Player Matchup

Ganesha
Ganesha
Baumhammel
Ganesha
Level 13
God Stats
2W - 1L
1,484 SR
Queue Stats
19W - 14L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
EvoIuti0n
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,603 Elo+
Party 1
Discordia
Discordia
Perredice
Discordia
Level 6
God Stats
5W - 1L
1,597 SR
Queue Stats
11W - 12L
1,293 Elo+
Party 1
Team Averages
Level 14
1,527 SR
1,488 Elo+

VS

Team Averages
Level 69
1,483 SR
1,539 Elo+
Tiamat
Tiamat
AngelSnypz
Tiamat
Level 121
God Stats
19W - 18L
1,587 SR
Queue Stats
291W - 163L
1,680 Elo+
Party 2
Jormungandr
Jormungandr
Attila01
Jormungandr
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
374W - 216L
1,659 Elo+
Party 2
Neith
Neith
Haku457
Neith
Level 39
God Stats
2W - 2L
1,361 SR
Queue Stats
10W - 20L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baumhammel
Ganesha
14
1 / 0 / 10
10,278
605
5,755
18,152
19,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
EvoIuti0n
Erlang Shen
16
6 / 3 / 4
11,834
696
11,205
17,754
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Perredice
Discordia
13
5 / 3 / 2
10,560
621
11,862
11,029
4,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngelSnypz
Tiamat
14
4 / 3 / 2
11,080
652
16,975
8,856
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Attila01
Jormungandr
13
2 / 3 / 3
10,097
594
10,882
14,337
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Haku457
Neith
12
0 / 6 / 6
9,698
570
12,374
12,026
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
6
6
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AngelSnypz
Tiamat
4
3
2
1.67
L
Jormungandr
Attila01
Jormungandr
2
3
3
1.17
W
Ganesha
Baumhammel
Ganesha
1
0
10
6
W
Erlang Shen
EvoIuti0n
Erlang Shen
6
3
4
2.67
L
Neith
Haku457
Neith
0
6
6
0.5
W
Discordia
Perredice
Discordia
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
40,231
46,935
Taken
35,219
35,050
Mitigated
18,806
10,056
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AngelSnypz
Tiamat
16,975
1,108
0
2,688
8,856
6,894
1,108
3,243
5,613
53,485
0
L
Jormungandr
Attila01
Jormungandr
10,882
2,399
0
958
14,337
8,400
222
8,337
6,000
21,679
0
W
Ganesha
Baumhammel
Ganesha
5,755
696
545
2,946
18,152
19,852
300
9,143
7,969
27,341
0
W
Erlang Shen
EvoIuti0n
Erlang Shen
11,205
6,092
0
5,775
17,754
10,620
2,374
9,962
7,188
0
69,097
L
Neith
Haku457
Neith
12,374
5,618
0
1,961
12,026
3,512
917
6,185
5,841
0
32,343
W
Discordia
Perredice
Discordia
11,862
1,069
0
790
11,029
4,578
718
6,620
3,849
47,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
30,875
189
Minions Killed
146
0
Camps Cleared
0
883,276
Distance Traveled
835,991
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,080
652
80
5
0
291,269
3
L
Jormungandr
10,097
594
20
1
0
307,265
2
W
Ganesha
10,278
605
6
0
0
292,396
0
W
Erlang Shen
11,834
696
105
6
0
310,839
2
L
Neith
9,698
570
46
3
0
237,457
6
W
Discordia
10,560
621
78
5
0
280,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role