Player Matchup

Fenrir
Fenrir
Drybonesd
Fenrir
Level 16
God Stats
3W - 0L
1,462 SR
Queue Stats
5W - 3L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
Meerkini
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 96L
1,649 Elo+
Party 4
Hercules
Hercules
Shadowwolf1613
Hercules
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
263W - 230L
1,609 Elo+
Solo
Ullr
Ullr
Skullmagnet
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 3
Athena
Athena
iLuvKurumi
Athena
Level 25
God Stats
5W - 3L
1,455 SR
Queue Stats
188W - 137L
1,599 Elo+
Party 4
Team Averages
Level 56
1,483 SR
1,501 Elo+

VS

Team Averages
Level 49
1,532 SR
1,512 Elo+
Danzaburou
Danzaburou
HelpStepBro
Danzaburou
Level 29
God Stats
10W - 3L
1,792 SR
Queue Stats
179W - 98L
1,774 Elo+
Party 1
Camazotz
Camazotz
ItsJustBlacky
Camazotz
Level 47
God Stats
30W - 48L
1,329 SR
Queue Stats
474W - 702L
1,312 Elo+
Party 2
Athena
Athena
ItsJustKrythm
Athena
Level 17
God Stats
3W - 10L
1,219 SR
Queue Stats
21W - 48L
1,230 Elo+
Party 2
Discordia
Discordia
pWnW01f
Discordia
Level 87
God Stats
16W - 10L
1,668 SR
Queue Stats
112W - 131L
1,469 Elo+
Solo
Guan Yu
Guan Yu
wydstepbro69420
Guan Yu
Level 65
God Stats
12W - 12L
1,652 SR
Queue Stats
268W - 158L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drybonesd
Fenrir
13
1 / 7 / 6
9,062
412
3,795
16,652
8,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Nu Wa
Meerkini
Nu Wa
20
8 / 3 / 8
13,571
617
17,565
10,278
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
11 / 1 / 6
12,790
581
21,497
15,605
15,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 7 / 7
10,142
461
7,320
16,185
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
iLuvKurumi
Athena
17
7 / 2 / 13
12,400
564
11,289
17,424
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HelpStepBro
Danzaburou
20
14 / 6 / 1
14,104
641
25,191
23,600
10,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
ItsJustBlacky
Camazotz
14
0 / 7 / 1
9,362
426
3,897
19,904
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 5
9,498
432
3,450
15,901
13,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
pWnW01f
Discordia
16
3 / 7 / 5
11,108
505
10,462
11,519
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 4
10,028
456
5,303
20,233
22,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
28
Kills
19
20
Deaths
29
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Drybonesd
Fenrir
1
7
6
0.57
L
Danzaburou
HelpStepBro
Danzaburou
14
6
1
2.42
L
Camazotz
ItsJustBlacky
Camazotz
0
7
1
0.07
L
2
5
5
0.9
W
Nu Wa
Meerkini
Nu Wa
8
3
8
4
W
Hercules
11
1
6
14
W
1
7
7
0.64
W
Athena
iLuvKurumi
Athena
7
2
13
6.75
L
Discordia
pWnW01f
Discordia
3
7
5
0.79
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,466
Damage
48,303
76,144
Taken
91,157
51,942
Mitigated
58,497
20,768
Healing
32,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Drybonesd
Fenrir
3,795
793
0
4,501
16,652
8,239
714
3,422
13,046
0
33,832
L
Danzaburou
HelpStepBro
Danzaburou
25,191
17,126
0
10,646
23,600
10,937
1,964
8,656
14,598
0
151,479
L
Camazotz
ItsJustBlacky
Camazotz
3,897
1,498
0
10,593
19,904
6,945
0
4,925
14,723
0
67,979
L
3,450
1,385
0
2,006
15,901
13,211
138
5,628
9,907
20,019
0
W
Nu Wa
Meerkini
Nu Wa
17,565
2,926
540
3,296
10,278
3,903
2,428
2,372
7,671
86,288
0
W
Hercules
21,497
8,237
0
5,266
15,605
15,023
1,064
4,828
10,331
0
83,412
W
7,320
4,362
0
4,766
16,185
5,844
1,037
3,112
12,956
0
45,613
W
Athena
iLuvKurumi
Athena
11,289
4,667
0
2,399
17,424
18,933
647
5,047
12,123
37,292
0
L
Discordia
pWnW01f
Discordia
10,462
629
0
784
11,519
4,405
0
4,475
6,799
55,359
0
L
5,303
946
1,230
7,540
20,233
22,999
634
3,691
16,276
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
54,100
470
Minions Killed
534
0
Camps Cleared
0
2,024,187
Distance Traveled
2,024,088
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,062
412
44
2
0
401,578
2
L
Danzaburou
14,104
641
188
9
0
372,230
0
L
Camazotz
9,362
426
103
5
0
432,353
4
L
Athena
9,498
432
41
2
0
417,150
2
W
Nu Wa
13,571
617
147
7
0
390,124
5
W
Hercules
12,790
581
147
7
0
429,598
0
W
Ullr
10,142
461
83
4
0
364,261
5
W
Athena
12,400
564
49
2
0
438,626
4
L
Discordia
11,108
505
114
5
0
386,287
6
L
Guan Yu
10,028
456
88
4
0
416,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role