Player Matchup

Tiamat
Tiamat
NeatPoem763
Tiamat
Level 15
God Stats
2W - 2L
1,628 SR
Queue Stats
45W - 28L
1,429 Elo+
Party 2
Loki
Loki
RainyFR1DGE
Loki
Level 5
God Stats
4W - 8L
1,325 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 2
Neith
Neith
RoseTheRedFox
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Jormungandr
Jormungandr
Weightlesssun1
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,350 Elo+
Party 2
Arachne
Arachne
ddquest
Arachne
Level 7
God Stats
2W - 3L
1,196 SR
Queue Stats
13W - 7L
1,462 Elo+
Party 2
Team Averages
Level 16
1,430 SR
1,348 Elo+

VS

Team Averages
Level 27
1,479 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bawi_Taxi
Tiamat
Level 13
God Stats
7W - 8L
1,384 SR
Queue Stats
16W - 21L
1,404 Elo+
Solo
Nemesis
Nemesis
COPYCATV1RZ
Nemesis
Level 4
God Stats
18W - 22L
1,423 SR
Queue Stats
52W - 53L
1,321 Elo+
Party 1
Loki
Loki
Unholy OwO
Loki
Level 28
God Stats
81W - 70L
1,581 SR
Queue Stats
251W - 245L
1,522 Elo+
Solo
Achilles
Achilles
UrEpitaphJr
Achilles
Level 22
God Stats
6W - 4L
1,508 SR
Queue Stats
16W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 10 / 6
11,402
1,140
17,073
17,598
13,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 14 / 7
9,926
993
7,948
19,494
7,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 8 / 5
9,599
960
5,118
17,949
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Weightlesssun1
Jormungandr
16
1 / 6 / 6
9,770
977
9,824
20,424
14,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ddquest
Arachne
16
3 / 13 / 6
11,120
1,112
13,754
22,576
9,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
16 / 1 / 19
13,514
1,351
26,252
12,014
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Bawi_Taxi
Tiamat
18
8 / 1 / 15
11,491
1,149
12,395
6,545
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
COPYCATV1RZ
Nemesis
19
8 / 4 / 19
11,971
1,197
13,679
12,697
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 1 / 17
12,603
1,260
20,799
14,030
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
UrEpitaphJr
Achilles
19
6 / 4 / 27
11,989
1,199
13,904
15,185
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
11
Kills
51
51
Deaths
11
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
1
19
25.5
W
Tiamat
Bawi_Taxi
Tiamat
8
1
15
15.5
W
Nemesis
COPYCATV1RZ
Nemesis
8
4
19
4.38
L
Tiamat
5
10
6
0.8
L
1
14
7
0.32
L
1
8
5
0.44
W
13
1
17
21.5
W
Achilles
UrEpitaphJr
Achilles
6
4
27
4.88
L
Jormungandr
Weightlesssun1
Jormungandr
1
6
6
0.67
L
Arachne
ddquest
Arachne
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
87,029
98,041
Taken
60,471
52,008
Mitigated
34,787
11,576
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,252
14,786
0
1,710
12,014
4,340
0
4,849
7,165
0
51,833
W
Tiamat
Bawi_Taxi
Tiamat
12,395
1,073
0
2,354
6,545
3,911
0
3,769
2,776
28,497
0
W
Nemesis
COPYCATV1RZ
Nemesis
13,679
9,376
0
1,096
12,697
4,771
0
6,304
6,393
0
24,057
L
Tiamat
17,073
2,282
496
1,754
17,598
13,368
0
999
16,455
32,224
0
L
7,948
3,095
267
1,120
19,494
7,170
0
922
18,472
0
17,800
L
5,118
3,577
0
3,558
17,949
8,097
0
3,431
14,465
0
20,078
W
20,799
11,279
609
3,555
14,030
5,670
0
6,330
7,700
0
38,868
W
Achilles
UrEpitaphJr
Achilles
13,904
3,787
0
1,516
15,185
16,095
0
5,645
9,540
0
21,695
L
Jormungandr
Weightlesssun1
Jormungandr
9,824
2,812
0
556
20,424
14,081
0
3,909
16,068
41,435
0
L
Arachne
ddquest
Arachne
13,754
9,701
0
3,825
22,576
9,292
0
3,134
19,217
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
61,568
162
Minions Killed
214
3
Camps Cleared
6
836,344
Distance Traveled
929,470
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,514
1,351
74
7
1
196,251
0
W
Tiamat
11,491
1,149
37
4
1
186,682
1
W
Nemesis
11,971
1,197
35
4
1
159,120
0
L
Tiamat
11,402
1,140
23
2
1
178,743
0
L
Loki
9,926
993
13
1
0
163,954
1
L
Neith
9,599
960
36
4
1
140,690
1
W
Loki
12,603
1,260
37
4
2
217,999
0
W
Achilles
11,989
1,199
31
3
1
169,418
0
L
Jormungandr
9,770
977
60
6
0
168,592
0
L
Arachne
11,120
1,112
30
3
1
184,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role