Player Matchup

Sol
Sol
GeneralTucker
Sol
Level 16
God Stats
2W - 1L
1,683 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 1
Anubis
Anubis
KKPOXAA
Anubis
Level 18
God Stats
9W - 8L
1,521 SR
Queue Stats
115W - 138L
1,446 Elo+
Solo
Neith
Neith
MikailDennis0244
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 18L
1,397 Elo+
Solo
Cerberus
Cerberus
SVGAMER2003
Cerberus
Level 40
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 111L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
fkdynamite
Aphrodite
Level 26
God Stats
9W - 13L
1,407 SR
Queue Stats
70W - 81L
1,409 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,393 Elo+

VS

Team Averages
Level 18
1,414 SR
1,388 Elo+
Anubis
Anubis
ARABASEMIRATAS
Anubis
Level 28
God Stats
7W - 10L
1,368 SR
Queue Stats
224W - 233L
1,461 Elo+
Solo
Nemesis
Nemesis
Endowment
Nemesis
Level 25
God Stats
4W - 4L
1,184 SR
Queue Stats
34W - 26L
1,455 Elo+
Solo
Amaterasu
Amaterasu
Eskarina
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,135 Elo+
Party 2
Artio
Artio
MelNaess
Artio
Level 14
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 12L
1,135 Elo+
Party 2
Neith
Neith
milicurri17
Neith
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,747
583
8,094
10,566
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
KKPOXAA
Anubis
15
6 / 4 / 1
8,916
594
6,033
8,929
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 3 / 6
8,310
554
7,518
7,788
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SVGAMER2003
Cerberus
14
7 / 2 / 10
9,351
623
9,813
9,418
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
fkdynamite
Aphrodite
13
3 / 2 / 7
7,917
528
6,834
8,122
2,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,929
529
10,298
11,129
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Endowment
Nemesis
14
7 / 3 / 2
8,561
571
7,457
10,936
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Eskarina
Amaterasu
10
0 / 3 / 7
6,420
428
7,195
9,894
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
MelNaess
Artio
8
0 / 9 / 6
5,943
396
2,948
15,964
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
6,049
403
1,263
8,525
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
25
Kills
13
13
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
Nemesis
Endowment
Nemesis
7
3
2
2.67
L
Amaterasu
Eskarina
Amaterasu
0
3
7
1.17
W
4
2
4
3
W
Anubis
KKPOXAA
Anubis
6
4
1
1.63
L
Artio
MelNaess
Artio
0
9
6
0.33
W
5
3
6
2.67
W
Cerberus
SVGAMER2003
Cerberus
7
2
10
6
W
Aphrodite
fkdynamite
Aphrodite
3
2
7
3.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,292
Damage
29,161
44,823
Taken
56,448
16,751
Mitigated
22,202
21,593
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,298
826
0
4,080
11,129
3,527
606
7,051
4,078
41,547
0
L
Nemesis
Endowment
Nemesis
7,457
3,604
0
4,083
10,936
3,704
0
5,399
5,537
0
49,092
L
Amaterasu
Eskarina
Amaterasu
7,195
2,904
0
2,047
9,894
5,712
0
5,295
4,599
0
21,785
W
8,094
2,758
0
5,474
10,566
2,619
5,057
1,420
8,946
40,008
0
W
Anubis
KKPOXAA
Anubis
6,033
258
0
4,884
8,929
3,383
0
2,779
6,100
47,916
0
L
Artio
MelNaess
Artio
2,948
846
0
683
15,964
7,474
0
8,905
7,059
12,789
0
W
7,518
3,532
429
1,642
7,788
2,413
1,454
1,750
5,938
0
40,906
W
Cerberus
SVGAMER2003
Cerberus
9,813
1,953
0
3,278
9,418
5,882
851
3,202
6,216
50,940
0
W
Aphrodite
fkdynamite
Aphrodite
6,834
1,583
2,283
3,603
8,122
2,454
1,130
4,095
3,974
25,892
0
L
1,263
977
0
1,811
8,525
1,785
30
4,124
4,401
0
23,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
34,902
426
Minions Killed
262
0
Camps Cleared
0
1,245,358
Distance Traveled
1,253,362
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,929
529
74
5
0
243,236
1
L
Nemesis
8,561
571
95
6
0
275,671
3
L
Amaterasu
6,420
428
32
2
0
286,836
2
W
Sol
8,747
583
91
6
0
243,011
2
W
Anubis
8,916
594
94
6
0
243,648
0
L
Artio
5,943
396
14
1
0
214,531
0
W
Neith
8,310
554
82
5
0
214,435
3
W
Cerberus
9,351
623
118
8
0
282,012
1
W
Aphrodite
7,917
528
41
3
0
262,252
0
L
Neith
6,049
403
47
3
0
233,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role