Player Matchup

Cupid
Cupid
Diamond II
DrunkDipl0mat
Cupid
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 74L
2,353 MMR
Party 2
Sobek
Sobek
Diamond I
NealAnblomi
Sobek
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
SwaglordMLG
Erlang Shen
Diamond V
Level 100
God Stats
6W - 3L
1,784 SR
Queue Stats
138W - 77L
2,267 MMR
Solo
Chang'e
Chang'e
Diamond III
TITANSFAN303
Chang'e
Diamond III
Level 149
God Stats
42W - 24L
1,805 SR
Queue Stats
359W - 347L
2,384 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
pepsicrossing
Baba Yaga
Diamond V
Level 160
God Stats
1W - 0L
1,773 SR
Queue Stats
95W - 65L
2,180 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,672 SR
2,137 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,780 SR
2,255 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Constant Vex
Ah Muzen Cab
Diamond III
Level 155
God Stats
10W - 1L
1,730 SR
Queue Stats
76W - 39L
2,363 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
ObitosLegacy
Ao Kuang
Masters
Level 160
God Stats
9W - 11L
1,655 SR
Queue Stats
182W - 162L
2,394 MMR
Solo
King Arthur
King Arthur
Platinum III
Oonald
King Arthur
Platinum III
Level 146
God Stats
12W - 9L
2,071 SR
Queue Stats
48W - 29L
2,122 MMR
Party 1
Discordia
Discordia
Diamond V
SES44
Discordia
Diamond V
Level 129
God Stats
92W - 93L
1,605 SR
Queue Stats
1,237W - 1,206L
2,292 MMR
Solo
Arachne
Arachne
Diamond V
TwitchYoBobby
Arachne
Diamond V
Level 154
God Stats
289W - 226L
1,838 SR
Queue Stats
349W - 327L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,011
601
1,868
3,913
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 7
5,316
532
2,460
5,668
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
SwaglordMLG
Erlang Shen
10
7 / 1 / 2
6,362
636
6,824
6,191
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
TITANSFAN303
Chang'e
10
2 / 1 / 2
5,679
568
3,727
5,651
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
pepsicrossing
Baba Yaga
11
2 / 0 / 1
6,040
604
6,403
5,096
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
SetApolloAphroditeDanzaburouCu Chulainn

VS

Bans
ScyllaSusanoCerberusNemesisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Constant Vex
Ah Muzen Cab
10
0 / 2 / 1
5,583
558
3,398
4,465
1,217
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
ObitosLegacy
Ao Kuang
9
0 / 3 / 0
5,067
507
3,104
8,109
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Oonald
King Arthur
10
0 / 2 / 0
5,628
563
2,568
7,970
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SES44
Discordia
10
2 / 2 / 0
6,025
603
4,956
3,838
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
9
0 / 3 / 0
4,735
474
2,542
8,191
2,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Constant Vex
Ah Muzen Cab
0
2
1
0.25
W
1
0
1
1.5
W
0
0
7
3.5
L
Ao Kuang
ObitosLegacy
Ao Kuang
0
3
0
0
L
King Arthur
Oonald
King Arthur
0
2
0
0
L
Discordia
SES44
Discordia
2
2
0
1
W
Erlang Shen
SwaglordMLG
Erlang Shen
7
1
2
8
W
Chang'e
TITANSFAN303
Chang'e
2
1
2
3
L
Arachne
0
3
0
0
W
Baba Yaga
pepsicrossing
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
16,568
26,519
Taken
32,573
11,732
Mitigated
10,264
15,097
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Constant Vex
Ah Muzen Cab
3,398
885
0
1,825
4,465
1,217
0
522
3,943
0
33,085
W
1,868
1,233
0
2,908
3,913
1,489
0
0
3,913
0
38,280
W
2,460
367
0
2,738
5,668
3,105
0
2,094
3,456
8,915
0
L
Ao Kuang
ObitosLegacy
Ao Kuang
3,104
556
0
2,164
8,109
2,143
0
2,124
5,985
29,558
0
L
King Arthur
Oonald
King Arthur
2,568
363
0
2,351
7,970
3,336
0
5,523
2,005
0
32,540
L
Discordia
SES44
Discordia
4,956
0
0
966
3,838
1,272
0
2,298
1,540
33,977
0
W
Erlang Shen
SwaglordMLG
Erlang Shen
6,824
4,064
0
1,498
6,191
3,816
0
2,498
3,655
0
32,835
W
Chang'e
TITANSFAN303
Chang'e
3,727
413
1,222
3,131
5,651
1,610
0
2,982
2,339
36,022
0
L
Arachne
2,542
1,684
0
2,665
8,191
2,296
0
1,655
6,510
0
24,958
W
Baba Yaga
pepsicrossing
Baba Yaga
6,403
699
0
3,600
5,096
1,712
0
0
5,096
36,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
27,038
338
Minions Killed
345
0
Camps Cleared
0
994,932
Distance Traveled
983,796
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,583
558
76
8
0
183,575
1
W
Cupid
6,011
601
108
11
0
189,424
3
W
Sobek
5,316
532
25
3
0
215,948
4
L
Ao Kuang
5,067
507
70
7
0
198,959
4
L
King Arthur
5,628
563
76
8
0
200,242
1
L
Discordia
6,025
603
81
8
0
175,452
1
W
Erlang Shen
6,362
636
63
6
0
205,764
3
W
Chang'e
5,679
568
72
7
0
190,474
3
L
Arachne
4,735
474
42
4
0
225,568
3
W
Baba Yaga
6,040
604
70
7
0
193,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role