Player Matchup

Chaac
Chaac
MrXcentric
Chaac
Level 23
God Stats
8W - 1L
1,615 SR
Queue Stats
22W - 22L
1,208 Elo+
Solo
Danzaburou
Danzaburou
PikiaAsh87
Danzaburou
Level 8
God Stats
2W - 7L
1,118 SR
Queue Stats
3W - 11L
1,056 Elo+
Solo
Ymir
Ymir
infernalseven
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
949 Elo+
Solo
Kukulkan
Kukulkan
sabaw333
Kukulkan
Level 4
God Stats
2W - 6L
1,085 SR
Queue Stats
2W - 7L
1,101 Elo+
Solo
Olorun
Olorun
succubye
Olorun
Level 12
God Stats
3W - 5L
1,365 SR
Queue Stats
34W - 40L
1,266 Elo+
Solo
Team Averages
Level 14
1,337 SR
1,116 Elo+

VS

Team Averages
Level 10
1,415 SR
1,281 Elo+
Jormungandr
Jormungandr
Bazaroo
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
TheGreatNadarr
Tiamat
Level 7
God Stats
8W - 11L
1,250 SR
Queue Stats
11W - 16L
1,031 Elo+
Solo
Ra
Ra
Wondermaster559
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,183 Elo+
Solo
Nox
Nox
tespellman7
Nox
Level 16
God Stats
19W - 28L
1,447 SR
Queue Stats
19W - 28L
1,349 Elo+
Solo
Neith
Neith
セイキンしんじゃ
Neith
Level 8
God Stats
4W - 6L
1,377 SR
Queue Stats
45W - 49L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 1 / 9
10,989
916
10,180
6,161
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PikiaAsh87
Danzaburou
16
0 / 8 / 10
10,241
853
7,267
11,833
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 15
12,787
1,066
9,488
12,628
17,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Kukulkan
sabaw333
Kukulkan
20
20 / 1 / 12
15,540
1,295
39,629
6,689
3,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
succubye
Olorun
19
5 / 0 / 18
12,032
1,003
14,209
9,905
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bazaroo
Jormungandr
17
1 / 14 / 7
10,873
906
8,726
27,559
11,948
14
0 / 8 / 0
9,318
777
89
9,537
4,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 8 / 3
9,933
828
970
9,339
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 10 / 7
11,981
998
9,277
25,190
11,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 1 / 4
12,418
1,035
21,106
21,325
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
39
Kills
14
14
Deaths
41
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bazaroo
Jormungandr
1
14
7
0.32
W
Chaac
5
1
9
9.5
W
Danzaburou
PikiaAsh87
Danzaburou
0
8
10
0.63
L
0
8
0
0
L
0
8
3
0.19
W
9
4
15
4.13
W
Kukulkan
sabaw333
Kukulkan
20
1
12
26
W
Olorun
succubye
Olorun
5
0
18
14
L
3
10
7
0.65
L
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,773
Damage
40,168
47,216
Taken
92,950
37,535
Mitigated
39,857
10,980
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bazaroo
Jormungandr
8,726
2,369
0
0
27,559
11,948
0
20,001
7,483
31,581
0
W
Chaac
10,180
1,977
195
2,765
6,161
7,432
0
2,974
3,187
0
15,781
W
Danzaburou
PikiaAsh87
Danzaburou
7,267
3,666
0
854
11,833
4,917
0
4,847
6,986
0
18,609
L
89
89
0
265
9,537
4,440
0
3,644
5,476
5,879
0
L
970
325
339
328
9,339
3,661
0
6,460
2,829
10,292
0
W
9,488
2,660
0
0
12,628
17,226
0
5,059
7,569
21,891
0
W
Kukulkan
sabaw333
Kukulkan
39,629
4,576
0
530
6,689
3,309
0
2,297
4,392
65,082
0
W
Olorun
succubye
Olorun
14,209
8,817
122
6,514
9,905
4,651
0
3,885
6,020
28,227
0
L
9,277
1,172
0
2,314
25,190
11,714
0
19,106
6,034
18,778
0
L
21,106
12,136
0
4,459
21,325
8,094
0
14,115
7,045
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
54,523
151
Minions Killed
120
2
Camps Cleared
5
787,759
Distance Traveled
772,915
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,873
906
32
3
1
160,878
1
W
Chaac
10,989
916
15
1
0
106,240
1
W
Danzaburou
10,241
853
31
3
1
126,286
0
L
Tiamat
9,318
777
7
1
3
94,544
0
L
Ra
9,933
828
27
2
0
96,178
1
W
Ymir
12,787
1,066
23
2
0
129,544
1
W
Kukulkan
15,540
1,295
60
5
0
242,407
0
W
Olorun
12,032
1,003
22
2
1
183,282
2
L
Nox
11,981
998
25
2
1
194,143
1
L
Neith
12,418
1,035
29
2
0
227,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role