Player Matchup

Serqet
Serqet
ElLogna
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GaveFiller
Kumbhakarna
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 39L
1,566 Elo+
Party 1
Raijin
Raijin
Reganomics12
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,613 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,567 Elo+

VS

Team Averages
Level 51
1,460 SR
1,548 Elo+
Neith
Neith
PlebHunta
Neith
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
Toolybag
Tiamat
Level 57
God Stats
45W - 44L
1,381 SR
Queue Stats
246W - 269L
1,429 Elo+
Party 2
Bacchus
Bacchus
jim152678
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ElLogna
Serqet
18
4 / 5 / 13
15,318
613
15,129
19,966
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
GaveFiller
Kumbhakarna
20
10 / 3 / 13
17,338
694
15,055
27,800
39,239
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Raijin
20
14 / 3 / 9
17,933
717
27,448
21,974
8,094
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PlebHunta
Neith
16
1 / 11 / 5
14,017
561
13,633
22,809
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Toolybag
Tiamat
18
7 / 10 / 2
15,920
637
28,116
18,919
14,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jim152678
Bacchus
18
3 / 7 / 6
14,816
593
13,508
25,797
21,448
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
11
11
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
ElLogna
Serqet
4
5
13
2.1
W
Kumbhakarna
GaveFiller
Kumbhakarna
10
3
13
5.5
L
Neith
PlebHunta
Neith
1
11
5
0.32
W
Raijin
14
3
9
6.17
L
Tiamat
Toolybag
Tiamat
7
10
2
0.8
L
Bacchus
jim152678
Bacchus
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,632
Damage
55,257
69,740
Taken
67,525
54,314
Mitigated
43,799
13,997
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ElLogna
Serqet
15,129
4,179
0
3,669
19,966
6,981
867
12,705
6,812
0
83,192
W
Kumbhakarna
GaveFiller
Kumbhakarna
15,055
1,229
0
2,981
27,800
39,239
165
13,852
13,208
57,846
0
L
Neith
PlebHunta
Neith
13,633
7,293
0
1,960
22,809
7,522
1,423
15,018
6,744
0
71,027
W
Raijin
27,448
1,587
0
7,347
21,974
8,094
1,333
14,328
7,322
119,013
0
L
Tiamat
Toolybag
Tiamat
28,116
2,301
0
2,042
18,919
14,829
105
13,888
3,664
69,011
0
L
Bacchus
jim152678
Bacchus
13,508
2,047
0
6,670
25,797
21,448
154
11,775
12,740
50,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
44,753
337
Minions Killed
242
0
Camps Cleared
0
1,328,777
Distance Traveled
1,194,272
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,318
613
86
3
0
466,266
2
W
Kumbhakarna
17,338
694
57
2
0
458,703
2
L
Neith
14,017
561
94
4
0
361,984
0
W
Raijin
17,933
717
194
8
0
403,808
3
L
Tiamat
15,920
637
104
4
0
365,296
3
L
Bacchus
14,816
593
44
2
0
466,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role