Player Matchup

Aphrodite
Aphrodite
Platinum II
Japan HIPHOP
Aphrodite
Platinum II
Level 108
God Stats
9W - 4L
1,722 SR
Queue Stats
140W - 179L
1,871 MMR
Party 1
Sobek
Sobek
Diamond I
dbYAMOJASWEETAZ
Sobek
Diamond I
Level 129
God Stats
9W - 6L
1,756 SR
Queue Stats
194W - 105L
2,489 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
immidusa11
Cernunnos
Platinum III
Level 72
God Stats
1W - 1L
1,363 SR
Queue Stats
33W - 21L
1,549 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,613 SR
1,970 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,583 SR
1,759 MMR
Neith
Neith
Platinum V
CreepyKillua
Neith
Platinum V
Level 159
God Stats
0W - 5L
1,321 SR
Queue Stats
151W - 171L
1,756 MMR
Solo
Achilles
Achilles
Platinum V
crazylookinbomb
Achilles
Platinum V
Level 92
God Stats
7W - 15L
1,637 SR
Queue Stats
80W - 91L
1,923 MMR
Solo
Kukulkan
Kukulkan
Gold I
xFoxMoyx
Kukulkan
Gold I
Level 125
God Stats
69W - 64L
1,791 SR
Queue Stats
421W - 524L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Japan HIPHOP
Aphrodite
10
2 / 1 / 3
7,474
679
4,870
9,904
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 5
8,779
798
5,373
14,672
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
immidusa11
Cernunnos
11
3 / 2 / 4
8,020
729
14,174
11,432
5,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CabrakanPersephoneCthulhuVulcanFenrir

VS

Bans
ScyllaChang'eMedusaAh PuchHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,151
650
9,763
7,452
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
9
2 / 4 / 0
7,024
639
8,607
13,541
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xFoxMoyx
Kukulkan
10
0 / 2 / 3
6,791
617
9,692
7,270
2,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Aphrodite
Japan HIPHOP
Aphrodite
2
1
3
3.5
L
Achilles
2
4
0
0.5
W
3
0
5
5.5
W
Cernunnos
immidusa11
Cernunnos
3
2
4
2.5
L
Kukulkan
xFoxMoyx
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
28,062
36,008
Taken
28,263
20,601
Mitigated
13,755
21,814
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,763
3,172
0
1,671
7,452
2,489
0
2,610
4,694
0
35,670
W
Aphrodite
Japan HIPHOP
Aphrodite
4,870
273
5,206
5,779
9,904
4,235
210
3,474
6,430
27,737
0
L
Achilles
8,607
2,609
0
4,617
13,541
9,170
0
4,401
8,826
0
19,415
W
5,373
261
690
6,963
14,672
11,276
68
4,899
9,773
13,303
0
W
Cernunnos
immidusa11
Cernunnos
14,174
9,181
0
3,176
11,432
5,090
1,248
1,704
9,728
0
46,604
L
Kukulkan
xFoxMoyx
Kukulkan
9,692
1,206
576
2,919
7,270
2,096
0
2,768
4,436
29,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
20,966
133
Minions Killed
109
0
Camps Cleared
0
638,070
Distance Traveled
613,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,151
650
53
5
0
192,956
1
W
Aphrodite
7,474
679
54
5
0
209,599
0
L
Achilles
7,024
639
16
1
0
217,362
0
W
Sobek
8,779
798
28
3
0
230,651
3
W
Cernunnos
8,020
729
51
5
0
197,820
0
L
Kukulkan
6,791
617
40
4
0
203,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role