
12,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
33,213
411
Minions Killed
341
0
Camps Cleared
0
1,332,206
Distance Traveled
1,309,303
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,286
520
75
5
0
248,049
4
W
Chronos
8,465
605
126
9
0
260,721
5
L
Cupid
6,359
454
82
6
0
252,022
4
W
Heimdallr
8,891
635
113
8
0
269,870
0
W
Hercules
7,792
557
76
5
0
278,315
1
W
Geb
7,172
512
21
2
0
275,251
4
L
Scylla
6,464
462
55
4
0
260,047
3
L
Ne Zha
7,603
543
121
9
0
291,873
0
L
Set
6,356
454
60
4
0
237,953
2
L
Kumbhakarna
6,431
459
23
2
0
267,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role