Player Matchup

Pele
Pele
Aladdvn
Pele
Level 26
God Stats
22W - 14L
1,624 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lavender_Chicken
Tiamat
Level 30
God Stats
2W - 0L
1,671 SR
Queue Stats
8W - 8L
1,438 Elo+
Solo
Odin
Odin
Me-So-Horniey
Odin
Level 22
God Stats
16W - 10L
1,500 SR
Queue Stats
22W - 20L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
SimpMasterP
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
amsirven
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,576 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,482 Elo+

VS

Team Averages
Level 20
1,483 SR
1,511 Elo+
Chaac
Chaac
D-L-A-J
Chaac
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 96L
1,419 Elo+
Solo
Chang'e
Chang'e
GibsonAK907
Chang'e
Level 28
God Stats
274W - 224L
1,520 SR
Queue Stats
683W - 677L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Lorenzothe4th
Cthulhu
Level 24
God Stats
53W - 47L
1,644 SR
Queue Stats
182W - 190L
1,622 Elo+
Solo
Sol
Sol
MissF0rtune1
Sol
Level 18
God Stats
12W - 15L
1,496 SR
Queue Stats
72W - 71L
1,515 Elo+
Solo
Jormungandr
Jormungandr
voloredieu
Jormungandr
Level 8
God Stats
0W - 4L
1,254 SR
Queue Stats
14W - 29L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aladdvn
Pele
20
11 / 2 / 19
13,350
1,027
23,189
14,976
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 2 / 20
12,468
959
18,619
10,834
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 1 / 14
11,726
902
12,079
17,498
18,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SimpMasterP
Baron Samedi
20
13 / 0 / 17
14,084
1,083
32,233
21,251
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
amsirven
Jormungandr
19
6 / 3 / 20
12,483
960
21,428
20,826
13,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D-L-A-J
Chaac
17
3 / 4 / 4
11,446
880
18,401
22,969
24,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
GibsonAK907
Chang'e
16
2 / 5 / 3
11,257
866
18,471
19,208
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
17
1 / 4 / 6
11,102
854
13,830
18,920
13,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 7 / 4
11,207
862
19,959
21,673
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
voloredieu
Jormungandr
16
0 / 17 / 5
10,250
788
5,726
29,910
12,537

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
37
Kills
8
8
Deaths
37
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
Aladdvn
Pele
11
2
19
10.25
L
Chaac
D-L-A-J
Chaac
3
4
4
1.25
L
Chang'e
GibsonAK907
Chang'e
2
5
3
0.7
W
4
2
20
7
L
Cthulhu
1
4
6
1
W
3
1
14
10
L
2
7
4
0.57
W
Baron Samedi
SimpMasterP
Baron Samedi
13
0
17
21.5
W
Jormungandr
amsirven
Jormungandr
6
3
20
5.33
L
Jormungandr
voloredieu
Jormungandr
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,548
Damage
76,387
85,385
Taken
112,680
58,531
Mitigated
65,970
25,994
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aladdvn
Pele
23,189
8,392
0
3,587
14,976
6,288
0
10,281
4,404
0
44,966
L
Chaac
D-L-A-J
Chaac
18,401
2,913
0
4,580
22,969
24,711
0
17,048
5,921
792
32,050
L
Chang'e
GibsonAK907
Chang'e
18,471
112
4,627
6,053
19,208
7,232
0
10,551
8,657
30,140
0
W
18,619
1,734
0
1,901
10,834
9,776
0
7,373
3,283
31,289
0
L
Cthulhu
13,830
711
0
0
18,920
13,514
0
13,411
5,509
33,023
0
W
12,079
1,809
0
0
17,498
18,308
0
11,232
5,488
2,629
21,141
L
19,959
7,394
0
4,387
21,673
7,976
0
13,846
7,827
32,348
0
W
Baron Samedi
SimpMasterP
Baron Samedi
32,233
7,188
4,972
14,109
21,251
10,382
0
14,097
6,650
51,914
0
W
Jormungandr
amsirven
Jormungandr
21,428
4,662
561
864
20,826
13,777
0
14,316
5,667
40,140
0
L
Jormungandr
voloredieu
Jormungandr
5,726
2,762
0
0
29,910
12,537
0
18,976
10,934
11,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,111
Gold Earned
55,262
202
Minions Killed
144
5
Camps Cleared
5
1,208,205
Distance Traveled
1,155,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,350
1,027
61
5
0
243,646
0
L
Chaac
11,446
880
43
3
3
258,850
0
L
Chang'e
11,257
866
30
2
1
262,606
0
W
Tiamat
12,468
959
19
1
0
246,785
0
L
Cthulhu
11,102
854
24
2
0
246,674
1
W
Odin
11,726
902
26
2
1
270,498
1
L
Sol
11,207
862
33
3
1
213,611
0
W
Baron Samedi
14,084
1,083
57
4
3
219,354
0
W
Jormungandr
12,483
960
39
3
1
227,922
1
L
Jormungandr
10,250
788
14
1
0
173,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role