Player Matchup

Mulan
Mulan
EmeraldSplash77
Mulan
Level 68
God Stats
7W - 6L
1,580 SR
Queue Stats
69W - 77L
1,366 Elo+
Party 1
Thoth
Thoth
Johnni_Boiz
Thoth
Level 26
God Stats
2W - 6L
1,406 SR
Queue Stats
30W - 42L
1,268 Elo+
Party 1
Mercury
Mercury
Sp3ctr3Gaming
Mercury
Level 82
God Stats
7W - 11L
1,456 SR
Queue Stats
182W - 206L
1,345 Elo+
Solo
Artio
Artio
Zanthos_Tenebrae
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,300 Elo+
Party 1
Raijin
Raijin
itozen
Raijin
Level 39
God Stats
19W - 40L
1,235 SR
Queue Stats
70W - 122L
1,223 Elo+
Solo
Team Averages
Level 48
1,435 SR
1,300 Elo+

VS

Team Averages
Level 83
1,492 SR
1,381 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Lumesa
Tiamat
Level 88
God Stats
23W - 41L
1,479 SR
Queue Stats
181W - 247L
1,394 Elo+
Party 3
Da Ji
Da Ji
Portalkiller205
Da Ji
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 119L
1,206 Elo+
Party 2
Heimdallr
Heimdallr
TheLagOne
Heimdallr
Level 47
God Stats
1W - 4L
1,482 SR
Queue Stats
19W - 35L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,741
455
5,308
11,600
8,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 4 / 0
8,194
482
2,418
10,233
3,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
15
4 / 0 / 2
8,732
514
4,165
9,027
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 4
6,838
402
1,831
13,609
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
itozen
Raijin
11
0 / 8 / 4
6,538
385
6,285
8,407
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 1 / 2
9,294
547
7,683
7,927
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
13
7 / 4 / 4
8,879
522
5,687
10,928
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Lumesa
Tiamat
16
2 / 1 / 2
9,280
546
4,368
5,866
8,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 2 / 3
8,665
510
7,375
12,207
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
TheLagOne
Heimdallr
14
2 / 1 / 11
8,071
475
10,544
8,234
2,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
23
23
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
2
7
W
Ymir
 
Ymir
7
4
4
2.25
L
2
5
1
0.5
L
1
4
0
0.25
W
Tiamat
Lumesa
Tiamat
2
1
2
3
W
6
2
3
3.75
L
Mercury
4
0
2
5
W
Heimdallr
TheLagOne
Heimdallr
2
1
11
7.5
L
0
6
4
0.33
L
Raijin
itozen
Raijin
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
35,657
52,876
Taken
45,162
26,691
Mitigated
25,144
9,670
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,683
1,096
243
4,216
7,927
2,658
375
1,565
6,313
65,221
0
W
Ymir
 
Ymir
5,687
357
757
2,430
10,928
6,956
653
3,994
6,463
37,061
0
L
5,308
1,225
0
1,740
11,600
8,950
26
4,989
6,611
0
29,034
L
2,418
194
0
1,063
10,233
3,387
730
4,902
5,331
44,453
0
W
Tiamat
Lumesa
Tiamat
4,368
264
0
1,622
5,866
8,481
1,630
244
5,452
49,484
0
W
7,375
3,027
0
4,162
12,207
4,453
812
206
11,976
0
45,796
L
Mercury
4,165
2,780
0
1,740
9,027
4,387
100
1,207
7,820
0
59,004
W
Heimdallr
TheLagOne
Heimdallr
10,544
3,118
0
2,853
8,234
2,596
1,951
3,644
4,204
0
43,670
L
1,831
85
82
4,484
13,609
7,425
48
2,653
10,956
11,386
0
L
Raijin
itozen
Raijin
6,285
1,275
0
561
8,407
2,542
78
3,987
4,420
41,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
44,189
353
Minions Killed
388
0
Camps Cleared
0
1,560,533
Distance Traveled
1,449,763
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,294
547
109
6
0
317,728
2
W
Ymir
8,879
522
62
4
0
269,057
7
L
Mulan
7,741
455
55
3
0
286,272
0
L
Thoth
8,194
482
89
5
0
246,078
0
W
Tiamat
9,280
546
93
5
0
290,098
0
W
Da Ji
8,665
510
73
4
0
290,122
0
L
Mercury
8,732
514
110
6
0
359,002
4
W
Heimdallr
8,071
475
51
3
0
282,758
0
L
Artio
6,838
402
26
2
0
380,895
0
L
Raijin
6,538
385
73
4
0
288,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role