Player Matchup

Anhur
Anhur
CaptCaveBear420
Anhur
Level 23
God Stats
6W - 13L
1,408 SR
Queue Stats
92W - 94L
1,405 Elo+
Solo
Thor
Thor
Lactatin_Trout
Thor
Level 7
God Stats
6W - 6L
1,315 SR
Queue Stats
6W - 6L
1,174 Elo+
Party 2
Sun Wukong
Sun Wukong
RANDOG41
Sun Wukong
Level 27
God Stats
9W - 8L
1,459 SR
Queue Stats
9W - 10L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
ShadowZeno57
Cthulhu
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 24L
1,394 Elo+
Solo
Ra
Ra
bushy_seat2
Ra
Level 6
God Stats
10W - 11L
1,407 SR
Queue Stats
13W - 17L
1,249 Elo+
Party 2
Team Averages
Level 17
1,418 SR
1,289 Elo+

VS

Team Averages
Level 28
1,447 SR
1,379 Elo+
Chang'e
Chang'e
Amputect
Chang'e
Level 26
God Stats
5W - 6L
1,486 SR
Queue Stats
36W - 54L
1,379 Elo+
Party 1
Bellona
Bellona
Brakuris
Bellona
Level 12
God Stats
13W - 9L
1,643 SR
Queue Stats
39W - 43L
1,423 Elo+
Party 1
Artio
Artio
IronKeegles
Artio
Level 49
God Stats
15W - 13L
1,450 SR
Queue Stats
93W - 118L
1,447 Elo+
Party 1
King Arthur
King Arthur
Morphe
King Arthur
Level 26
God Stats
95W - 100L
1,358 SR
Queue Stats
336W - 341L
1,357 Elo+
Solo
Izanami
Izanami
mr_howdy43123
Izanami
Level 29
God Stats
43W - 49L
1,297 SR
Queue Stats
209W - 262L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 7
11,831
910
12,392
28,273
11,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 16 / 7
12,531
964
14,509
28,784
12,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
RANDOG41
Sun Wukong
18
9 / 3 / 5
13,845
1,065
20,901
25,678
20,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ShadowZeno57
Cthulhu
17
2 / 8 / 6
11,614
893
11,804
20,547
16,280
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 9 / 12
12,275
944
22,885
24,556
11,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amputect
Chang'e
20
5 / 2 / 20
13,226
1,017
14,579
14,096
10,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Brakuris
Bellona
20
4 / 5 / 25
13,368
1,028
21,250
21,343
12,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 2 / 30
14,456
1,112
21,133
25,417
27,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Morphe
King Arthur
20
14 / 3 / 18
15,439
1,188
21,504
19,831
21,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
20
12 / 4 / 21
14,718
1,132
37,529
12,919
5,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
158
16
Kills
44
45
Deaths
16
37
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amputect
Chang'e
5
2
20
7.5
W
Bellona
Brakuris
Bellona
4
5
25
3.3
L
1
9
7
0.5
W
9
2
30
12
L
3
16
7
0.41
W
King Arthur
Morphe
King Arthur
14
3
18
7.67
L
Sun Wukong
RANDOG41
Sun Wukong
9
3
5
3.83
L
Cthulhu
ShadowZeno57
Cthulhu
2
8
6
0.63
L
1
9
12
0.78
W
Izanami
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,491
Damage
115,995
127,838
Taken
93,606
72,310
Mitigated
78,452
9,686
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amputect
Chang'e
14,579
1,175
5,756
4,881
14,096
10,995
0
6,431
7,665
38,634
0
W
Bellona
Brakuris
Bellona
21,250
8,117
873
2,755
21,343
12,718
0
8,012
13,331
0
32,803
L
12,392
9,247
0
3,691
28,273
11,784
0
7,276
20,997
0
31,365
W
21,133
1,281
4,918
8,106
25,417
27,714
0
9,095
16,322
34,004
0
L
14,509
3,920
0
0
28,784
12,482
0
7,272
21,512
0
31,672
W
King Arthur
Morphe
King Arthur
21,504
4,055
267
1,312
19,831
21,060
0
7,101
12,730
0
34,352
L
Sun Wukong
RANDOG41
Sun Wukong
20,901
3,499
581
3,463
25,678
20,447
0
8,711
16,810
0
30,579
L
Cthulhu
ShadowZeno57
Cthulhu
11,804
848
79
0
20,547
16,280
0
3,562
16,985
23,533
0
L
22,885
3,284
1,035
837
24,556
11,317
0
8,891
15,572
48,865
0
W
Izanami
37,529
37,502
0
772
12,919
5,965
0
4,050
8,869
0
71,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,096
Gold Earned
71,207
158
Minions Killed
221
2
Camps Cleared
6
1,157,876
Distance Traveled
1,263,247
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,226
1,017
52
4
2
254,873
0
W
Bellona
13,368
1,028
31
2
1
248,525
2
L
Anhur
11,831
910
29
2
0
204,502
0
W
Artio
14,456
1,112
14
1
1
270,448
0
L
Thor
12,531
964
24
2
0
234,412
0
W
King Arthur
15,439
1,188
37
3
0
267,548
0
L
Sun Wukong
13,845
1,065
20
2
1
256,517
0
L
Cthulhu
11,614
893
25
2
1
231,406
0
L
Ra
12,275
944
60
5
0
231,039
2
W
Izanami
14,718
1,132
87
7
2
221,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role