Player Matchup

Yemoja
Yemoja
Aslan_1925
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,365 Elo+
Party 1
Anubis
Anubis
BAMFsavage24
Anubis
Level 29
God Stats
88W - 94L
1,603 SR
Queue Stats
243W - 243L
1,574 Elo+
Solo
Hou Yi
Hou Yi
Beef_Jurpi
Hou Yi
Level 26
God Stats
27W - 15L
1,634 SR
Queue Stats
143W - 106L
1,622 Elo+
Solo
Arachne
Arachne
Ophelionic
Arachne
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PochitoSlayer50
Chaac
Level 39
God Stats
35W - 27L
1,674 SR
Queue Stats
241W - 255L
1,454 Elo+
Party 1
Team Averages
Level 22
1,582 SR
1,503 Elo+

VS

Team Averages
Level 14
1,511 SR
1,452 Elo+
Fenrir
Fenrir
Doogleblasta
Fenrir
Level 8
God Stats
3W - 2L
1,725 SR
Queue Stats
10W - 6L
1,686 Elo+
Solo
Kukulkan
Kukulkan
Draiken1724
Kukulkan
Level 14
God Stats
1W - 4L
1,174 SR
Queue Stats
11W - 16L
1,284 Elo+
Party 2
Bellona
Bellona
JuicedJosh21
Bellona
Level 13
God Stats
4W - 3L
1,611 SR
Queue Stats
31W - 30L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
The3Effect
Jormungandr
Level 27
God Stats
22W - 31L
1,546 SR
Queue Stats
100W - 136L
1,487 Elo+
Solo
Amaterasu
Amaterasu
cybertooth95
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aslan_1925
Yemoja
18
1 / 1 / 14
13,379
478
6,643
22,371
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
27 / 3 / 9
17,559
627
49,671
33,158
20,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Beef_Jurpi
Hou Yi
20
11 / 3 / 5
15,814
565
18,223
20,496
10,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Ophelionic
Arachne
11
0 / 10 / 3
10,002
357
2,324
14,328
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 1 / 12
14,824
529
18,528
30,666
23,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 9 / 4
13,320
476
16,811
28,510
12,403
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Draiken1724
Kukulkan
18
5 / 8 / 2
12,577
449
22,918
15,742
4,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
JuicedJosh21
Bellona
18
4 / 7 / 5
11,927
426
12,322
26,655
25,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
The3Effect
Jormungandr
14
2 / 13 / 4
10,200
364
18,986
28,277
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
cybertooth95
Amaterasu
14
0 / 11 / 4
9,416
336
4,861
26,557
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
46
Kills
18
18
Deaths
48
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aslan_1925
Yemoja
1
1
14
8
W
Anubis
27
3
9
10.5
W
Hou Yi
Beef_Jurpi
Hou Yi
11
3
5
4.5
L
Fenrir
7
9
4
1
L
Kukulkan
Draiken1724
Kukulkan
5
8
2
0.75
L
Bellona
JuicedJosh21
Bellona
4
7
5
0.93
W
Arachne
Ophelionic
Arachne
0
10
3
0.15
W
7
1
12
13
L
Jormungandr
The3Effect
Jormungandr
2
13
4
0.31
L
Amaterasu
cybertooth95
Amaterasu
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,389
Damage
75,898
121,019
Taken
125,741
81,767
Mitigated
69,640
61,521
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aslan_1925
Yemoja
6,643
1,519
2,067
8,719
22,371
22,091
1,514
8,087
14,184
33,983
0
W
Anubis
49,671
5,795
0
23,068
33,158
20,369
1,231
15,981
17,099
122,757
0
W
Hou Yi
Beef_Jurpi
Hou Yi
18,223
13,785
0
8,327
20,496
10,625
10,960
7,504
12,942
0
144,644
L
Fenrir
16,811
5,552
0
6,506
28,510
12,403
0
12,761
15,749
0
102,720
L
Kukulkan
Draiken1724
Kukulkan
22,918
1,312
0
0
15,742
4,926
0
8,768
6,974
75,592
0
L
Bellona
JuicedJosh21
Bellona
12,322
3,850
0
5,064
26,655
25,214
0
9,582
17,073
0
67,057
W
Arachne
Ophelionic
Arachne
2,324
1,896
0
2,047
14,328
4,850
144
1,430
12,898
0
22,922
W
18,528
4,019
822
16,471
30,666
23,832
1,291
8,902
21,714
0
95,143
L
Jormungandr
The3Effect
Jormungandr
18,986
2,140
0
1,818
28,277
13,138
0
13,545
14,732
60,027
0
L
Amaterasu
cybertooth95
Amaterasu
4,861
1,793
0
2,682
26,557
13,959
0
11,658
14,899
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,578
Gold Earned
57,440
618
Minions Killed
510
0
Camps Cleared
0
2,263,029
Distance Traveled
2,140,536
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,379
478
47
2
0
427,017
2
W
Anubis
17,559
627
164
6
0
449,746
1
W
Hou Yi
15,814
565
205
7
0
430,852
4
L
Fenrir
13,320
476
167
6
0
438,923
2
L
Kukulkan
12,577
449
116
4
0
448,097
0
L
Bellona
11,927
426
130
5
0
457,739
3
W
Arachne
10,002
357
45
2
0
385,162
0
W
Chaac
14,824
529
157
6
0
570,252
0
L
Jormungandr
10,200
364
64
2
0
371,190
0
L
Amaterasu
9,416
336
33
1
0
424,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role