Player Matchup

Hachiman
Hachiman
DisabledPaul
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 2
Agni
Agni
Godddle
Agni
Level 82
God Stats
12W - 14L
1,780 SR
Queue Stats
603W - 604L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Jester42
Baba Yaga
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 48L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
ParalyzedPingu
Erlang Shen
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 136L
1,487 Elo+
Party 2
Raijin
Raijin
RAYKUAIN
Raijin
Level 136
God Stats
4W - 6L
1,500 SR
Queue Stats
380W - 380L
1,555 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,456 Elo+

VS

Team Averages
Level 114
1,593 SR
1,493 Elo+
Ah Puch
Ah Puch
ABSOLUT SIN
Ah Puch
Level 160
God Stats
9W - 2L
1,854 SR
Queue Stats
1,081W - 893L
1,554 Elo+
Party 1
Hachiman
Hachiman
The Parrot1789
Hachiman
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,649 Elo+
Party 1
Ganesha
Ganesha
Wicked Ford
Ganesha
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 189L
1,497 Elo+
Party 1
Osiris
Osiris
XeonXOblivionX
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 337L
1,273 Elo+
Party 1
Scylla
Scylla
someoldjews
Scylla
Level 65
God Stats
3W - 3L
1,613 SR
Queue Stats
94W - 90L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DisabledPaul
Hachiman
14
1 / 9 / 8
10,606
530
7,208
16,135
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Godddle
Agni
20
13 / 6 / 11
14,792
740
26,540
18,824
8,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Jester42
Baba Yaga
20
5 / 4 / 18
14,645
732
22,738
19,865
10,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ParalyzedPingu
Erlang Shen
20
6 / 6 / 9
12,744
637
9,883
20,736
16,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
RAYKUAIN
Raijin
19
5 / 9 / 13
13,119
656
18,105
22,430
9,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ABSOLUT SIN
Ah Puch
20
14 / 4 / 11
15,986
799
35,681
23,816
10,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
20
11 / 7 / 12
14,714
736
23,881
21,110
7,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
Wicked Ford
Ganesha
20
0 / 6 / 25
12,739
637
10,857
26,562
29,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
0 / 7 / 15
11,900
595
3,873
18,475
17,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
20
9 / 8 / 8
14,085
704
13,920
19,047
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
105
30
Kills
34
34
Deaths
32
59
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ABSOLUT SIN
Ah Puch
14
4
11
4.88
L
Hachiman
DisabledPaul
Hachiman
1
9
8
0.56
L
Agni
Godddle
Agni
13
6
11
3.08
L
Baba Yaga
Jester42
Baba Yaga
5
4
18
3.5
L
Erlang Shen
ParalyzedPingu
Erlang Shen
6
6
9
1.75
L
Raijin
RAYKUAIN
Raijin
5
9
13
1.28
W
Hachiman
11
7
12
2.43
W
Ganesha
Wicked Ford
Ganesha
0
6
25
2.08
W
0
7
15
1.07
W
Scylla
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,474
Damage
88,212
97,990
Taken
109,010
51,652
Mitigated
72,414
35,344
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ABSOLUT SIN
Ah Puch
35,681
954
4,374
11,358
23,816
10,323
65
13,020
10,562
79,046
0
L
Hachiman
DisabledPaul
Hachiman
7,208
3,293
905
845
16,135
6,442
296
9,474
6,661
0
14,607
L
Agni
Godddle
Agni
26,540
683
2,828
6,064
18,824
8,458
0
10,613
8,211
49,172
0
L
Baba Yaga
Jester42
Baba Yaga
22,738
1,157
2,859
8,131
19,865
10,606
669
11,992
7,873
58,972
0
L
Erlang Shen
ParalyzedPingu
Erlang Shen
9,883
4,379
1,611
4,422
20,736
16,767
1,788
13,441
7,295
0
17,231
L
Raijin
RAYKUAIN
Raijin
18,105
1,414
2,673
5,006
22,430
9,379
813
15,039
7,391
29,656
0
W
Hachiman
23,881
9,681
2,380
5,623
21,110
7,685
2,121
14,895
5,914
0
38,778
W
Ganesha
Wicked Ford
Ganesha
10,857
521
3,202
5,508
26,562
29,141
640
14,368
10,677
26,160
0
W
3,873
1,161
0
2,128
18,475
17,872
1,369
12,133
5,900
101
10,846
W
Scylla
13,920
883
2,512
3,753
19,047
7,393
1,138
11,345
7,367
35,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,906
Gold Earned
69,424
205
Minions Killed
207
0
Camps Cleared
0
1,577,265
Distance Traveled
1,744,257
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,986
799
102
5
0
379,296
3
L
Hachiman
10,606
530
27
1
0
283,210
0
L
Agni
14,792
740
46
2
0
305,516
0
L
Baba Yaga
14,645
732
81
4
0
366,295
1
L
Erlang Shen
12,744
637
19
1
0
346,780
0
L
Raijin
13,119
656
32
2
0
275,464
0
W
Hachiman
14,714
736
38
2
0
344,150
0
W
Ganesha
12,739
637
0
0
0
323,791
1
W
Osiris
11,900
595
24
1
0
350,166
0
W
Scylla
14,085
704
43
2
0
346,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role