Player Matchup

Thor
Thor
Afrxid
Thor
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Demmitri
Kuzenbo
Level 109
God Stats
9W - 10L
1,183 SR
Queue Stats
179W - 220L
1,428 Elo+
Solo
Kukulkan
Kukulkan
IsntLovely
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
IsntVamp
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Valityy
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 86
1,437 SR
1,486 Elo+

VS

Team Averages
Level 116
1,435 SR
1,530 Elo+
Fenrir
Fenrir
Salzballz
Fenrir
Level 126
God Stats
12W - 9L
1,070 SR
Queue Stats
210W - 210L
1,418 Elo+
Solo
Hades
Hades
XxrvhxX
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zoocar123
Cernunnos
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
354W - 333L
1,471 Elo+
Solo
Ganesha
Ganesha
helpmoeny
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,765 Elo+
Solo
Danzaburou
Danzaburou
ninjamull
Danzaburou
Level 109
God Stats
10W - 4L
1,607 SR
Queue Stats
118W - 91L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Afrxid
Thor
8
0 / 4 / 0
5,372
413
1,342
7,420
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Demmitri
Kuzenbo
10
0 / 3 / 0
5,895
453
4,412
10,071
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
IsntLovely
Kukulkan
9
0 / 5 / 1
5,249
404
1,700
6,555
1,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
IsntVamp
Neith
9
1 / 3 / 0
5,728
441
2,711
5,792
1,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Valityy
Ymir
8
0 / 6 / 0
5,643
434
1,901
8,814
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Salzballz
Fenrir
12
3 / 1 / 5
7,266
559
3,282
8,409
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
XxrvhxX
Hades
14
4 / 0 / 3
8,227
633
5,347
3,806
1,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zoocar123
Cernunnos
13
4 / 1 / 1
7,702
592
6,329
7,191
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
helpmoeny
Ganesha
11
0 / 0 / 9
7,330
564
2,688
9,731
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ninjamull
Danzaburou
13
10 / 0 / 1
8,981
691
7,166
6,612
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
21
21
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
Afrxid
Thor
0
4
0
0
L
Kuzenbo
Demmitri
Kuzenbo
0
3
0
0
L
Kukulkan
IsntLovely
Kukulkan
0
5
1
0.1
L
Neith
IsntVamp
Neith
1
3
0
0.33
W
Fenrir
Salzballz
Fenrir
3
1
5
5.5
L
Ymir
Valityy
Ymir
0
6
0
0
W
Hades
XxrvhxX
Hades
4
0
3
5.5
W
Cernunnos
Zoocar123
Cernunnos
4
1
1
4.5
W
Ganesha
helpmoeny
Ganesha
0
0
9
4.5
W
Danzaburou
ninjamull
Danzaburou
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,066
Damage
24,812
38,652
Taken
35,749
17,762
Mitigated
17,499
5,672
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Afrxid
Thor
1,342
472
0
1,187
7,420
1,895
0
1,298
6,097
0
21,419
L
Kuzenbo
Demmitri
Kuzenbo
4,412
1,523
0
1,941
10,071
8,546
248
778
8,900
26,384
0
L
Kukulkan
IsntLovely
Kukulkan
1,700
217
0
163
6,555
1,963
0
2,728
3,777
21,947
0
L
Neith
IsntVamp
Neith
2,711
1,210
369
1,088
5,792
1,631
747
1,411
4,356
0
26,053
W
Fenrir
Salzballz
Fenrir
3,282
813
0
2,989
8,409
3,175
813
970
7,364
0
38,242
L
Ymir
Valityy
Ymir
1,901
36
0
924
8,814
3,727
0
1,820
6,994
18,731
0
W
Hades
XxrvhxX
Hades
5,347
484
369
2,905
3,806
1,657
550
615
3,191
52,391
0
W
Cernunnos
Zoocar123
Cernunnos
6,329
2,721
0
2,650
7,191
3,326
479
3,765
3,101
0
37,718
W
Ganesha
helpmoeny
Ganesha
2,688
574
0
2,546
9,731
6,884
131
923
8,808
28,607
0
W
Danzaburou
ninjamull
Danzaburou
7,166
2,302
0
2,966
6,612
2,457
255
1,340
5,272
0
53,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
39,506
234
Minions Killed
385
0
Camps Cleared
0
1,153,916
Distance Traveled
1,196,226
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,372
413
54
4
0
212,176
4
L
Kuzenbo
5,895
453
46
4
0
230,270
2
L
Kukulkan
5,249
404
44
3
0
239,799
0
L
Neith
5,728
441
61
5
0
263,601
4
W
Fenrir
7,266
559
74
6
0
283,213
1
L
Ymir
5,643
434
29
2
0
208,070
2
W
Hades
8,227
633
113
9
0
227,198
4
W
Cernunnos
7,702
592
72
6
0
222,868
3
W
Ganesha
7,330
564
14
1
0
219,780
7
W
Danzaburou
8,981
691
112
9
0
243,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role