Player Matchup

Kukulkan
Kukulkan
DragonMaelstrom
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Roxas4812
Fenrir
Level 144
God Stats
39W - 6L
2,035 SR
Queue Stats
242W - 43L
1,871 Elo+
Party 1
Osiris
Osiris
TheJetHawk
Osiris
Level 160
God Stats
22W - 2L
2,074 SR
Queue Stats
468W - 110L
1,855 Elo+
Party 1
Ares
Ares
Yelloworeo
Ares
Level 144
God Stats
9W - 2L
2,053 SR
Queue Stats
281W - 73L
1,914 Elo+
Party 1
Danzaburou
Danzaburou
ΒlueG
Danzaburou
Level 146
God Stats
34W - 6L
1,905 SR
Queue Stats
195W - 36L
1,811 Elo+
Party 1
Team Averages
Level 142
1,913 SR
1,790 Elo+

VS

Team Averages
Level 78
1,486 SR
1,464 Elo+
Scylla
Scylla
AWES0MEGRANDPA
Scylla
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 109L
1,441 Elo+
Solo
Osiris
Osiris
I JuDDy I
Osiris
Level 119
God Stats
36W - 41L
1,385 SR
Queue Stats
418W - 483L
1,452 Elo+
Solo
Danzaburou
Danzaburou
TheWørld
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
XWhySoSaltyX
Vamana
Level 154
God Stats
5W - 3L
1,547 SR
Queue Stats
79W - 82L
1,483 Elo+
Solo
Loki
Loki
grinch_guliver
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
6 / 3 / 8
8,177
545
7,835
5,123
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Roxas4812
Fenrir
14
11 / 0 / 3
8,582
572
8,232
9,795
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
TheJetHawk
Osiris
16
6 / 1 / 4
9,498
633
8,505
11,735
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 3 / 10
8,594
573
7,483
9,851
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ΒlueG
Danzaburou
14
5 / 2 / 1
8,531
569
7,651
9,118
3,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,556
370
1,202
7,295
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
I JuDDy I
Osiris
8
0 / 4 / 0
5,401
360
1,350
5,498
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
TheWørld
Danzaburou
14
2 / 4 / 3
8,148
543
9,031
16,829
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Vamana
13
7 / 3 / 1
7,914
528
8,989
14,212
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 15 / 1
4,991
333
908
11,448
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
33
Kills
9
9
Deaths
34
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Kukulkan
6
3
8
3.33
L
Osiris
I JuDDy I
Osiris
0
4
0
0
W
Fenrir
Roxas4812
Fenrir
11
0
3
12.5
W
Osiris
TheJetHawk
Osiris
6
1
4
8
L
Danzaburou
TheWørld
Danzaburou
2
4
3
0.88
L
Vamana
7
3
1
2.5
W
5
3
10
3.33
L
0
15
1
0.03
W
Danzaburou
ΒlueG
Danzaburou
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
21,480
45,622
Taken
55,282
25,068
Mitigated
23,260
20,022
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,202
211
0
385
7,295
1,981
140
2,719
4,576
20,607
0
W
Kukulkan
7,835
1,699
0
250
5,123
1,994
340
199
4,861
45,579
0
L
Osiris
I JuDDy I
Osiris
1,350
270
0
1,180
5,498
4,286
0
0
5,498
0
19,380
W
Fenrir
Roxas4812
Fenrir
8,232
2,384
0
5,430
9,795
4,245
40
253
9,433
0
57,561
W
Osiris
TheJetHawk
Osiris
8,505
3,473
0
8,280
11,735
8,760
0
434
11,241
0
67,411
L
Danzaburou
TheWørld
Danzaburou
9,031
4,401
0
6,985
16,829
5,735
0
3,534
13,295
0
53,591
L
Vamana
8,989
5,926
0
5,434
14,212
6,712
27
4,951
9,261
0
34,378
W
7,483
1,194
0
1,206
9,851
7,066
0
195
9,592
30,391
0
L
908
336
0
175
11,448
4,546
29
4,114
7,334
0
8,671
W
Danzaburou
ΒlueG
Danzaburou
7,651
4,129
0
4,856
9,118
3,003
813
0
9,093
0
62,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
32,010
470
Minions Killed
250
0
Camps Cleared
0
1,430,102
Distance Traveled
1,099,577
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,556
370
37
2
0
221,206
2
W
Kukulkan
8,177
545
90
6
0
263,958
2
L
Osiris
5,401
360
46
3
0
134,416
2
W
Fenrir
8,582
572
90
6
0
325,078
3
W
Osiris
9,498
633
140
9
0
289,565
3
L
Danzaburou
8,148
543
91
6
0
252,788
5
L
Vamana
7,914
528
58
4
0
243,326
0
W
Ares
8,594
573
47
3
0
277,244
3
L
Loki
4,991
333
18
1
0
247,841
3
W
Danzaburou
8,531
569
103
7
0
274,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role