Player Matchup

Kukulkan
Kukulkan
F4TM0MM4
Kukulkan
Level 48
God Stats
4W - 1L
1,859 SR
Queue Stats
36W - 47L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
LeeSeolhyun19
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
VAGinspector
Set
Level 121
God Stats
3W - 2L
1,750 SR
Queue Stats
50W - 58L
1,510 Elo+
Party 1
Team Averages
Level 78
1,703 SR
1,483 Elo+

VS

Team Averages
Level 97
1,410 SR
1,445 Elo+
Tiamat
Tiamat
GoldenStreaker
Tiamat
Level 112
God Stats
0W - 2L
1,230 SR
Queue Stats
12W - 20L
1,326 Elo+
Solo
Heimdallr
Heimdallr
MolokiniVan
Heimdallr
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dankkoala56
Guan Yu
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 354L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F4TM0MM4
Kukulkan
13
4 / 0 / 7
9,407
672
7,091
5,749
1,837
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 1 / 9
9,581
684
8,626
8,644
3,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 2 / 6
10,351
739
8,066
12,251
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,205
586
6,153
10,161
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MolokiniVan
Heimdallr
12
2 / 3 / 1
8,846
632
10,617
8,083
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
dankkoala56
Guan Yu
12
1 / 3 / 2
8,575
613
4,385
12,578
9,292
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
F4TM0MM4
Kukulkan
4
0
7
7.5
L
0
7
3
0.21
W
3
1
9
7.5
L
Heimdallr
MolokiniVan
Heimdallr
2
3
1
0.83
W
6
2
6
4.5
L
Guan Yu
dankkoala56
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
21,155
26,644
Taken
30,822
9,914
Mitigated
18,910
5,153
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
F4TM0MM4
Kukulkan
7,091
1,218
669
636
5,749
1,837
486
2,010
3,531
29,946
0
L
6,153
389
0
1,508
10,161
6,861
0
5,993
4,168
25,008
0
W
8,626
3,352
0
1,671
8,644
3,102
394
2,085
6,341
34,547
0
L
Heimdallr
MolokiniVan
Heimdallr
10,617
4,071
0
1,067
8,083
2,757
295
3,638
4,445
0
46,757
W
8,066
4,301
0
2,177
12,251
4,975
0
1,422
10,587
0
45,264
L
Guan Yu
dankkoala56
Guan Yu
4,385
1,133
1,384
3,380
12,578
9,292
0
6,370
6,208
0
32,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,626
179
Minions Killed
154
0
Camps Cleared
0
782,563
Distance Traveled
731,038
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,407
672
63
5
0
229,069
2
L
Tiamat
8,205
586
34
2
0
228,643
3
W
Nu Wa
9,581
684
44
3
0
215,088
3
L
Heimdallr
8,846
632
65
5
0
240,157
0
W
Set
10,351
739
72
5
0
338,406
1
L
Guan Yu
8,575
613
55
4
0
262,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role