Player Matchup

Bacchus
Bacchus
Khaza2309
Bacchus
Level 53
God Stats
3W - 2L
1,872 SR
Queue Stats
168W - 189L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
dgiydiusd98y2
Ratatoskr
Level 119
God Stats
7W - 5L
1,844 SR
Queue Stats
497W - 600L
1,491 Elo+
Solo
Ra
Ra
therealgamer010
Ra
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
294W - 368L
1,487 Elo+
Solo
Team Averages
Level 93
1,739 SR
1,438 Elo+

VS

Team Averages
Level 28
1,609 SR
1,422 Elo+
Neith
Neith
Allderte
Neith
Level 14
God Stats
3W - 1L
1,717 SR
Queue Stats
221W - 223L
1,280 Elo+
Solo
Thanatos
Thanatos
Uchinaru yami
Thanatos
Level 61
God Stats
3W - 8L
1,354 SR
Queue Stats
103W - 134L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
compte8849
Jormungandr
Level 10
God Stats
3W - 3L
1,757 SR
Queue Stats
31W - 34L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khaza2309
Bacchus
11
4 / 3 / 11
8,285
829
7,347
9,407
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
dgiydiusd98y2
Ratatoskr
12
5 / 1 / 11
8,208
821
5,311
11,478
4,266
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
10 / 3 / 8
9,115
912
10,714
8,490
2,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allderte
Neith
9
0 / 6 / 5
6,553
655
4,092
7,415
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Uchinaru yami
Thanatos
10
4 / 7 / 2
7,712
771
6,931
8,459
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
compte8849
Jormungandr
10
3 / 6 / 3
7,476
748
8,954
12,154
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
7
7
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Allderte
Neith
0
6
5
0.42
W
Bacchus
Khaza2309
Bacchus
4
3
11
3.17
L
Thanatos
Uchinaru yami
Thanatos
4
7
2
0.71
L
Jormungandr
compte8849
Jormungandr
3
6
3
0.75
W
Ratatoskr
dgiydiusd98y2
Ratatoskr
5
1
11
10.5
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
19,977
29,375
Taken
28,028
15,221
Mitigated
12,351
11,601
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Allderte
Neith
4,092
984
0
639
7,415
2,420
0
4,897
2,398
0
23,175
W
Bacchus
Khaza2309
Bacchus
7,347
934
746
1,148
9,407
8,161
143
1,999
7,408
19,607
0
L
Thanatos
Uchinaru yami
Thanatos
6,931
1,398
302
3,404
8,459
3,531
0
5,241
3,119
0
13,509
L
Jormungandr
compte8849
Jormungandr
8,954
1,424
0
539
12,154
6,400
0
7,394
4,434
17,830
0
W
Ratatoskr
dgiydiusd98y2
Ratatoskr
5,311
1,444
270
4,892
11,478
4,266
312
3,412
8,066
0
17,823
W
10,714
1,806
1,818
2,727
8,490
2,794
514
3,599
4,891
31,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
21,741
100
Minions Killed
68
0
Camps Cleared
0
530,407
Distance Traveled
500,454
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,553
655
38
4
0
159,859
2
W
Bacchus
8,285
829
21
2
0
173,358
2
L
Thanatos
7,712
771
17
2
0
159,882
1
L
Jormungandr
7,476
748
13
1
0
180,713
2
W
Ratatoskr
8,208
821
26
3
0
200,608
1
W
Ra
9,115
912
53
5
0
156,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role