Player Matchup

Guan Yu
Guan Yu
Gold IV
MedizinMann8
Guan Yu
Gold IV
Level 76
God Stats
17W - 20L
1,653 SR
Queue Stats
707W - 708L
1,509 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Platon1291
Tsukuyomi
Silver I
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 316L
740 MMR
Solo
Aphrodite
Aphrodite
Gold V
Stinkybathtub84
Aphrodite
Gold V
Level 114
God Stats
20W - 16L
1,776 SR
Queue Stats
584W - 604L
1,357 MMR
Solo
Hachiman
Hachiman
Gold V
TheKeoFlames
Hachiman
Gold V
Level 43
God Stats
2W - 5L
1,325 SR
Queue Stats
130W - 136L
1,196 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ivanlobato2
Kuzenbo
Bronze III
Level 122
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,559 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,448 SR
1,440 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
Alma_Bros
Zeus
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 85L
1,548 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
PRiSTEG_Sa
Kumbhakarna
Gold III
Level 125
God Stats
7W - 6L
1,414 SR
Queue Stats
298W - 297L
1,529 MMR
Party 1
Fenrir
Fenrir
Silver II
Vincel-30
Fenrir
Silver II
Level 48
God Stats
4W - 4L
1,431 SR
Queue Stats
10W - 18L
1,115 MMR
Solo
Anhur
Anhur
Gold IV
X-BLUE-88
Anhur
Gold IV
Level 96
God Stats
9W - 29L
1,393 SR
Queue Stats
342W - 357L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MedizinMann8
Guan Yu
20
13 / 8 / 3
14,954
516
29,135
37,560
39,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Platon1291
Tsukuyomi
19
3 / 7 / 9
12,772
440
18,689
25,434
12,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Stinkybathtub84
Aphrodite
19
5 / 7 / 4
12,859
443
17,244
25,488
11,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TheKeoFlames
Hachiman
7
0 / 0 / 0
8,143
281
1,164
3,243
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
ivanlobato2
Kuzenbo
18
2 / 3 / 2
12,624
435
15,815
25,310
37,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetCu ChulainnCupidDanzaburou

VS

Bans
YmirCthulhuApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 6 / 15
15,642
539
19,887
31,505
36,483
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
8 / 6 / 9
16,784
579
24,994
18,936
8,470
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
PRiSTEG_Sa
Kumbhakarna
20
2 / 4 / 14
14,462
499
4,781
25,450
25,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Vincel-30
Fenrir
20
2 / 6 / 10
14,894
514
6,571
23,810
11,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
X-BLUE-88
Anhur
20
9 / 2 / 10
17,857
616
25,375
26,331
15,105
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
23
Kills
25
25
Deaths
24
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
6
15
1.92
W
Zeus
8
6
9
2.08
L
Guan Yu
MedizinMann8
Guan Yu
13
8
3
1.81
W
Kumbhakarna
PRiSTEG_Sa
Kumbhakarna
2
4
14
2.25
L
Tsukuyomi
Platon1291
Tsukuyomi
3
7
9
1.07
L
Aphrodite
Stinkybathtub84
Aphrodite
5
7
4
1
L
Hachiman
TheKeoFlames
Hachiman
0
0
0
0
W
Fenrir
Vincel-30
Fenrir
2
6
10
1.17
W
Anhur
X-BLUE-88
Anhur
9
2
10
7
L
Kuzenbo
ivanlobato2
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,047
Damage
81,608
117,035
Taken
126,032
101,624
Mitigated
96,481
36,025
Healing
50,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,887
4,361
0
14,547
31,505
36,483
1,521
8,211
21,845
8,456
70,520
W
Zeus
24,994
2,523
0
5,958
18,936
8,470
3,261
7,241
11,695
131,470
0
L
Guan Yu
MedizinMann8
Guan Yu
29,135
8,472
1,041
7,524
37,560
39,634
1,390
8,159
28,560
14,732
91,921
W
Kumbhakarna
PRiSTEG_Sa
Kumbhakarna
4,781
581
0
4,727
25,450
25,324
769
9,690
15,760
29,456
0
L
Tsukuyomi
Platon1291
Tsukuyomi
18,689
2,648
0
7,065
25,434
12,558
620
9,343
15,891
0
96,725
L
Aphrodite
Stinkybathtub84
Aphrodite
17,244
1,251
5,705
10,584
25,488
11,677
140
6,974
18,475
93,587
0
L
Hachiman
TheKeoFlames
Hachiman
1,164
492
0
1,291
3,243
689
0
251
2,992
0
18,260
W
Fenrir
Vincel-30
Fenrir
6,571
1,383
0
10,441
23,810
11,099
3,225
4,746
19,064
0
120,758
W
Anhur
X-BLUE-88
Anhur
25,375
16,858
0
14,642
26,331
15,105
6,279
11,835
14,496
0
164,983
L
Kuzenbo
ivanlobato2
Kuzenbo
15,815
3,932
0
2,815
25,310
37,066
14
7,604
17,209
67,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,352
Gold Earned
79,639
582
Minions Killed
726
0
Camps Cleared
0
2,552,360
Distance Traveled
2,509,608
111
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,642
539
112
4
0
504,627
1
W
Zeus
16,784
579
196
7
0
460,544
3
L
Guan Yu
14,954
516
160
6
0
456,214
2
W
Kumbhakarna
14,462
499
21
1
0
523,842
12
L
Tsukuyomi
12,772
440
134
5
0
521,134
5
L
Aphrodite
12,859
443
161
6
0
414,639
3
L
Hachiman
8,143
281
32
1
0
645,422
95
W
Fenrir
14,894
514
169
6
0
559,510
1
W
Anhur
17,857
616
228
8
0
461,085
5
L
Kuzenbo
12,624
435
95
3
0
514,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role