Player Matchup

Agni
Agni
BullMain
Agni
Level 17
God Stats
2W - 5L
1,181 SR
Queue Stats
114W - 114L
1,537 Elo+
Solo
Mulan
Mulan
DeathR0se
Mulan
Level 23
God Stats
74W - 42L
1,673 SR
Queue Stats
276W - 220L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RwbyCrimson
Cerberus
Level 27
God Stats
9W - 5L
1,896 SR
Queue Stats
337W - 218L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
ThunderLiaison
Danzaburou
Level 19
God Stats
13W - 14L
1,562 SR
Queue Stats
22W - 19L
1,650 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,610 Elo+

VS

Team Averages
Level 14
1,520 SR
1,666 Elo+
Tiamat
Tiamat
Chronicchuck
Tiamat
Level 17
God Stats
2W - 1L
1,418 SR
Queue Stats
3W - 5L
1,533 Elo+
Solo
Izanami
Izanami
NeverQuiteSane
Izanami
Level 19
God Stats
4W - 5L
1,421 SR
Queue Stats
30W - 25L
1,611 Elo+
Solo
Amaterasu
Amaterasu
RainbowPine8531
Amaterasu
Level 17
God Stats
2W - 1L
1,285 SR
Queue Stats
36W - 11L
1,646 Elo+
Solo
Ra
Ra
ccc1ccc2ccc
Ra
Level 5
God Stats
2W - 0L
1,838 SR
Queue Stats
5W - 0L
1,865 Elo+
Solo
Anhur
Anhur
urweirdbuddy
Anhur
Level 13
God Stats
5W - 9L
1,638 SR
Queue Stats
123W - 121L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 9 / 9
9,476
499
17,063
13,302
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
DeathR0se
Mulan
15
3 / 6 / 7
9,310
490
12,282
21,118
11,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Papitew369
Heimdallr
16
3 / 4 / 8
9,504
500
9,695
16,666
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RwbyCrimson
Cerberus
14
6 / 5 / 7
9,490
499
13,596
21,994
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ThunderLiaison
Danzaburou
14
6 / 7 / 7
9,810
516
9,549
14,878
4,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 2 / 5
11,084
583
15,700
14,323
12,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 3 / 4
11,132
586
14,981
15,255
6,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
RainbowPine8531
Amaterasu
14
5 / 6 / 14
9,954
524
8,022
26,364
22,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 9 / 9
9,133
481
8,990
12,632
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
12 / 4 / 6
11,688
615
20,041
16,782
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
69
24
Kills
31
31
Deaths
24
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
6
9
9
1.17
W
Tiamat
5
2
5
3.75
L
Mulan
DeathR0se
Mulan
3
6
7
1.08
W
7
3
4
3
L
Heimdallr
Papitew369
Heimdallr
3
4
8
1.75
W
Amaterasu
RainbowPine8531
Amaterasu
5
6
14
2
L
Cerberus
RwbyCrimson
Cerberus
6
5
7
1.9
L
Danzaburou
ThunderLiaison
Danzaburou
6
7
7
1.36
W
2
9
9
0.72
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,185
Damage
67,734
87,958
Taken
85,356
44,236
Mitigated
52,654
21,237
Healing
26,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
17,063
1,218
0
719
13,302
4,408
0
4,158
9,144
52,057
0
W
Tiamat
15,700
2,922
0
5,931
14,323
12,843
734
3,862
10,291
75,005
0
L
Mulan
DeathR0se
Mulan
12,282
1,203
0
4,215
21,118
11,897
0
8,925
12,193
0
53,733
W
14,981
8,976
0
4,982
15,255
6,338
3,625
3,223
11,948
0
98,549
L
Heimdallr
Papitew369
Heimdallr
9,695
6,030
0
5,143
16,666
6,674
1,925
4,394
12,272
0
76,058
W
Amaterasu
RainbowPine8531
Amaterasu
8,022
3,370
0
7,818
26,364
22,575
351
11,623
14,433
0
24,645
L
Cerberus
RwbyCrimson
Cerberus
13,596
457
0
7,196
21,994
16,288
39
4,892
17,102
28,389
0
L
Danzaburou
ThunderLiaison
Danzaburou
9,549
4,475
0
3,964
14,878
4,969
0
2,321
12,557
0
36,926
W
8,990
167
2,252
2,499
12,632
4,191
28
5,903
6,405
45,130
0
W
20,041
9,305
0
2,900
16,782
6,707
0
5,175
11,423
0
88,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
52,991
438
Minions Killed
532
0
Camps Cleared
0
1,672,028
Distance Traveled
1,869,348
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,476
499
83
4
0
336,166
4
W
Tiamat
11,084
583
145
8
0
360,532
1
L
Mulan
9,310
490
123
6
0
298,602
1
W
Izanami
11,132
586
168
9
0
348,595
4
L
Heimdallr
9,504
500
128
7
0
346,844
1
W
Amaterasu
9,954
524
28
1
0
405,963
4
L
Cerberus
9,490
499
47
2
0
348,371
5
L
Danzaburou
9,810
516
57
3
0
342,045
5
W
Ra
9,133
481
83
4
0
381,842
5
W
Anhur
11,688
615
108
6
0
372,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role