Player Matchup

Ao Kuang
Ao Kuang
FedeVidal28
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GowtherMarionete
Artemis
Level 78
God Stats
6W - 6L
1,166 SR
Queue Stats
262W - 390L
1,375 Elo+
Party 1
Vamana
Vamana
Lobomisalon
Vamana
Level 149
God Stats
12W - 18L
1,467 SR
Queue Stats
187W - 221L
1,442 Elo+
Solo
Nox
Nox
android777god
Nox
Level 106
God Stats
11W - 25L
1,324 SR
Queue Stats
1,367W - 1,620L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
di_chaos1603
Sylvanus
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 47L
1,403 Elo+
Solo
Team Averages
Level 109
1,391 SR
1,429 Elo+

VS

Team Averages
Level 86
1,500 SR
1,495 Elo+
Thor
Thor
CasiJusticia
Thor
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 103L
1,592 Elo+
Solo
Ra
Ra
Cretina1
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
FCoziest
Set
Level 82
God Stats
4W - 3L
1,485 SR
Queue Stats
36W - 52L
1,369 Elo+
Solo
Nemesis
Nemesis
Nxnzin
Nemesis
Level 59
God Stats
2W - 3L
1,232 SR
Queue Stats
120W - 139L
1,367 Elo+
Solo
Medusa
Medusa
SópostoWIN
Medusa
Level 68
God Stats
2W - 0L
1,783 SR
Queue Stats
44W - 19L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FedeVidal28
Ao Kuang
9
1 / 4 / 0
5,557
556
2,201
8,003
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
4,806
481
1,999
6,098
1,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
11
2 / 1 / 0
6,283
628
6,372
8,304
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
4,688
469
630
5,622
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
di_chaos1603
Sylvanus
8
0 / 2 / 1
4,814
481
2,426
8,120
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,964
596
4,133
6,655
2,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 5
7,021
702
6,257
2,001
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,238
524
467
3,846
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Nxnzin
Nemesis
11
0 / 1 / 1
5,722
572
3,963
8,014
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
7 / 0 / 2
7,443
744
7,440
6,307
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
5
0
5
7.5
W
0
1
1
0.5
L
Ao Kuang
FedeVidal28
Ao Kuang
1
4
0
0.25
L
0
4
1
0.13
L
Vamana
2
1
0
2
W
Nemesis
Nxnzin
Nemesis
0
1
1
0.5
W
Medusa
7
0
2
8
L
0
4
1
0.13
L
Sylvanus
di_chaos1603
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
22,260
36,147
Taken
26,823
16,561
Mitigated
10,356
9,836
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,133
893
198
2,571
6,655
2,150
0
2,615
3,964
0
24,022
W
6,257
545
785
1,110
2,001
739
152
1,056
945
38,091
0
W
467
255
0
104
3,846
2,455
0
441
3,405
0
21,563
L
Ao Kuang
FedeVidal28
Ao Kuang
2,201
316
0
954
8,003
2,520
0
1,371
6,534
33,997
0
L
1,999
608
0
1,377
6,098
1,421
0
145
5,913
0
19,576
L
Vamana
6,372
3,088
0
3,118
8,304
5,777
328
0
8,304
0
35,211
W
Nemesis
Nxnzin
Nemesis
3,963
1,996
0
5,413
8,014
2,881
0
155
7,859
0
28,971
W
Medusa
7,440
3,856
0
4,678
6,307
2,131
732
898
5,393
0
49,706
L
630
56
0
517
5,622
2,225
0
2,250
3,222
17,361
0
L
Sylvanus
di_chaos1603
Sylvanus
2,426
549
1,046
2,824
8,120
4,618
0
2,074
5,917
16,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
31,388
238
Minions Killed
313
0
Camps Cleared
0
988,821
Distance Traveled
1,039,978
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,964
596
36
4
0
201,343
1
W
Ra
7,021
702
78
8
0
229,413
3
W
Set
5,238
524
52
5
0
211,938
2
L
Ao Kuang
5,557
556
62
6
0
224,949
4
L
Artemis
4,806
481
37
4
0
189,573
2
L
Vamana
6,283
628
70
7
0
215,961
5
W
Nemesis
5,722
572
56
6
0
207,044
2
W
Medusa
7,443
744
91
9
0
190,240
2
L
Nox
4,688
469
48
5
0
181,810
1
L
Sylvanus
4,814
481
21
2
0
176,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role