Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ang3l6375
Bellona
Level 6
God Stats
0W - 3L
1,658 SR
Queue Stats
6W - 14L
1,312 Elo+
Party 2
Bakasura
Bakasura
GT 23 YT
Bakasura
Level 62
God Stats
8W - 11L
1,705 SR
Queue Stats
113W - 141L
1,540 Elo+
Party 2
Team Averages
Level 31
1,621 SR
1,451 Elo+

VS

Team Averages
Level 20
1,510 SR
1,546 Elo+
Bellona
Bellona
PaZe x Don
Bellona
Level 29
God Stats
8W - 14L
1,394 SR
Queue Stats
450W - 522L
1,414 Elo+
Solo
Neith
Neith
UtterLoss
Neith
Level 16
God Stats
71W - 55L
1,636 SR
Queue Stats
189W - 170L
1,592 Elo+
Party 1
Chronos
Chronos
maniikin
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 78L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 5 / 7
12,517
596
10,539
30,593
40,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Ang3l6375
Bellona
14
1 / 10 / 4
11,902
567
2,745
20,231
15,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
GT 23 YT
Bakasura
17
7 / 7 / 4
13,473
642
24,215
32,489
16,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PaZe x Don
Bellona
18
5 / 3 / 13
14,273
680
13,929
17,508
14,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
UtterLoss
Neith
17
4 / 7 / 13
14,261
679
17,024
14,615
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
maniikin
Chronos
20
12 / 1 / 7
15,622
744
34,425
17,899
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
21
22
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
7
1.3
L
Bellona
Ang3l6375
Bellona
1
10
4
0.3
L
Bakasura
GT 23 YT
Bakasura
7
7
4
1.29
W
Bellona
PaZe x Don
Bellona
5
3
13
3.83
W
Neith
UtterLoss
Neith
4
7
13
1.5
W
Chronos
maniikin
Chronos
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
65,378
83,313
Taken
50,022
73,252
Mitigated
25,395
13,654
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,539
1,228
0
2,264
30,593
40,811
238
11,979
18,614
35,058
0
L
Bellona
Ang3l6375
Bellona
2,745
560
0
280
20,231
15,965
0
10,558
9,673
0
27,202
L
Bakasura
GT 23 YT
Bakasura
24,215
15,789
636
10,474
32,489
16,476
1,230
11,991
20,498
0
64,849
W
Bellona
PaZe x Don
Bellona
13,929
3,591
0
1,589
17,508
14,119
1,129
3,674
12,869
0
57,454
W
Neith
UtterLoss
Neith
17,024
6,162
0
4,898
14,615
4,683
351
3,717
10,180
0
73,135
W
Chronos
maniikin
Chronos
34,425
15,077
0
10,516
17,899
6,593
2,252
3,620
13,174
123,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
44,156
174
Minions Killed
257
0
Camps Cleared
0
1,027,958
Distance Traveled
1,119,603
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,517
596
28
1
0
339,188
1
L
Bellona
11,902
567
49
2
0
323,134
0
L
Bakasura
13,473
642
97
5
0
365,636
0
W
Bellona
14,273
680
60
3
0
406,592
4
W
Neith
14,261
679
79
4
0
351,128
0
W
Chronos
15,622
744
118
6
0
361,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role