Player Matchup

Set
Set
Silver I
LargestSword
Set
Silver I
Level 106
God Stats
1W - 0L
1,816 SR
Queue Stats
13W - 10L
1,586 MMR
Solo
Ganesha
Ganesha
Platinum V
Maneeb
Ganesha
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
SoulGamer10400
Osiris
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
lauchering
Nu Wa
Bronze III
Level 158
God Stats
2W - 0L
1,887 SR
Queue Stats
89W - 92L
1,587 MMR
Solo
Artemis
Artemis
Silver I
therealoneunited
Artemis
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,560 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,641 SR
1,546 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,544 SR
1,473 MMR
Sobek
Sobek
Bronze III
Butcher91s
Sobek
Bronze III
Level 127
God Stats
2W - 4L
1,638 SR
Queue Stats
59W - 57L
1,508 MMR
Solo
Chiron
Chiron
Gold V
CapoJoe
Chiron
Gold V
Level 153
God Stats
49W - 58L
1,516 SR
Queue Stats
238W - 237L
1,463 MMR
Solo
Scylla
Scylla
Gold II
ZanZaBarrr
Scylla
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
angel1sone
Sun Wukong
Bronze III
Level 40
God Stats
0W - 3L
1,452 SR
Queue Stats
11W - 22L
1,471 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
iTeheron
Cu Chulainn
Silver III
Level 121
God Stats
3W - 4L
1,616 SR
Queue Stats
75W - 70L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 4
12,023
573
15,107
18,462
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Maneeb
Ganesha
15
0 / 1 / 11
10,266
489
11,670
13,493
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 5
11,588
552
14,107
26,130
17,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
18
5 / 3 / 5
11,510
548
18,857
9,324
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 4
10,629
506
9,965
14,817
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneDanzaburouCthulhuTsukuyomiYemoja

VS

Bans
ThothCupidHeimdallrApolloHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 2 / 6
9,170
437
9,584
21,378
16,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
CapoJoe
Chiron
15
2 / 5 / 1
9,729
463
9,114
14,688
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ZanZaBarrr
Scylla
17
3 / 2 / 4
10,642
507
12,077
11,050
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
angel1sone
Sun Wukong
13
1 / 7 / 3
8,664
413
6,837
20,357
9,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
iTeheron
Cu Chulainn
18
6 / 5 / 0
11,161
531
16,121
22,207
17,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
14
14
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
2
6
2.5
L
Chiron
CapoJoe
Chiron
2
5
1
0.5
W
8
4
4
2.5
W
Ganesha
Maneeb
Ganesha
0
1
11
5.5
W
5
2
5
3.75
L
Scylla
ZanZaBarrr
Scylla
3
2
4
2.5
L
Sun Wukong
angel1sone
Sun Wukong
1
7
3
0.36
L
Cu Chulainn
iTeheron
Cu Chulainn
6
5
0
1.2
W
Nu Wa
5
3
5
2.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,706
Damage
53,733
82,226
Taken
89,680
52,023
Mitigated
52,038
33,491
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,584
762
422
7,669
21,378
16,387
0
10,655
10,723
28,370
0
L
Chiron
CapoJoe
Chiron
9,114
2,578
983
3,201
14,688
5,269
469
3,861
10,746
0
68,663
W
15,107
8,525
0
5,831
18,462
9,819
0
6,051
12,289
0
84,130
W
Ganesha
Maneeb
Ganesha
11,670
781
0
2,914
13,493
14,224
59
5,434
7,927
31,048
0
W
14,107
5,725
0
15,960
26,130
17,866
1,062
6,860
19,135
0
76,944
L
Scylla
ZanZaBarrr
Scylla
12,077
738
0
165
11,050
3,713
0
5,278
5,772
89,507
0
L
Sun Wukong
angel1sone
Sun Wukong
6,837
828
0
6,430
20,357
9,463
0
5,546
14,811
0
57,489
L
Cu Chulainn
iTeheron
Cu Chulainn
16,121
1,849
0
3,513
22,207
17,206
0
5,187
17,020
10,820
66,727
W
Nu Wa
18,857
5,864
143
1,552
9,324
3,573
2,161
3,550
5,634
100,756
0
W
9,965
4,662
0
7,091
14,817
6,541
2,761
2,096
12,721
0
76,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
49,366
550
Minions Killed
595
0
Camps Cleared
0
2,029,045
Distance Traveled
1,988,801
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,170
437
26
1
0
450,835
9
L
Chiron
9,729
463
143
7
0
377,854
10
W
Set
12,023
573
140
7
0
414,781
8
W
Ganesha
10,266
489
11
1
0
419,124
2
W
Osiris
11,588
552
126
6
0
417,120
2
L
Scylla
10,642
507
189
9
0
391,952
10
L
Sun Wukong
8,664
413
91
4
0
397,969
1
L
Cu Chulainn
11,161
531
146
7
0
370,191
0
W
Nu Wa
11,510
548
157
7
0
406,158
7
W
Artemis
10,629
506
116
6
0
371,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role