Player Matchup

Fenrir
Fenrir
AirlessPlayer
Fenrir
Level 29
God Stats
9W - 7L
1,285 SR
Queue Stats
121W - 111L
1,445 Elo+
Solo
Tiamat
Tiamat
Shinnkei
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Yaipe
Sun Wukong
Level 14
God Stats
2W - 3L
1,386 SR
Queue Stats
15W - 17L
1,328 Elo+
Solo
Izanami
Izanami
qHITMANp
Izanami
Level 20
God Stats
6W - 8L
1,389 SR
Queue Stats
32W - 34L
1,367 Elo+
Solo
Yemoja
Yemoja
地瓜汤圆
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,206 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,369 Elo+

VS

Team Averages
Level 11
1,508 SR
1,423 Elo+
Neith
Neith
BenXDKiller
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
GARVIX
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,071 Elo+
Solo
Discordia
Discordia
Jorge3504
Discordia
Level 18
God Stats
0W - 3L
1,328 SR
Queue Stats
195W - 183L
1,542 Elo+
Solo
Fenrir
Fenrir
SAHJNACA
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
nat108
Khepri
Level 29
God Stats
20W - 10L
1,711 SR
Queue Stats
29W - 23L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,412
588
7,156
11,518
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Shinnkei
Tiamat
12
0 / 6 / 1
7,537
471
3,483
9,300
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yaipe
Sun Wukong
15
5 / 0 / 0
9,102
569
5,352
8,713
4,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
qHITMANp
Izanami
15
7 / 4 / 2
9,398
587
7,428
10,300
3,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 2 / 9
8,263
516
2,873
9,293
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,388
337
987
7,505
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GARVIX
Bellona
9
0 / 3 / 0
5,938
371
1,478
6,025
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Jorge3504
Discordia
17
11 / 1 / 0
10,348
647
15,333
8,072
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SAHJNACA
Fenrir
10
3 / 4 / 0
7,236
452
4,563
10,144
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
nat108
Khepri
12
0 / 4 / 4
7,162
448
4,079
11,270
7,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
14
15
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
0
4
0
0
L
Bellona
GARVIX
Bellona
0
3
0
0
L
Discordia
Jorge3504
Discordia
11
1
0
11
L
Fenrir
SAHJNACA
Fenrir
3
4
0
0.75
W
Tiamat
Shinnkei
Tiamat
0
6
1
0.08
W
Sun Wukong
Yaipe
Sun Wukong
5
0
0
5
L
Khepri
nat108
Khepri
0
4
4
0.5
W
Izanami
qHITMANp
Izanami
7
4
2
2
W
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
26,440
49,124
Taken
43,016
22,591
Mitigated
19,136
10,758
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,156
1,763
0
4,840
11,518
4,762
0
1,544
9,914
0
56,770
L
987
828
0
1,651
7,505
1,602
862
483
7,022
0
14,723
L
Bellona
GARVIX
Bellona
1,478
235
0
710
6,025
3,492
18
1,035
4,990
0
15,129
L
Discordia
Jorge3504
Discordia
15,333
471
0
732
8,072
2,938
473
1,841
6,231
77,119
0
L
Fenrir
SAHJNACA
Fenrir
4,563
1,049
0
2,339
10,144
3,544
0
455
9,689
0
30,279
W
Tiamat
Shinnkei
Tiamat
3,483
648
0
1,675
9,300
4,853
2,004
6,227
2,687
31,390
0
W
Sun Wukong
Yaipe
Sun Wukong
5,352
1,108
0
3,096
8,713
4,363
2,240
820
7,598
0
39,355
L
Khepri
nat108
Khepri
4,079
990
0
0
11,270
7,560
276
2,542
8,728
24,770
0
W
Izanami
qHITMANp
Izanami
7,428
3,672
0
0
10,300
3,207
133
4,131
6,039
0
65,197
W
Yemoja
2,873
987
490
657
9,293
5,406
570
5,906
3,149
14,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
36,072
359
Minions Killed
311
0
Camps Cleared
0
1,491,652
Distance Traveled
1,306,940
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,412
588
102
6
0
320,709
4
L
Neith
5,388
337
22
1
0
222,786
1
L
Bellona
5,938
371
31
2
0
201,555
4
L
Discordia
10,348
647
152
10
0
314,562
2
L
Fenrir
7,236
452
66
4
0
250,819
5
W
Tiamat
7,537
471
62
4
0
304,009
0
W
Sun Wukong
9,102
569
64
4
0
280,805
2
L
Khepri
7,162
448
40
3
0
317,218
7
W
Izanami
9,398
587
113
7
0
305,361
0
W
Yemoja
8,263
516
18
1
0
280,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role