Player Matchup

Anubis
Anubis
ArshakBaB
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,717 Elo+
Solo
Cthulhu
Cthulhu
Lo_StrawBarry144
Cthulhu
Level 6
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 2L
1,346 Elo+
Solo
Cupid
Cupid
PrencicK
Cupid
Level 16
God Stats
20W - 13L
1,654 SR
Queue Stats
220W - 208L
1,481 Elo+
Solo
Nu Wa
Nu Wa
UThe2nd
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,597 Elo+
Solo
Chernobog
Chernobog
lev-vor
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,572 Elo+

VS

Team Averages
Level 17
1,702 SR
1,607 Elo+
Bacchus
Bacchus
JKN2904
Bacchus
Level 29
God Stats
3W - 3L
1,513 SR
Queue Stats
20W - 26L
1,479 Elo+
Solo
Thor
Thor
LyrxDer
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Solo
Cupid
Cupid
Simiiiiitttci
Cupid
Level 15
God Stats
9W - 1L
2,045 SR
Queue Stats
25W - 2L
1,956 Elo+
Party 1
Chang'e
Chang'e
porfekathena
Chang'e
Level 16
God Stats
26W - 2L
2,030 SR
Queue Stats
26W - 2L
1,967 Elo+
Party 1
Ra
Ra
thor_me83
Ra
Level 17
God Stats
7W - 7L
1,423 SR
Queue Stats
95W - 110L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArshakBaB
Anubis
16
0 / 14 / 6
10,212
928
1,681
17,233
7,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 8
10,691
972
6,971
12,153
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
PrencicK
Cupid
17
6 / 12 / 3
12,130
1,103
16,754
20,943
8,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
UThe2nd
Nu Wa
18
6 / 8 / 5
11,816
1,074
28,812
15,270
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
lev-vor
Chernobog
17
1 / 14 / 11
10,798
982
5,756
24,812
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JKN2904
Bacchus
19
3 / 4 / 23
12,486
1,135
7,755
13,471
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
LyrxDer
Thor
19
6 / 4 / 23
12,583
1,144
11,240
14,494
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
30 / 1 / 12
16,731
1,521
40,482
18,160
6,292
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
porfekathena
Chang'e
20
10 / 0 / 33
13,971
1,270
19,731
12,694
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 5 / 12
11,451
1,041
2,520
8,121
1,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
154
14
Kills
51
51
Deaths
14
33
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArshakBaB
Anubis
0
14
6
0.21
W
Bacchus
JKN2904
Bacchus
3
4
23
3.63
L
1
3
8
1.67
W
Thor
LyrxDer
Thor
6
4
23
4.38
L
Cupid
PrencicK
Cupid
6
12
3
0.63
W
30
1
12
36
L
Nu Wa
UThe2nd
Nu Wa
6
8
5
1.06
L
Chernobog
lev-vor
Chernobog
1
14
11
0.46
W
Chang'e
porfekathena
Chang'e
10
0
33
26.5
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,974
Damage
81,728
90,411
Taken
66,940
46,054
Mitigated
32,741
4,787
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArshakBaB
Anubis
1,681
719
0
1,070
17,233
7,305
0
5,236
11,997
21,540
0
W
Bacchus
JKN2904
Bacchus
7,755
1,309
0
1,048
13,471
14,007
0
5,368
7,610
26,328
0
L
6,971
418
141
505
12,153
12,055
0
3,928
8,225
18,893
0
W
Thor
LyrxDer
Thor
11,240
5,922
0
1,768
14,494
6,517
0
6,347
7,756
0
21,648
L
Cupid
PrencicK
Cupid
16,754
11,157
0
63
20,943
8,940
0
5,861
15,082
0
29,554
W
40,482
35,329
0
6,020
18,160
6,292
0
11,057
6,707
0
63,240
L
Nu Wa
UThe2nd
Nu Wa
28,812
6,198
0
934
15,270
5,990
0
6,788
8,482
47,047
0
L
Chernobog
lev-vor
Chernobog
5,756
3,339
0
2,074
24,812
11,764
0
8,193
16,619
0
28,961
W
Chang'e
porfekathena
Chang'e
19,731
1,323
5,231
7,541
12,694
4,330
0
6,721
5,527
42,410
0
W
2,520
853
969
200
8,121
1,595
0
6,097
1,876
18,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,647
Gold Earned
67,222
179
Minions Killed
208
8
Camps Cleared
4
922,464
Distance Traveled
998,041
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,212
928
45
4
0
149,783
0
W
Bacchus
12,486
1,135
35
3
0
226,749
0
L
Cthulhu
10,691
972
34
3
1
157,552
0
W
Thor
12,583
1,144
27
2
1
184,169
0
L
Cupid
12,130
1,103
28
3
5
206,971
0
W
Cupid
16,731
1,521
42
4
3
204,996
0
L
Nu Wa
11,816
1,074
44
4
2
211,806
0
L
Chernobog
10,798
982
28
3
0
196,352
0
W
Chang'e
13,971
1,270
54
5
0
242,820
0
W
Ra
11,451
1,041
50
5
0
139,307
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role