Player Matchup

Jormungandr
Jormungandr
CeaLab
Jormungandr
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
13W - 20L
1,394 Elo+
Solo
Mulan
Mulan
NeverQuiteSane
Mulan
Level 19
God Stats
2W - 1L
1,583 SR
Queue Stats
30W - 25L
1,616 Elo+
Solo
Heimdallr
Heimdallr
ScarletAngel671
Heimdallr
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 9L
1,591 Elo+
Solo
Thanatos
Thanatos
ThePeeplezChamp
Thanatos
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
85W - 105L
1,452 Elo+
Solo
Anubis
Anubis
XshadowcasterX
Anubis
Level 6
God Stats
6W - 4L
1,548 SR
Queue Stats
11W - 9L
1,330 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,477 Elo+

VS

Team Averages
Level 17
1,604 SR
1,493 Elo+
Ra
Ra
BestWars
Ra
Level 18
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Guille868
Jing Wei
Level 12
God Stats
7W - 9L
1,509 SR
Queue Stats
10W - 12L
1,385 Elo+
Solo
Amaterasu
Amaterasu
SlightlyWarmCup
Amaterasu
Level 18
God Stats
5W - 6L
1,598 SR
Queue Stats
142W - 112L
1,445 Elo+
Solo
Scylla
Scylla
ThatGuyJinks
Scylla
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
24W - 18L
1,660 Elo+
Solo
Nemesis
Nemesis
xHammah
Nemesis
Level 20
God Stats
35W - 21L
1,629 SR
Queue Stats
368W - 340L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CeaLab
Jormungandr
13
2 / 2 / 9
8,144
509
4,133
8,620
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 3 / 6
9,165
573
12,468
11,892
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ScarletAngel671
Heimdallr
13
4 / 3 / 5
7,699
481
8,040
6,762
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
10 / 2 / 6
9,332
583
7,420
9,301
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 6
8,616
539
3,322
6,552
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,462
404
3,088
7,515
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Guille868
Jing Wei
10
0 / 4 / 3
6,068
379
2,676
9,371
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
SlightlyWarmCup
Amaterasu
13
3 / 6 / 1
7,817
489
6,691
14,447
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
14
4 / 3 / 1
8,585
537
8,814
7,549
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xHammah
Nemesis
11
1 / 4 / 2
6,986
437
3,595
11,260
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
9
10
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Jormungandr
CeaLab
Jormungandr
2
2
9
3.25
L
Jing Wei
Guille868
Jing Wei
0
4
3
0.38
W
5
3
6
2.67
W
Heimdallr
ScarletAngel671
Heimdallr
4
3
5
2.17
L
Amaterasu
SlightlyWarmCup
Amaterasu
3
6
1
0.58
L
Scylla
4
3
1
1.5
W
Thanatos
10
2
6
6.5
W
1
0
6
4
L
Nemesis
xHammah
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
24,864
43,127
Taken
50,142
27,335
Mitigated
17,004
18,500
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,088
359
464
1,201
7,515
1,694
0
1,762
5,753
22,704
0
W
Jormungandr
CeaLab
Jormungandr
4,133
517
0
1,498
8,620
5,477
91
2,786
5,749
30,214
0
L
Jing Wei
Guille868
Jing Wei
2,676
1,285
0
1,333
9,371
2,157
0
1,946
7,400
0
22,631
W
12,468
2,060
0
3,432
11,892
10,569
42
2,197
9,587
0
47,981
W
Heimdallr
ScarletAngel671
Heimdallr
8,040
2,246
913
920
6,762
2,700
887
1,848
4,870
0
46,917
L
Amaterasu
SlightlyWarmCup
Amaterasu
6,691
3,785
0
5,552
14,447
7,831
360
1,832
12,226
0
34,057
L
Scylla
8,814
479
0
2,424
7,549
2,290
0
1,589
5,960
50,350
0
W
Thanatos
7,420
1,618
0
8,628
9,301
5,383
172
1,905
7,350
0
50,141
W
3,322
734
0
3,109
6,552
3,206
0
2,639
3,669
48,786
0
L
Nemesis
xHammah
Nemesis
3,595
1,821
0
2,530
11,260
3,032
0
326
10,784
0
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
35,918
392
Minions Killed
353
0
Camps Cleared
0
1,484,275
Distance Traveled
1,471,494
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,462
404
39
2
0
292,291
3
W
Jormungandr
8,144
509
47
3
0
301,272
6
L
Jing Wei
6,068
379
51
3
0
330,534
4
W
Mulan
9,165
573
89
6
0
306,493
4
W
Heimdallr
7,699
481
68
4
0
283,360
0
L
Amaterasu
7,817
489
80
5
0
259,699
3
L
Scylla
8,585
537
108
7
0
299,476
4
W
Thanatos
9,332
583
87
5
0
329,967
3
W
Anubis
8,616
539
101
6
0
263,183
2
L
Nemesis
6,986
437
75
5
0
289,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role