Player Matchup

Apollo
Apollo
ElMaikelHero
Apollo
Level 57
God Stats
7W - 8L
1,652 SR
Queue Stats
19W - 27L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Felrynbtw
Hou Yi
Level 60
God Stats
5W - 8L
1,478 SR
Queue Stats
231W - 215L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
RiceKrispyTreats
Sun Wukong
Level 45
God Stats
2W - 3L
1,161 SR
Queue Stats
32W - 45L
1,378 Elo+
Solo
Chronos
Chronos
SuperBoris
Chronos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,463 Elo+
Solo
Tiamat
Tiamat
mennyx24
Tiamat
Level 89
God Stats
14W - 19L
1,473 SR
Queue Stats
237W - 274L
1,396 Elo+
Solo
Team Averages
Level 75
1,453 SR
1,446 Elo+

VS

Team Averages
Level 119
1,444 SR
1,498 Elo+
Ares
Ares
RIGARRDO
Ares
Level 66
God Stats
28W - 27L
1,521 SR
Queue Stats
869W - 846L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sasorikruger
Cu Chulainn
Level 157
God Stats
28W - 45L
1,452 SR
Queue Stats
479W - 493L
1,498 Elo+
Solo
Anhur
Anhur
WheezyBT
Anhur
Level 106
God Stats
3W - 7L
1,211 SR
Queue Stats
393W - 423L
1,491 Elo+
Solo
Thanatos
Thanatos
XxSrTomyxX
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
xTorchx
Tiamat
Level 122
God Stats
12W - 14L
1,534 SR
Queue Stats
143W - 148L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 6 / 4
12,129
527
13,477
22,686
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Felrynbtw
Hou Yi
16
1 / 4 / 2
10,000
435
9,464
15,175
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
RiceKrispyTreats
Sun Wukong
15
2 / 3 / 3
9,605
418
9,455
20,840
18,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
SuperBoris
Chronos
18
4 / 5 / 2
11,169
486
11,627
17,000
6,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
mennyx24
Tiamat
18
1 / 1 / 3
10,841
471
11,561
12,569
11,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 2 / 4
11,396
495
7,536
19,054
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Sasorikruger
Cu Chulainn
20
4 / 3 / 5
12,601
548
18,139
23,065
23,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
WheezyBT
Anhur
19
3 / 2 / 6
12,075
525
7,719
18,112
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
XxSrTomyxX
Thanatos
19
8 / 4 / 2
12,132
527
8,834
21,488
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
xTorchx
Tiamat
20
0 / 0 / 8
12,285
534
20,389
6,104
8,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
19
19
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
6
4
0.83
L
Hou Yi
Felrynbtw
Hou Yi
1
4
2
0.5
W
Ares
4
2
4
3
L
Sun Wukong
RiceKrispyTreats
Sun Wukong
2
3
3
1.17
W
Cu Chulainn
Sasorikruger
Cu Chulainn
4
3
5
2.17
L
Chronos
SuperBoris
Chronos
4
5
2
1
W
Anhur
WheezyBT
Anhur
3
2
6
3
W
Thanatos
XxSrTomyxX
Thanatos
8
4
2
2.25
L
Tiamat
mennyx24
Tiamat
1
1
3
2.5
W
Tiamat
xTorchx
Tiamat
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,584
Damage
62,617
88,270
Taken
87,823
50,234
Mitigated
71,503
25,968
Healing
38,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,477
8,048
0
6,617
22,686
9,517
3,952
8,610
13,822
0
91,987
L
Hou Yi
Felrynbtw
Hou Yi
9,464
4,873
0
4,835
15,175
4,536
1,037
4,263
10,814
0
65,893
W
Ares
7,536
496
323
6,620
19,054
21,384
0
5,375
13,414
29,604
0
L
Sun Wukong
RiceKrispyTreats
Sun Wukong
9,455
1,186
0
3,904
20,840
18,060
877
8,389
12,185
22
48,665
W
Cu Chulainn
Sasorikruger
Cu Chulainn
18,139
1,420
0
3,618
23,065
23,756
937
6,264
16,714
7,426
90,595
L
Chronos
SuperBoris
Chronos
11,627
3,072
0
4,105
17,000
6,510
2,978
1,454
15,502
57,563
0
W
Anhur
WheezyBT
Anhur
7,719
3,047
0
8,342
18,112
7,704
2,324
4,470
13,517
0
82,232
W
Thanatos
XxSrTomyxX
Thanatos
8,834
1,349
0
15,828
21,488
10,260
662
5,963
15,350
0
66,824
L
Tiamat
mennyx24
Tiamat
11,561
2,505
258
6,249
12,569
11,611
18
5,698
6,452
77,416
0
W
Tiamat
xTorchx
Tiamat
20,389
1,970
0
3,381
6,104
8,399
2,581
1,116
4,968
111,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
60,489
613
Minions Killed
707
0
Camps Cleared
0
2,187,127
Distance Traveled
2,147,103
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,129
527
172
7
0
414,933
2
L
Hou Yi
10,000
435
111
5
0
394,269
2
W
Ares
11,396
495
46
2
0
464,810
6
L
Sun Wukong
9,605
418
55
2
0
503,888
7
W
Cu Chulainn
12,601
548
141
6
0
416,041
0
L
Chronos
11,169
486
100
4
0
442,780
10
W
Anhur
12,075
525
151
7
0
405,414
4
W
Thanatos
12,132
527
114
5
0
432,769
1
L
Tiamat
10,841
471
175
8
0
431,257
2
W
Tiamat
12,285
534
255
11
0
428,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role