Player Matchup

Scylla
Scylla
Platinum II
Japan HIPHOP
Scylla
Platinum II
Level 108
God Stats
18W - 30L
1,568 SR
Queue Stats
140W - 179L
1,808 MMR
Solo
Sobek
Sobek
Diamond I
dbYAMOJASWEETAZ
Sobek
Diamond I
Level 129
God Stats
9W - 6L
1,689 SR
Queue Stats
194W - 105L
2,427 MMR
Party 1
Medusa
Medusa
Platinum III
immidusa11
Medusa
Platinum III
Level 72
God Stats
32W - 6L
1,956 SR
Queue Stats
33W - 21L
1,487 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,737 SR
1,908 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,583 SR
1,849 MMR
Hades
Hades
Gold III
 
Hades
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Lustу
Heimdallr
Bronze III
Level 160
God Stats
4W - 1L
1,748 SR
Queue Stats
311W - 34L
2,064 MMR
Party 2
Ares
Ares
Platinum V
XMERCYKILLZX
Ares
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 13L
1,985 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 2 / 4
11,046
690
13,636
7,354
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 11
11,606
725
7,388
16,698
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
immidusa11
Medusa
15
4 / 1 / 7
11,345
709
16,665
10,715
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanAphroditeCthulhuPersephoneFenrir

VS

Bans
SetThothAchillesChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 8 / 1
9,025
564
4,681
17,297
10,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Lustу
Heimdallr
15
2 / 2 / 1
10,393
650
12,560
9,665
4,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 2
10,628
664
8,331
17,305
20,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
8
1
0.06
W
Scylla
7
2
4
4.5
L
Heimdallr
Lustу
Heimdallr
2
2
1
1.25
L
1
2
2
1
W
1
0
11
6.5
W
Medusa
immidusa11
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
25,572
34,767
Taken
44,267
26,390
Mitigated
35,981
14,602
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,681
73
194
2,045
17,297
10,490
0
8,472
8,410
36,933
0
W
Scylla
13,636
596
0
500
7,354
2,456
744
5,145
2,209
46,869
0
L
Heimdallr
Lustу
Heimdallr
12,560
7,144
0
2,661
9,665
4,911
1,127
4,017
5,526
0
63,550
L
8,331
551
0
4,437
17,305
20,580
264
7,620
9,257
20,074
0
W
7,388
220
1,197
9,593
16,698
18,630
136
3,593
13,105
22,391
0
W
Medusa
immidusa11
Medusa
16,665
9,160
0
3,312
10,715
5,304
2,078
4,376
6,339
0
81,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
30,046
204
Minions Killed
171
0
Camps Cleared
0
991,895
Distance Traveled
848,256
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,025
564
71
4
0
239,988
3
W
Scylla
11,046
690
55
3
0
292,253
1
L
Heimdallr
10,393
650
87
5
0
298,884
0
L
Ares
10,628
664
13
1
0
309,384
3
W
Sobek
11,606
725
29
2
0
375,344
4
W
Medusa
11,345
709
120
8
0
324,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role