Player Matchup

Janus
Janus
Cennis5
Janus
Level 5
God Stats
7W - 12L
1,235 SR
Queue Stats
20W - 36L
1,188 Elo+
Solo
Ymir
Ymir
Fudgemonkey2000
Ymir
Level 15
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 11L
1,126 Elo+
Party 1
Jormungandr
Jormungandr
jumblymumbly
Jormungandr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,176 Elo+

VS

Team Averages
Level 29
1,293 SR
1,244 Elo+
Nox
Nox
GeimeroNN
Nox
Level 7
God Stats
0W - 4L
994 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Tiamat
Tiamat
ReusSet
Tiamat
Level 65
God Stats
1W - 4L
1,385 SR
Queue Stats
7W - 12L
1,289 Elo+
Party 2
Skadi
Skadi
SenpaiAttack91
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cennis5
Janus
19
8 / 6 / 9
14,527
692
15,067
11,753
4,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 13
14,633
697
10,098
18,476
20,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
jumblymumbly
Jormungandr
18
8 / 2 / 12
14,705
700
19,158
17,435
20,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
13,503
643
7,539
17,522
6,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ReusSet
Tiamat
17
5 / 9 / 5
13,806
657
14,389
15,209
11,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 5
12,735
606
16,695
19,622
10,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
23
Kills
12
12
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Cennis5
Janus
8
6
9
2.08
W
7
4
13
3.38
L
4
8
7
0.94
L
Tiamat
ReusSet
Tiamat
5
9
5
0.83
L
3
6
5
0.92
W
Jormungandr
jumblymumbly
Jormungandr
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
38,623
47,664
Taken
52,353
46,049
Mitigated
29,105
2,120
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cennis5
Janus
15,067
1,141
0
242
11,753
4,882
1,168
6,236
5,070
84,896
0
W
10,098
1,996
732
1,146
18,476
20,425
164
8,146
9,842
35,094
0
L
7,539
1,759
0
1,489
17,522
6,760
0
15,800
1,722
29,886
0
L
Tiamat
ReusSet
Tiamat
14,389
1,093
0
1,905
15,209
11,657
0
11,463
3,746
73,495
0
L
16,695
7,895
0
3,244
19,622
10,688
0
17,190
2,432
0
54,027
W
Jormungandr
jumblymumbly
Jormungandr
19,158
5,192
0
0
17,435
20,742
610
6,375
10,713
69,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
40,044
227
Minions Killed
208
0
Camps Cleared
0
1,066,779
Distance Traveled
982,822
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,527
692
141
7
0
311,998
0
W
Ymir
14,633
697
39
2
0
380,410
0
L
Nox
13,503
643
34
2
0
317,832
1
L
Tiamat
13,806
657
93
4
0
318,991
3
L
Skadi
12,735
606
81
4
0
345,999
4
W
Jormungandr
14,705
700
47
2
0
374,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role