Player Matchup

Kumbhakarna
Kumbhakarna
AbyssalCheshire
Kumbhakarna
Level 110
God Stats
18W - 8L
1,773 SR
Queue Stats
404W - 379L
1,461 Elo+
Party 2
Tiamat
Tiamat
Shmire
Tiamat
Level 125
God Stats
49W - 43L
1,592 SR
Queue Stats
518W - 510L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
TheAzureKnight16
Baron Samedi
Level 133
God Stats
11W - 7L
1,469 SR
Queue Stats
354W - 332L
1,479 Elo+
Party 2
Fenrir
Fenrir
Urrmessi
Fenrir
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
395W - 352L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
lI TOONZ Il
Heimdallr
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
512W - 516L
1,515 Elo+
Party 3
Team Averages
Level 134
1,567 SR
1,501 Elo+

VS

Team Averages
Level 99
1,511 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BuddySolaire
Fenrir
Level 114
God Stats
9W - 6L
1,524 SR
Queue Stats
76W - 66L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Unknownerror360
Cernunnos
Level 105
God Stats
2W - 3L
1,526 SR
Queue Stats
240W - 238L
1,581 Elo+
Party 1
Hel
Hel
XB0WZ3R420X
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
uncanny_unit802
Yemoja
Level 80
God Stats
23W - 21L
1,505 SR
Queue Stats
113W - 132L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AbyssalCheshire
Kumbhakarna
16
2 / 3 / 14
9,938
994
5,624
15,661
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Shmire
Tiamat
17
8 / 3 / 11
10,940
1,094
16,406
10,778
11,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheAzureKnight16
Baron Samedi
16
1 / 0 / 12
9,366
937
14,994
5,267
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Urrmessi
Fenrir
16
10 / 3 / 9
11,578
1,158
17,948
11,570
5,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
lI TOONZ Il
Heimdallr
17
4 / 3 / 15
10,655
1,066
9,682
9,761
4,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 4 / 8
9,800
980
8,085
8,309
2,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
5 / 4 / 3
9,968
997
8,065
15,173
6,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Unknownerror360
Cernunnos
16
5 / 4 / 6
10,994
1,099
17,416
17,785
6,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 3
8,166
817
5,004
13,094
8,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 8
9,717
972
6,142
14,703
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
25
Kills
12
12
Deaths
25
61
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
8
1.5
W
Kumbhakarna
AbyssalCheshire
Kumbhakarna
2
3
14
3
L
Fenrir
5
4
3
1.63
W
Tiamat
Shmire
Tiamat
8
3
11
4.5
W
Baron Samedi
TheAzureKnight16
Baron Samedi
1
0
12
7
L
Cernunnos
Unknownerror360
Cernunnos
5
4
6
2
W
Fenrir
Urrmessi
Fenrir
10
3
9
4.83
L
0
8
3
0.19
W
Heimdallr
lI TOONZ Il
Heimdallr
4
3
15
3.83
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,654
Damage
44,712
53,037
Taken
69,064
37,361
Mitigated
37,458
10,287
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,085
1,947
0
0
8,309
2,888
0
3,763
4,328
33,876
0
W
Kumbhakarna
AbyssalCheshire
Kumbhakarna
5,624
724
0
722
15,661
13,523
0
4,468
11,193
17,103
0
L
Fenrir
8,065
3,765
0
1,379
15,173
6,120
0
7,185
7,714
0
13,001
W
Tiamat
Shmire
Tiamat
16,406
469
0
1,807
10,778
11,037
0
3,786
6,915
33,209
0
W
Baron Samedi
TheAzureKnight16
Baron Samedi
14,994
497
4,320
2,870
5,267
2,541
0
2,059
3,208
36,052
0
L
Cernunnos
Unknownerror360
Cernunnos
17,416
9,677
0
671
17,785
6,935
0
8,161
9,166
0
43,769
W
Fenrir
Urrmessi
Fenrir
17,948
4,285
0
568
11,570
5,802
0
4,299
7,271
0
23,191
L
5,004
294
4,715
3,218
13,094
8,331
0
6,235
6,559
7,963
0
W
Heimdallr
lI TOONZ Il
Heimdallr
9,682
3,270
0
0
9,761
4,458
0
4,619
5,142
0
30,999
L
6,142
1,070
1,118
1,631
14,703
13,184
0
9,875
4,112
16,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,477
Gold Earned
48,645
167
Minions Killed
160
4
Camps Cleared
4
900,966
Distance Traveled
866,885
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,800
980
52
5
1
161,437
0
W
Kumbhakarna
9,938
994
14
1
1
205,267
0
L
Fenrir
9,968
997
13
1
1
180,498
0
W
Tiamat
10,940
1,094
49
5
1
188,194
0
W
Baron Samedi
9,366
937
43
4
0
162,916
0
L
Cernunnos
10,994
1,099
70
7
0
195,330
3
W
Fenrir
11,578
1,158
16
2
2
198,132
1
L
Hel
8,166
817
1
0
0
192,630
1
W
Heimdallr
10,655
1,066
45
5
0
146,457
0
L
Yemoja
9,717
972
24
2
2
136,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role