Player Matchup

Amaterasu
Amaterasu
CrimsonBoar
Amaterasu
Level 12
God Stats
7W - 5L
1,600 SR
Queue Stats
9W - 20L
1,184 Elo+
Solo
Heimdallr
Heimdallr
Sadowdemon404
Heimdallr
Level 24
God Stats
34W - 17L
1,500 SR
Queue Stats
93W - 81L
1,387 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 28
God Stats
56W - 38L
1,508 SR
Queue Stats
84W - 76L
1,408 Elo+
Party 1
Anhur
Anhur
malace2
Anhur
Level 24
God Stats
14W - 4L
1,690 SR
Queue Stats
17W - 12L
1,496 Elo+
Party 1
Ganesha
Ganesha
GODTGOD
Ganesha
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,455 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,386 Elo+

VS

Team Averages
Level 17
1,485 SR
1,420 Elo+
Amaterasu
Amaterasu
Adrfl
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Chernobog
Chernobog
ImLaFa
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Merlin
Merlin
SMSMNN
Merlin
Level 27
God Stats
2W - 4L
1,661 SR
Queue Stats
27W - 29L
1,464 Elo+
Party 2
Hera
Hera
Zugzwang2388
Hera
Level 28
God Stats
2W - 4L
1,298 SR
Queue Stats
154W - 178L
1,362 Elo+
Solo
Thanatos
Thanatos
mrDior
Thanatos
Level 23
God Stats
4W - 6L
1,467 SR
Queue Stats
20W - 26L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonBoar
Amaterasu
12
1 / 1 / 6
7,526
502
3,120
8,251
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Sadowdemon404
Heimdallr
13
1 / 3 / 3
7,777
518
3,184
7,761
2,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
16
13 / 3 / 3
9,971
665
10,150
11,006
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
malace2
Anhur
14
11 / 2 / 5
8,898
593
10,483
8,612
3,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 12
8,317
554
6,393
9,364
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adrfl
Amaterasu
11
2 / 4 / 3
6,892
459
5,269
11,796
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ImLaFa
Chernobog
9
1 / 6 / 2
5,962
397
2,384
8,620
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
SMSMNN
Merlin
11
4 / 5 / 1
7,386
492
7,714
5,987
1,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,467
498
6,161
7,879
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
mrDior
Thanatos
10
2 / 9 / 4
6,753
450
5,308
13,086
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
28
Kills
11
11
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Adrfl
Amaterasu
2
4
3
0.88
W
Amaterasu
CrimsonBoar
Amaterasu
1
1
6
4
L
Chernobog
ImLaFa
Chernobog
1
6
2
0.33
L
Merlin
SMSMNN
Merlin
4
5
1
0.9
W
Heimdallr
Sadowdemon404
Heimdallr
1
3
3
0.83
W
Awilix
13
3
3
4.83
L
2
4
1
0.63
W
Anhur
malace2
Anhur
11
2
5
6.75
L
Thanatos
mrDior
Thanatos
2
9
4
0.44
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
26,836
44,994
Taken
47,368
22,418
Mitigated
13,401
8,894
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Adrfl
Amaterasu
5,269
1,389
0
2,231
11,796
6,743
0
1,289
10,261
0
25,800
W
Amaterasu
CrimsonBoar
Amaterasu
3,120
1,202
0
1,817
8,251
6,514
1,945
1,782
6,075
0
26,503
L
Chernobog
ImLaFa
Chernobog
2,384
1,257
0
940
8,620
1,116
106
1,955
6,638
0
18,424
L
Merlin
SMSMNN
Merlin
7,714
719
0
293
5,987
1,312
31
1,008
4,979
29,907
0
W
Heimdallr
Sadowdemon404
Heimdallr
3,184
1,485
0
777
7,761
2,722
1,796
3,117
4,351
0
49,496
W
Awilix
10,150
5,205
0
4,296
11,006
4,106
0
1,679
9,307
0
61,317
L
6,161
1,432
0
1,433
7,879
1,222
0
1,499
6,380
40,429
0
W
Anhur
malace2
Anhur
10,483
4,722
0
0
8,612
3,087
1,236
2,716
5,838
0
40,777
L
Thanatos
mrDior
Thanatos
5,308
1,872
0
5,312
13,086
3,008
0
642
12,419
0
29,230
W
6,393
207
0
2,004
9,364
5,989
202
4,091
5,173
30,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
34,460
395
Minions Killed
266
0
Camps Cleared
0
1,387,987
Distance Traveled
1,347,821
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,892
459
54
4
0
284,651
1
W
Amaterasu
7,526
502
67
4
0
277,713
1
L
Chernobog
5,962
397
26
2
0
270,952
1
L
Merlin
7,386
492
49
3
0
275,392
2
W
Heimdallr
7,777
518
91
6
0
271,668
0
W
Awilix
9,971
665
116
8
0
306,620
3
L
Hera
7,467
498
88
6
0
251,888
3
W
Anhur
8,898
593
105
7
0
275,732
0
L
Thanatos
6,753
450
49
3
0
264,938
0
W
Ganesha
8,317
554
16
1
0
256,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role