Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cabester99
Cerberus
Level 55
God Stats
38W - 35L
1,375 SR
Queue Stats
212W - 248L
1,393 Elo+
Solo
Ratatoskr
Ratatoskr
LtdGoobz
Ratatoskr
Level 78
God Stats
6W - 2L
1,706 SR
Queue Stats
86W - 86L
1,472 Elo+
Solo
Xbalanque
Xbalanque
RIGARRDO
Xbalanque
Level 66
God Stats
17W - 12L
1,530 SR
Queue Stats
869W - 846L
1,453 Elo+
Solo
Ymir
Ymir
imperialblackfx
Ymir
Level 65
God Stats
2W - 2L
1,324 SR
Queue Stats
118W - 150L
1,438 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,451 Elo+

VS

Team Averages
Level 101
1,478 SR
1,417 Elo+
Anhur
Anhur
BlipBlapAttack
Anhur
Level 142
God Stats
4W - 4L
1,521 SR
Queue Stats
922W - 890L
1,453 Elo+
Solo
Tyr
Tyr
Nietshe
Tyr
Level 127
God Stats
23W - 25L
1,256 SR
Queue Stats
124W - 221L
1,415 Elo+
Party 1
Ymir
Ymir
duomaxwhell
Ymir
Level 43
God Stats
5W - 7L
1,593 SR
Queue Stats
310W - 500L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
goldzco21
Nu Wa
Level 50
God Stats
30W - 31L
1,521 SR
Queue Stats
606W - 591L
1,391 Elo+
Solo
Bakasura
Bakasura
thedeeppatil0
Bakasura
Level 141
God Stats
6W - 9L
1,500 SR
Queue Stats
642W - 719L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 0 / 1
5,535
615
3,084
3,431
908
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Cabester99
Cerberus
9
1 / 2 / 1
4,970
552
2,029
6,160
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
LtdGoobz
Ratatoskr
9
2 / 0 / 1
5,400
600
1,990
4,807
1,258
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
RIGARRDO
Xbalanque
8
2 / 0 / 1
4,873
541
5,029
4,045
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
4,821
536
2,457
4,173
1,532
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,356
484
1,226
5,071
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
2 / 2 / 0
5,108
568
4,672
5,155
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 0
4,334
482
1,155
5,324
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
goldzco21
Nu Wa
8
0 / 3 / 0
4,688
521
2,776
3,910
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
thedeeppatil0
Bakasura
5
0 / 0 / 0
3,916
435
61
2,193
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
0
2
0
0
W
Cerberus
Cabester99
Cerberus
1
2
1
0.75
W
Ratatoskr
LtdGoobz
Ratatoskr
2
0
1
2.5
L
Tyr
2
2
0
1
W
Xbalanque
RIGARRDO
Xbalanque
2
0
1
2.5
L
0
1
0
0
L
Nu Wa
goldzco21
Nu Wa
0
3
0
0
W
1
0
2
2
L
Bakasura
thedeeppatil0
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
9,890
22,616
Taken
21,653
8,024
Mitigated
8,617
9,088
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,084
379
0
1,080
3,431
908
120
1,603
1,514
25,333
0
L
1,226
503
0
1,191
5,071
1,008
0
1,196
3,875
0
18,190
W
Cerberus
Cabester99
Cerberus
2,029
58
0
2,422
6,160
3,347
238
171
5,661
17,663
0
W
Ratatoskr
LtdGoobz
Ratatoskr
1,990
307
0
1,390
4,807
1,258
0
216
4,513
0
30,239
L
Tyr
4,672
413
0
1,839
5,155
2,508
776
1,804
3,126
0
22,436
W
Xbalanque
RIGARRDO
Xbalanque
5,029
2,703
0
3,049
4,045
979
240
668
3,349
0
28,705
L
1,155
247
0
1,678
5,324
3,402
0
1,261
4,063
12,363
0
L
Nu Wa
goldzco21
Nu Wa
2,776
501
0
1,015
3,910
1,147
36
2,520
1,216
20,156
0
W
2,457
64
0
1,147
4,173
1,532
0
847
3,298
12,099
0
L
Bakasura
thedeeppatil0
Bakasura
61
61
0
885
2,193
552
0
358
1,803
0
7,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
22,402
246
Minions Killed
163
0
Camps Cleared
0
802,666
Distance Traveled
688,711
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,535
615
70
8
0
167,690
1
L
Anhur
4,356
484
41
5
0
135,386
2
W
Cerberus
4,970
552
46
5
0
154,467
3
W
Ratatoskr
5,400
600
57
6
0
169,355
1
L
Tyr
5,108
568
41
5
0
168,594
2
W
Xbalanque
4,873
541
55
6
0
152,992
4
L
Ymir
4,334
482
23
3
0
156,377
0
L
Nu Wa
4,688
521
33
4
0
160,012
2
W
Ymir
4,821
536
18
2
0
158,162
2
L
Bakasura
3,916
435
25
3
0
68,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role