Player Matchup

Anhur
Anhur
Diamond III
Axıom
Anhur
Diamond III
Level 155
God Stats
8W - 2L
2,082 SR
Queue Stats
51W - 23L
2,568 MMR
Party 2
Merlin
Merlin
Masters
Cadу
Merlin
Masters
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 84L
2,564 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
LordFire4
Erlang Shen
Masters
Level 160
God Stats
37W - 24L
1,621 SR
Queue Stats
540W - 489L
2,776 MMR
Party 1
Cerberus
Cerberus
Masters
Ronngyu
Cerberus
Masters
Level 160
God Stats
21W - 14L
1,726 SR
Queue Stats
136W - 114L
2,589 MMR
Party 1
Bakasura
Bakasura
Masters
elztroide
Bakasura
Masters
Level 160
God Stats
12W - 15L
1,865 SR
Queue Stats
229W - 202L
2,460 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,759 SR
2,591 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,627 SR
1,932 MMR
Nemesis
Nemesis
Diamond II
DougDimaDab
Nemesis
Diamond II
Level 158
God Stats
13W - 6L
1,834 SR
Queue Stats
146W - 148L
2,463 MMR
Solo
Scylla
Scylla
Diamond I
GlazeyB
Scylla
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond I
Stuxxy
Camazotz
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond III
Vexxoh
Odin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
YesImToxic
Heimdallr
Diamond III
Level 160
God Stats
47W - 47L
1,802 SR
Queue Stats
824W - 790L
2,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axıom
Anhur
14
5 / 1 / 0
8,125
625
7,893
4,998
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Cadу
Merlin
15
4 / 0 / 2
8,491
653
8,836
4,821
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LordFire4
Erlang Shen
14
3 / 3 / 2
7,950
612
3,611
10,568
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Ronngyu
Cerberus
13
2 / 1 / 6
7,886
607
8,093
8,829
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
elztroide
Bakasura
13
0 / 4 / 1
7,276
560
3,937
13,531
6,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
PersephoneSetDanzaburouGuan YuJanus

VS

Bans
ApolloNu WaAresFenrirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DougDimaDab
Nemesis
14
5 / 2 / 1
8,032
618
6,878
10,758
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
GlazeyB
Scylla
12
1 / 3 / 2
7,031
541
5,009
6,364
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Stuxxy
Camazotz
13
3 / 2 / 3
7,447
573
11,308
12,866
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
Vexxoh
Odin
9
0 / 2 / 3
6,018
463
1,848
10,302
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
YesImToxic
Heimdallr
10
0 / 5 / 2
5,909
455
2,438
8,861
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
9
9
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Axıom
Anhur
5
1
0
5
W
Merlin
Cadу
Merlin
4
0
2
5
L
Nemesis
DougDimaDab
Nemesis
5
2
1
2.75
L
Scylla
GlazeyB
Scylla
1
3
2
0.67
W
Erlang Shen
LordFire4
Erlang Shen
3
3
2
1.33
W
Cerberus
Ronngyu
Cerberus
2
1
6
5
L
Camazotz
Stuxxy
Camazotz
3
2
3
2.25
L
Odin
Vexxoh
Odin
0
2
3
0.75
L
Heimdallr
YesImToxic
Heimdallr
0
5
2
0.2
W
Bakasura
elztroide
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
27,481
42,747
Taken
49,151
22,027
Mitigated
15,295
12,744
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Axıom
Anhur
7,893
3,655
0
2,375
4,998
2,034
2,549
292
4,668
0
59,047
W
Merlin
Cadу
Merlin
8,836
990
0
0
4,821
1,891
832
40
4,781
60,871
0
L
Nemesis
DougDimaDab
Nemesis
6,878
3,235
0
2,032
10,758
3,405
0
3,604
6,762
0
47,222
L
Scylla
GlazeyB
Scylla
5,009
257
0
807
6,364
1,498
0
2,707
3,537
41,797
0
W
Erlang Shen
LordFire4
Erlang Shen
3,611
1,517
0
1,569
10,568
4,952
0
1,832
8,634
0
50,379
W
Cerberus
Ronngyu
Cerberus
8,093
503
0
2,547
8,829
6,736
36
2,539
6,124
23,800
0
L
Camazotz
Stuxxy
Camazotz
11,308
3,513
0
6,253
12,866
4,355
934
2,824
9,508
0
52,871
L
Odin
Vexxoh
Odin
1,848
577
0
1,801
10,302
3,610
0
5,229
4,881
0
16,665
L
Heimdallr
YesImToxic
Heimdallr
2,438
1,951
0
1,604
8,861
2,427
0
2,139
6,714
0
30,216
W
Bakasura
elztroide
Bakasura
3,937
2,705
0
6,253
13,531
6,414
257
0
13,531
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
34,437
486
Minions Killed
342
0
Camps Cleared
0
1,401,118
Distance Traveled
1,317,629
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,125
625
99
8
0
236,572
2
W
Merlin
8,491
653
138
11
0
273,059
1
L
Nemesis
8,032
618
80
6
0
293,543
0
L
Scylla
7,031
541
98
8
0
263,016
2
W
Erlang Shen
7,950
612
92
7
0
297,380
6
W
Cerberus
7,886
607
42
3
0
301,562
2
L
Camazotz
7,447
573
78
6
0
301,317
1
L
Odin
6,018
463
17
1
0
260,239
6
L
Heimdallr
5,909
455
69
5
0
199,514
1
W
Bakasura
7,276
560
115
9
0
292,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role