Player Matchup

Yemoja
Yemoja
Getanlife
Yemoja
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 123L
1,602 Elo+
Party 1
Thor
Thor
MRCHANGSTEW
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 2
Scylla
Scylla
MrZafire
Scylla
Level 55
God Stats
1W - 0L
1,584 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 2
Artemis
Artemis
itsHalen
Artemis
Level 69
God Stats
5W - 2L
1,533 SR
Queue Stats
153W - 142L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vSTRT
Ah Muzen Cab
Level 125
God Stats
16W - 7L
1,721 SR
Queue Stats
621W - 585L
1,589 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,532 Elo+

VS

Team Averages
Level 109
1,493 SR
1,524 Elo+
Aphrodite
Aphrodite
Autoamerican
Aphrodite
Level 103
God Stats
2W - 1L
1,613 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Neith
Neith
HerrBol
Neith
Level 62
God Stats
10W - 17L
1,500 SR
Queue Stats
65W - 76L
1,415 Elo+
Solo
Fenrir
Fenrir
MetaGroZx
Fenrir
Level 124
God Stats
7W - 11L
1,268 SR
Queue Stats
526W - 555L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
OneYay
Erlang Shen
Level 148
God Stats
34W - 28L
1,544 SR
Queue Stats
292W - 234L
1,536 Elo+
Solo
Ra
Ra
jdkjpels
Ra
Level 107
God Stats
5W - 5L
1,540 SR
Queue Stats
211W - 227L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Getanlife
Yemoja
20
5 / 4 / 21
18,178
535
14,217
30,057
43,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 9 / 12
19,072
561
25,784
36,156
29,760
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MrZafire
Scylla
20
6 / 12 / 17
17,805
524
20,527
28,182
11,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
itsHalen
Artemis
20
7 / 7 / 13
19,216
565
31,046
27,932
16,927
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
vSTRT
Ah Muzen Cab
20
14 / 6 / 10
23,310
686
37,291
28,949
30,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Autoamerican
Aphrodite
20
4 / 8 / 13
14,248
419
18,275
31,601
28,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
HerrBol
Neith
19
6 / 9 / 10
13,852
407
18,912
29,560
12,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
MetaGroZx
Fenrir
20
10 / 10 / 8
15,250
449
20,599
36,659
41,772
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
OneYay
Erlang Shen
20
11 / 9 / 9
17,174
505
22,884
35,188
29,395
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 6
16,050
472
26,054
28,790
24,319
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
43
Kills
38
38
Deaths
44
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Autoamerican
Aphrodite
4
8
13
1.31
W
Yemoja
Getanlife
Yemoja
5
4
21
3.88
L
Neith
HerrBol
Neith
6
9
10
1.22
W
11
9
12
1.89
L
Fenrir
MetaGroZx
Fenrir
10
10
8
1.4
W
Scylla
MrZafire
Scylla
6
12
17
1.21
L
Erlang Shen
OneYay
Erlang Shen
11
9
9
1.72
W
Artemis
itsHalen
Artemis
7
7
13
1.93
L
7
8
6
1.25
W
Ah Muzen Cab
vSTRT
Ah Muzen Cab
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,865
Damage
106,724
151,276
Taken
161,798
131,584
Mitigated
136,268
44,104
Healing
62,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Autoamerican
Aphrodite
18,275
691
10,757
16,526
31,601
28,733
757
5,067
26,374
78,588
0
W
Yemoja
Getanlife
Yemoja
14,217
2,356
3,544
7,482
30,057
43,049
352
11,668
18,189
53,354
0
L
Neith
HerrBol
Neith
18,912
13,062
0
12,105
29,560
12,049
4,122
7,118
22,202
0
88,565
W
25,784
8,655
0
8,736
36,156
29,760
1,240
8,873
27,033
0
129,819
L
Fenrir
MetaGroZx
Fenrir
20,599
5,108
0
7,695
36,659
41,772
675
8,615
28,044
0
64,725
W
Scylla
MrZafire
Scylla
20,527
944
0
3,725
28,182
11,652
3,378
10,279
17,753
90,157
0
L
Erlang Shen
OneYay
Erlang Shen
22,884
12,482
0
4,668
35,188
29,395
2,814
4,580
30,380
0
139,662
W
Artemis
itsHalen
Artemis
31,046
18,143
0
9,758
27,932
16,927
7,281
8,893
18,695
0
153,581
L
26,054
1,044
3,102
7,721
28,790
24,319
342
9,364
19,346
104,236
0
W
Ah Muzen Cab
vSTRT
Ah Muzen Cab
37,291
19,212
0
10,859
28,949
30,196
5,791
6,870
21,771
0
223,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,581
Gold Earned
76,574
760
Minions Killed
702
0
Camps Cleared
0
2,974,127
Distance Traveled
3,060,771
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,248
419
137
4
0
619,763
11
W
Yemoja
18,178
535
57
2
0
641,928
10
L
Neith
13,852
407
133
4
0
523,457
0
W
Thor
19,072
561
147
4
0
610,205
2
L
Fenrir
15,250
449
87
3
0
610,387
7
W
Scylla
17,805
524
109
3
0
550,410
0
L
Erlang Shen
17,174
505
190
6
0
620,634
9
W
Artemis
19,216
565
167
5
0
559,620
8
L
Ra
16,050
472
155
5
0
686,530
3
W
Ah Muzen Cab
23,310
686
280
8
0
611,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role