Player Matchup

Apollo
Apollo
DaMoobPatrol
Apollo
Level 18
God Stats
4W - 1L
1,299 SR
Queue Stats
125W - 35L
1,754 Elo+
Party 3
Ullr
Ullr
ElZorman
Ullr
Level 29
God Stats
2W - 0L
1,589 SR
Queue Stats
46W - 39L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
KimisuMegumi
Kukulkan
Level 148
God Stats
5W - 5L
1,358 SR
Queue Stats
138W - 153L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
LuciaLinden
Cthulhu
Level 102
God Stats
21W - 13L
1,626 SR
Queue Stats
356W - 360L
1,472 Elo+
Party 2
Achilles
Achilles
Shoot4pretzals
Achilles
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 102L
1,827 Elo+
Party 3
Team Averages
Level 91
1,474 SR
1,616 Elo+

VS

Team Averages
Level 65
1,559 SR
1,496 Elo+
Cernunnos
Cernunnos
DerpyxCrackhead
Cernunnos
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
289W - 286L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dont mind my GF
Tsukuyomi
Level 129
God Stats
75W - 64L
1,609 SR
Queue Stats
290W - 273L
1,610 Elo+
Party 1
Ra
Ra
Dragonkrunch
Ra
Level 87
God Stats
38W - 20L
1,664 SR
Queue Stats
257W - 223L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
N0L0GlC
Cthulhu
Level 19
God Stats
0W - 7L
1,571 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 1
Tyr
Tyr
WhoAmIAgain3829
Tyr
Level 44
God Stats
23W - 24L
1,454 SR
Queue Stats
210W - 195L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 4 / 6
8,805
518
6,204
11,888
4,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ullr
16
5 / 3 / 6
10,012
589
10,443
10,417
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
KimisuMegumi
Kukulkan
15
1 / 2 / 3
9,503
559
3,733
6,864
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LuciaLinden
Cthulhu
13
3 / 2 / 5
8,967
527
6,628
15,464
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
18
4 / 2 / 2
10,801
635
9,654
12,430
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerpyxCrackhead
Cernunnos
11
1 / 4 / 1
7,034
414
6,696
11,918
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Dont mind my GF
Tsukuyomi
16
8 / 3 / 1
9,637
567
11,198
12,094
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 5 / 4
8,990
529
8,952
8,811
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
N0L0GlC
Cthulhu
11
0 / 3 / 3
7,403
435
4,628
10,563
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 3 / 0
8,417
495
3,327
11,622
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
13
13
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
4
6
1.75
L
Cernunnos
DerpyxCrackhead
Cernunnos
1
4
1
0.38
L
Tsukuyomi
Dont mind my GF
Tsukuyomi
8
3
1
2.83
L
2
5
4
0.8
W
Ullr
5
3
6
2.67
W
Kukulkan
KimisuMegumi
Kukulkan
1
2
3
1.25
W
Cthulhu
LuciaLinden
Cthulhu
3
2
5
2.75
L
Cthulhu
N0L0GlC
Cthulhu
0
3
3
0.5
W
Achilles
4
2
2
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
34,801
57,063
Taken
55,008
30,640
Mitigated
29,261
17,173
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,204
3,522
0
3,316
11,888
4,019
1,312
3,314
8,536
0
44,183
L
Cernunnos
DerpyxCrackhead
Cernunnos
6,696
3,090
0
3,586
11,918
3,961
943
3,870
8,048
0
46,070
L
Tsukuyomi
Dont mind my GF
Tsukuyomi
11,198
2,841
0
4,098
12,094
5,020
925
1,470
10,624
0
63,394
L
8,952
922
166
1,935
8,811
3,626
46
1,951
6,860
59,550
0
W
Ullr
10,443
5,423
0
1,254
10,417
5,832
1,582
2,050
8,299
0
59,594
W
Kukulkan
KimisuMegumi
Kukulkan
3,733
247
0
1,453
6,864
2,378
2,286
2,960
3,764
51,137
0
W
Cthulhu
LuciaLinden
Cthulhu
6,628
249
1,153
4,298
15,464
11,161
288
4,235
11,130
31,543
0
L
Cthulhu
N0L0GlC
Cthulhu
4,628
140
60
1,083
10,563
9,067
238
3,070
7,493
23,493
0
W
Achilles
9,654
4,661
0
5,699
12,430
7,250
0
618
11,754
0
76,360
L
3,327
561
0
3,988
11,622
7,587
0
0
11,622
0
59,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
41,481
479
Minions Killed
455
0
Camps Cleared
0
1,609,025
Distance Traveled
1,656,568
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,805
518
73
4
0
310,236
4
L
Cernunnos
7,034
414
91
5
0
288,597
4
L
Tsukuyomi
9,637
567
112
7
0
383,246
4
L
Ra
8,990
529
108
6
0
331,162
4
W
Ullr
10,012
589
84
5
0
297,924
7
W
Kukulkan
9,503
559
128
8
0
306,631
2
W
Cthulhu
8,967
527
51
3
0
345,450
1
L
Cthulhu
7,403
435
28
2
0
335,633
1
W
Achilles
10,801
635
143
8
0
348,784
0
L
Tyr
8,417
495
116
7
0
317,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role