Player Matchup

Pele
Pele
BarryCelery
Pele
Level 107
God Stats
1W - 1L
1,620 SR
Queue Stats
7W - 12L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Boweevil
Ah Puch
Level 62
God Stats
4W - 3L
1,798 SR
Queue Stats
32W - 39L
1,501 Elo+
Party 3
Khepri
Khepri
IantheAperentice
Khepri
Level 29
God Stats
6W - 8L
1,736 SR
Queue Stats
66W - 46L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tanksbro
Cu Chulainn
Level 28
God Stats
2W - 11L
1,218 SR
Queue Stats
73W - 84L
1,383 Elo+
Party 3
Anubis
Anubis
frostifi
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 57
1,574 SR
1,468 Elo+

VS

Team Averages
Level 72
1,509 SR
1,607 Elo+
Eset
Eset
Boostopher
Eset
Level 17
God Stats
9W - 5L
1,610 SR
Queue Stats
15W - 9L
1,480 Elo+
Party 2
Kali
Kali
Humdrumthefox
Kali
Level 126
God Stats
1W - 1L
1,156 SR
Queue Stats
31W - 23L
1,676 Elo+
Party 2
Xing Tian
Xing Tian
TomDolan
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 35L
1,664 Elo+
Party 2
Neith
Neith
Vasqy
Neith
Level 68
God Stats
3W - 2L
1,449 SR
Queue Stats
23W - 16L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
nitsvA
Sylvanus
Level 124
God Stats
6W - 0L
1,831 SR
Queue Stats
39W - 20L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,350
468
7,464
15,647
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Boweevil
Ah Puch
12
0 / 7 / 2
7,585
379
7,694
12,433
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 2
7,558
378
2,541
16,655
14,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Tanksbro
Cu Chulainn
17
1 / 4 / 0
9,838
492
4,464
15,724
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
frostifi
Anubis
14
3 / 7 / 2
9,051
453
7,974
13,374
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
10,082
504
7,450
7,974
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 10
10,412
521
10,467
19,839
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
TomDolan
Xing Tian
16
9 / 2 / 14
11,447
572
8,260
13,895
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Vasqy
Neith
19
13 / 0 / 8
12,223
611
17,624
9,167
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
nitsvA
Sylvanus
19
2 / 1 / 4
11,301
565
12,353
12,623
13,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
31
31
Deaths
10
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
1
3
11
2.17
L
Ah Puch
Boweevil
Ah Puch
0
7
2
0.14
W
6
4
10
2.75
L
0
7
2
0.14
L
Cu Chulainn
Tanksbro
Cu Chulainn
1
4
0
0.25
W
Xing Tian
TomDolan
Xing Tian
9
2
14
8
W
Neith
Vasqy
Neith
13
0
8
17
L
Anubis
frostifi
Anubis
3
7
2
0.57
W
Sylvanus
nitsvA
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
56,154
73,833
Taken
63,498
40,562
Mitigated
39,657
12,317
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
3,115
0
1,071
15,647
5,261
441
4,749
10,898
111
50,745
W
7,450
581
570
366
7,974
2,912
689
1,988
5,986
65,801
0
L
Ah Puch
Boweevil
Ah Puch
7,694
690
0
2,187
12,433
4,633
0
4,049
8,384
45,202
0
W
10,467
5,804
0
9,485
19,839
7,329
0
5,660
14,154
0
70,829
L
2,541
262
187
1,921
16,655
14,467
984
3,164
13,491
23,781
0
L
Cu Chulainn
Tanksbro
Cu Chulainn
4,464
826
0
3,770
15,724
9,033
621
10,337
5,387
0
56,706
W
Xing Tian
TomDolan
Xing Tian
8,260
1,052
0
2,105
13,895
12,115
39
5,768
8,127
31,534
0
W
Neith
Vasqy
Neith
17,624
9,137
0
5,904
9,167
3,485
3,084
5,559
3,608
0
92,414
L
Anubis
frostifi
Anubis
7,974
270
0
3,181
13,374
7,168
0
5,348
8,026
44,791
0
W
Sylvanus
nitsvA
Sylvanus
12,353
2,751
803
5,434
12,623
13,816
956
460
11,877
70,663
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
55,465
400
Minions Killed
569
0
Camps Cleared
0
1,644,097
Distance Traveled
1,819,717
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,350
468
79
4
0
392,454
2
W
Eset
10,082
504
115
6
0
377,163
3
L
Ah Puch
7,585
379
95
5
0
312,526
1
W
Kali
10,412
521
91
5
0
388,227
2
L
Khepri
7,558
378
35
2
0
330,319
2
L
Cu Chulainn
9,838
492
115
6
0
327,038
2
W
Xing Tian
11,447
572
39
2
0
394,135
6
W
Neith
12,223
611
169
8
0
335,018
2
L
Anubis
9,051
453
76
4
0
281,760
3
W
Sylvanus
11,301
565
155
8
0
325,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role