Player Matchup

Ymir
Ymir
CanYouPleaseNot
Ymir
Level 86
God Stats
20W - 26L
1,600 SR
Queue Stats
320W - 282L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
MJE
Zhong Kui
Level 104
God Stats
10W - 7L
1,510 SR
Queue Stats
214W - 182L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Mama Llama
Ne Zha
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 29L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
TylerTheGun
Danzaburou
Level 29
God Stats
7W - 6L
1,625 SR
Queue Stats
51W - 36L
1,543 Elo+
Party 2
Vamana
Vamana
ricepudding6612
Vamana
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
490W - 421L
1,523 Elo+
Party 2
Team Averages
Level 73
1,547 SR
1,474 Elo+

VS

Team Averages
Level 47
1,548 SR
1,447 Elo+
Hun Batz
Hun Batz
DerpyxCrackhead
Hun Batz
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 286L
1,381 Elo+
Solo
Cupid
Cupid
Homie-geo
Cupid
Level 42
God Stats
2W - 2L
1,539 SR
Queue Stats
47W - 71L
1,353 Elo+
Solo
Anubis
Anubis
Super Nintenjo
Anubis
Level 74
God Stats
34W - 31L
1,551 SR
Queue Stats
571W - 547L
1,507 Elo+
Party 1
Bellona
Bellona
Ya boi haiden
Bellona
Level 41
God Stats
34W - 43L
1,597 SR
Queue Stats
634W - 608L
1,539 Elo+
Party 1
Horus
Horus
p33p33pickle
Horus
Level 33
God Stats
28W - 22L
1,551 SR
Queue Stats
178W - 216L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,831
491
4,986
13,165
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
MJE
Zhong Kui
17
8 / 0 / 5
10,448
580
13,248
13,760
11,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Mama Llama
Ne Zha
15
7 / 2 / 4
9,463
526
7,982
11,169
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TylerTheGun
Danzaburou
14
6 / 2 / 15
10,041
558
19,773
9,332
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 5
9,649
536
10,749
16,759
10,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
3 / 7 / 3
8,073
449
5,423
12,314
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Homie-geo
Cupid
11
1 / 10 / 2
7,035
391
6,177
12,913
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 3
8,795
489
13,892
12,691
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
3 / 2 / 2
8,294
461
10,595
15,184
10,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 3
7,888
438
6,008
18,955
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
28
Kills
11
11
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Hun Batz
3
7
3
0.64
L
Cupid
Homie-geo
Cupid
1
10
2
0.2
W
Zhong Kui
MJE
Zhong Kui
8
0
5
10.5
W
Ne Zha
Mama Llama
Ne Zha
7
2
4
4.5
L
1
4
3
0.63
W
Danzaburou
TylerTheGun
Danzaburou
6
2
15
6.75
L
Bellona
3
2
2
2
L
3
5
3
0.9
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,738
Damage
42,095
64,185
Taken
72,057
42,856
Mitigated
45,199
24,030
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,986
1,032
576
2,455
13,165
13,024
58
2,614
10,551
23,505
0
L
Hun Batz
5,423
2,050
0
2,488
12,314
4,687
0
1,714
10,600
0
46,657
L
Cupid
Homie-geo
Cupid
6,177
3,325
254
1,906
12,913
4,220
0
3,219
9,694
0
34,069
W
Zhong Kui
MJE
Zhong Kui
13,248
1,695
0
8,665
13,760
11,419
1,197
4,660
9,100
71,106
0
W
Ne Zha
Mama Llama
Ne Zha
7,982
4,488
0
2,690
11,169
5,069
0
2,158
9,011
0
51,311
L
13,892
1,253
0
5,999
12,691
7,957
732
4,573
8,118
62,067
0
W
Danzaburou
TylerTheGun
Danzaburou
19,773
7,233
0
3,218
9,332
3,318
1,454
1,641
7,691
0
63,103
L
Bellona
10,595
3,202
0
1,665
15,184
10,183
187
4,892
10,292
0
36,050
L
6,008
2,874
1,197
5,372
18,955
18,152
0
3,836
15,119
0
19,473
W
10,749
5,494
0
6,426
16,759
10,026
1,420
2,819
13,940
0
62,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
40,085
445
Minions Killed
341
0
Camps Cleared
0
1,687,147
Distance Traveled
1,568,557
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,831
491
25
1
0
296,392
8
L
Hun Batz
8,073
449
73
4
0
363,375
2
L
Cupid
7,035
391
60
3
0
270,638
1
W
Zhong Kui
10,448
580
120
7
0
328,253
9
W
Ne Zha
9,463
526
99
6
0
379,424
2
L
Anubis
8,795
489
110
6
0
267,064
4
W
Danzaburou
10,041
558
91
5
0
335,968
3
L
Bellona
8,294
461
71
4
0
359,449
9
L
Horus
7,888
438
27
2
0
308,031
3
W
Vamana
9,649
536
110
6
0
347,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role