Player Matchup

Vulcan
Vulcan
GenshinDragon777
Vulcan
Level 15
God Stats
6W - 5L
1,339 SR
Queue Stats
13W - 14L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
JarJarBeats13
Ao Kuang
Level 17
God Stats
8W - 9L
1,282 SR
Queue Stats
10W - 12L
898 Elo+
Party 1
Baron Samedi
Baron Samedi
KavManJak
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,205 Elo+
Party 1
Bastet
Bastet
TheLinkinator98
Bastet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
shinigamicat20
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,205 Elo+
Party 1
Team Averages
Level 13
1,424 SR
1,202 Elo+

VS

Team Averages
Level 20
1,501 SR
1,313 Elo+
Neith
Neith
cassandrastar28
Neith
Level 14
God Stats
9W - 11L
1,412 SR
Queue Stats
16W - 28L
1,267 Elo+
Party 2
Ao Kuang
Ao Kuang
infernalseven
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Chernobog
Chernobog
m1k3_31y
Chernobog
Level 15
God Stats
7W - 23L
1,294 SR
Queue Stats
131W - 296L
1,275 Elo+
Party 2
Bakasura
Bakasura
skittle4701
Bakasura
Level 17
God Stats
3W - 1L
1,799 SR
Queue Stats
32W - 49L
1,458 Elo+
Solo
Cthulhu
Cthulhu
tobilabb
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 15
12,289
1,117
22,263
5,386
2,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
JarJarBeats13
Ao Kuang
19
15 / 5 / 16
13,780
1,253
25,636
19,744
8,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KavManJak
Baron Samedi
18
5 / 3 / 17
11,708
1,064
12,831
11,063
4,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 17
11,611
1,056
15,782
10,395
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 20
11,513
1,047
11,293
10,063
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,947
904
9,501
15,149
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
infernalseven
Ao Kuang
15
4 / 11 / 4
10,603
964
10,989
21,299
14,762
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Chernobog
m1k3_31y
Chernobog
15
1 / 8 / 2
9,470
861
4,806
15,013
5,500
Bakasura
skittle4701
Bakasura
16
1 / 5 / 5
10,279
934
6,466
20,625
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
tobilabb
Cthulhu
16
5 / 7 / 4
11,066
1,006
14,609
22,646
21,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
36
Kills
12
12
Deaths
36
85
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
W
Ao Kuang
JarJarBeats13
Ao Kuang
15
5
16
4.6
W
Baron Samedi
KavManJak
Baron Samedi
5
3
17
4.5
W
5
2
17
6.75
L
1
5
3
0.5
L
Ao Kuang
infernalseven
Ao Kuang
4
11
4
0.55
L
Chernobog
m1k3_31y
Chernobog
1
8
2
0.25
W
3
1
20
13
L
Bakasura
skittle4701
Bakasura
1
5
5
0.7
L
Cthulhu
tobilabb
Cthulhu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,805
Damage
46,371
56,651
Taken
94,732
22,755
Mitigated
55,122
14,704
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,263
6,581
0
0
5,386
2,064
0
2,045
3,241
35,692
0
W
Ao Kuang
JarJarBeats13
Ao Kuang
25,636
10,605
0
10,419
19,744
8,032
0
7,352
12,096
42,608
0
W
Baron Samedi
KavManJak
Baron Samedi
12,831
2,602
1,128
1,754
11,063
4,556
0
6,061
4,911
25,913
0
W
15,782
6,396
0
1,403
10,395
4,192
0
4,033
6,241
0
32,364
L
9,501
6,301
0
2,186
15,149
4,740
0
11,611
3,538
0
29,813
L
Ao Kuang
infernalseven
Ao Kuang
10,989
4,772
0
3,545
21,299
14,762
0
11,362
9,937
18,474
0
L
Chernobog
m1k3_31y
Chernobog
4,806
2,851
0
0
15,013
5,500
0
11,964
3,049
0
9,623
W
11,293
6,227
0
0
10,063
3,911
0
5,441
4,472
0
31,509
L
Bakasura
skittle4701
Bakasura
6,466
4,592
0
2,612
20,625
8,660
0
11,306
9,319
0
21,540
L
Cthulhu
tobilabb
Cthulhu
14,609
1,571
154
532
22,646
21,460
0
14,487
8,159
24,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
51,365
195
Minions Killed
144
3
Camps Cleared
1
1,020,137
Distance Traveled
858,269
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,289
1,117
40
4
2
203,950
0
W
Ao Kuang
13,780
1,253
34
3
0
194,807
1
W
Baron Samedi
11,708
1,064
29
3
0
172,161
0
W
Bastet
11,611
1,056
45
4
0
221,452
1
L
Neith
9,947
904
38
3
0
172,041
2
L
Ao Kuang
10,603
964
12
1
0
129,795
0
L
Chernobog
9,470
861
12
1
0
157,309
0
W
Apollo
11,513
1,047
47
4
1
227,767
0
L
Bakasura
10,279
934
62
6
1
228,700
0
L
Cthulhu
11,066
1,006
20
2
0
170,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role