Player Matchup

Artemis
Artemis
CptChaaapo
Artemis
Level 158
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 13L
1,831 Elo+
Solo
Fenrir
Fenrir
GER_Reemo
Fenrir
Level 92
God Stats
33W - 23L
1,542 SR
Queue Stats
254W - 354L
1,399 Elo+
Solo
Ra
Ra
shaman_nk
Ra
Level 126
God Stats
9W - 14L
1,593 SR
Queue Stats
591W - 669L
1,467 Elo+
Solo
Team Averages
Level 125
1,623 SR
1,566 Elo+

VS

Team Averages
Level 97
1,394 SR
1,452 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PiccoloJr1995
Xing Tian
Level 154
God Stats
6W - 4L
1,182 SR
Queue Stats
101W - 109L
1,539 Elo+
Solo
Bakasura
Bakasura
tomiaja_911
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CptChaaapo
Artemis
16
8 / 4 / 4
12,425
731
20,495
12,536
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
GER_Reemo
Fenrir
15
4 / 3 / 8
11,599
682
8,099
16,351
7,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 10
11,493
676
12,652
12,650
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 3 / 4
11,740
691
16,543
14,596
11,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
PiccoloJr1995
Xing Tian
15
3 / 5 / 7
10,826
637
9,109
17,914
20,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
tomiaja_911
Bakasura
13
1 / 8 / 6
10,357
609
5,846
16,181
6,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
11
12
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
3
4
3
W
Artemis
CptChaaapo
Artemis
8
4
4
2.5
W
Fenrir
GER_Reemo
Fenrir
4
3
8
2.67
L
Xing Tian
PiccoloJr1995
Xing Tian
3
5
7
1.3
W
4
5
10
1.8
L
Bakasura
tomiaja_911
Bakasura
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
31,498
41,537
Taken
48,691
17,739
Mitigated
38,724
14,588
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,543
461
152
3,140
14,596
11,180
1,007
2,409
12,187
58,468
0
W
Artemis
CptChaaapo
Artemis
20,495
9,766
0
809
12,536
5,598
2,283
8,277
3,766
0
72,460
W
Fenrir
GER_Reemo
Fenrir
8,099
2,389
891
5,114
16,351
7,620
43
9,199
6,114
0
45,642
L
Xing Tian
PiccoloJr1995
Xing Tian
9,109
396
1,171
719
17,914
20,844
224
5,210
12,704
22,478
0
W
12,652
806
2,765
5,009
12,650
4,521
135
7,153
4,769
48,136
0
L
Bakasura
tomiaja_911
Bakasura
5,846
3,376
0
1,736
16,181
6,700
413
5,144
11,037
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
32,923
214
Minions Killed
166
0
Camps Cleared
0
862,473
Distance Traveled
940,487
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,740
691
90
5
0
294,860
4
W
Artemis
12,425
731
85
5
0
265,807
4
W
Fenrir
11,599
682
43
3
0
328,249
2
L
Xing Tian
10,826
637
21
1
0
319,896
1
W
Ra
11,493
676
86
5
0
268,417
3
L
Bakasura
10,357
609
55
3
0
325,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role