Player Matchup

Cthulhu
Cthulhu
Maythor
Cthulhu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 31L
1,755 Elo+
Party 1
Chang'e
Chang'e
MyNameIsSilly
Chang'e
Level 74
God Stats
10W - 7L
1,584 SR
Queue Stats
123W - 92L
1,611 Elo+
Party 1
Skadi
Skadi
Traklf
Skadi
Level 25
God Stats
37W - 17L
1,541 SR
Queue Stats
136W - 117L
1,570 Elo+
Party 1
Horus
Horus
brendyboo
Horus
Level 21
God Stats
37W - 18L
1,722 SR
Queue Stats
61W - 40L
1,661 Elo+
Party 1
Athena
Athena
ghostlemon420
Athena
Level 26
God Stats
85W - 90L
1,549 SR
Queue Stats
193W - 182L
1,510 Elo+
Party 1
Team Averages
Level 35
1,579 SR
1,622 Elo+

VS

Team Averages
Level 20
1,762 SR
1,653 Elo+
Chang'e
Chang'e
Dalomed
Chang'e
Level 23
God Stats
132W - 95L
1,489 SR
Queue Stats
274W - 190L
1,684 Elo+
Solo
Fenrir
Fenrir
PelesDaddy
Fenrir
Level 29
God Stats
4W - 2L
1,790 SR
Queue Stats
21W - 15L
1,682 Elo+
Solo
Cerberus
Cerberus
Smooftizzle
Cerberus
Level 26
God Stats
5W - 3L
1,953 SR
Queue Stats
111W - 82L
1,585 Elo+
Party 2
Scylla
Scylla
ToxicDegen
Scylla
Level 11
God Stats
1W - 1L
1,741 SR
Queue Stats
47W - 27L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
amaris12
Guan Yu
Level 11
God Stats
1W - 1L
1,837 SR
Queue Stats
27W - 26L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maythor
Cthulhu
20
3 / 2 / 15
16,447
866
50,172
38,951
62,891
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
20
8 / 4 / 11
17,774
935
59,632
32,940
17,002
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Traklf
Skadi
20
7 / 4 / 13
17,318
911
36,610
23,852
15,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
brendyboo
Horus
20
2 / 6 / 16
16,397
863
17,105
50,155
49,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 1 / 15
15,479
815
15,348
47,781
85,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dalomed
Chang'e
20
2 / 6 / 11
16,597
874
30,443
38,494
14,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
PelesDaddy
Fenrir
20
8 / 3 / 8
18,278
962
41,688
41,712
67,391
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Smooftizzle
Cerberus
20
4 / 4 / 11
16,788
884
41,859
55,938
60,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
ToxicDegen
Scylla
20
2 / 1 / 13
16,283
857
57,837
12,109
4,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
amaris12
Guan Yu
20
1 / 7 / 12
15,721
827
16,257
41,461
45,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
21
Kills
17
17
Deaths
21
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dalomed
Chang'e
2
6
11
1.25
W
Cthulhu
Maythor
Cthulhu
3
2
15
5.25
W
Chang'e
8
4
11
3.38
L
Fenrir
PelesDaddy
Fenrir
8
3
8
4
L
Cerberus
Smooftizzle
Cerberus
4
4
11
2.38
L
Scylla
ToxicDegen
Scylla
2
1
13
8.5
W
Skadi
Traklf
Skadi
7
4
13
3.38
L
Guan Yu
amaris12
Guan Yu
1
7
12
1
W
Horus
brendyboo
Horus
2
6
16
1.67
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,867
Damage
188,084
193,679
Taken
189,714
231,214
Mitigated
193,034
40,413
Healing
80,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dalomed
Chang'e
30,443
1,985
25,756
14,833
38,494
14,858
0
23,768
14,451
88,144
0
W
Cthulhu
Maythor
Cthulhu
50,172
1,913
3,958
1,447
38,951
62,891
0
27,552
11,399
80,485
0
W
Chang'e
59,632
7,528
12,187
10,445
32,940
17,002
0
22,711
10,229
102,329
0
L
Fenrir
PelesDaddy
Fenrir
41,688
12,083
0
4,209
41,712
67,391
0
24,011
16,607
0
70,013
L
Cerberus
Smooftizzle
Cerberus
41,859
1,646
0
14,741
55,938
60,183
0
38,156
15,328
62,294
0
L
Scylla
ToxicDegen
Scylla
57,837
4,145
776
3,209
12,109
4,762
0
7,466
4,568
91,958
0
W
Skadi
Traklf
Skadi
36,610
15,397
0
568
23,852
15,748
0
8,194
15,658
0
70,053
L
Guan Yu
amaris12
Guan Yu
16,257
2,676
10,437
6,912
41,461
45,840
0
27,325
12,015
0
37,470
W
Horus
brendyboo
Horus
17,105
9,368
5,715
6,093
50,155
49,819
0
37,420
12,735
0
48,301
W
15,348
3,756
0
0
47,781
85,754
0
34,262
13,519
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,415
Gold Earned
83,667
364
Minions Killed
375
4
Camps Cleared
17
1,939,106
Distance Traveled
1,980,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,597
874
112
6
6
415,029
4
W
Cthulhu
16,447
866
82
4
0
412,500
0
W
Chang'e
17,774
935
127
7
0
373,034
1
L
Fenrir
18,278
962
54
3
3
408,528
0
L
Cerberus
16,788
884
63
3
2
384,706
1
L
Scylla
16,283
857
102
5
1
343,933
0
W
Skadi
17,318
911
92
5
2
366,024
0
L
Guan Yu
15,721
827
44
2
5
428,385
0
W
Horus
16,397
863
53
3
0
384,797
0
W
Athena
15,479
815
10
1
2
402,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role