Player Matchup

Zhong Kui
Zhong Kui
CountryGuy1026
Zhong Kui
Level 61
God Stats
0W - 2L
1,346 SR
Queue Stats
24W - 17L
1,526 Elo+
Party 2
Geb
Geb
Divine Nox
Geb
Level 143
God Stats
0W - 1L
1,467 SR
Queue Stats
53W - 61L
1,337 Elo+
Party 2
Tiamat
Tiamat
MarsStrings
Tiamat
Level 48
God Stats
6W - 12L
1,357 SR
Queue Stats
32W - 51L
1,294 Elo+
Party 2
Nemesis
Nemesis
chunkypanther65
Nemesis
Level 88
God Stats
3W - 5L
1,483 SR
Queue Stats
28W - 28L
1,402 Elo+
Party 2
Odin
Odin
xcainmarkox
Odin
Level 88
God Stats
11W - 11L
1,854 SR
Queue Stats
55W - 60L
1,501 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,412 Elo+

VS

Team Averages
Level 69
1,506 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
Fulminn
Tsukuyomi
Level 38
God Stats
23W - 23L
1,444 SR
Queue Stats
177W - 208L
1,443 Elo+
Party 1
Tiamat
Tiamat
LowestRaptor
Tiamat
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
RinsakiOuO
Scylla
Level 127
God Stats
10W - 8L
1,607 SR
Queue Stats
37W - 49L
1,338 Elo+
Solo
Ganesha
Ganesha
RoadRage855
Ganesha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 64L
1,355 Elo+
Party 1
Skadi
Skadi
tarra_irl
Skadi
Level 67
God Stats
39W - 44L
1,478 SR
Queue Stats
95W - 90L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CountryGuy1026
Zhong Kui
18
5 / 5 / 11
12,302
820
16,779
14,378
9,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 15
10,284
686
5,854
13,574
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
5 / 4 / 10
10,968
731
17,977
14,551
8,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 4
13,081
872
12,361
12,368
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 10
10,362
691
8,483
13,203
12,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fulminn
Tsukuyomi
18
9 / 5 / 7
12,940
863
13,345
13,601
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
3 / 2 / 11
10,994
733
12,081
8,780
6,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
RinsakiOuO
Scylla
18
0 / 4 / 15
10,606
707
13,178
13,532
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RoadRage855
Ganesha
16
0 / 5 / 12
9,466
631
9,081
18,653
14,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
tarra_irl
Skadi
18
5 / 6 / 9
12,077
805
8,352
15,232
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
71
22
Kills
17
17
Deaths
22
50
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CountryGuy1026
Zhong Kui
5
5
11
2.1
L
0
3
15
2.5
W
Tsukuyomi
Fulminn
Tsukuyomi
9
5
7
2.5
W
Tiamat
3
2
11
4.25
L
Tiamat
5
4
10
2.5
W
Scylla
RinsakiOuO
Scylla
0
4
15
1.88
W
Ganesha
RoadRage855
Ganesha
0
5
12
1.2
L
10
3
4
4
W
Skadi
tarra_irl
Skadi
5
6
9
1.58
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,454
Damage
56,037
68,074
Taken
69,798
48,988
Mitigated
38,063
17,609
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CountryGuy1026
Zhong Kui
16,779
1,209
1,439
3,493
14,378
9,930
964
7,531
6,638
35,439
0
L
5,854
385
763
2,444
13,574
10,384
1
6,611
6,558
19,263
0
W
Tsukuyomi
Fulminn
Tsukuyomi
13,345
2,635
0
2,359
13,601
5,581
1,796
7,246
6,112
0
29,442
W
Tiamat
12,081
1,809
1,454
2,415
8,780
6,687
1
6,084
2,218
23,656
0
L
Tiamat
17,977
963
1,365
4,130
14,551
8,586
427
7,074
7,300
40,715
0
W
Scylla
RinsakiOuO
Scylla
13,178
1,430
1,383
4,127
13,532
4,549
1,389
3,618
9,616
55,752
0
W
Ganesha
RoadRage855
Ganesha
9,081
201
1,341
906
18,653
14,483
890
13,477
4,140
29,293
0
L
12,361
6,452
0
882
12,368
7,657
487
5,006
7,226
0
27,934
W
Skadi
tarra_irl
Skadi
8,352
3,162
0
1,534
15,232
6,763
1,905
8,310
6,450
0
28,560
L
8,483
913
876
2,217
13,203
12,431
895
6,970
6,012
0
31,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,997
Gold Earned
56,083
287
Minions Killed
303
3
Camps Cleared
10
1,274,176
Distance Traveled
1,271,993
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,302
820
58
4
1
233,086
0
L
Geb
10,284
686
28
2
0
249,449
0
W
Tsukuyomi
12,940
863
53
4
0
246,288
0
W
Tiamat
10,994
733
64
4
5
290,004
2
L
Tiamat
10,968
731
75
5
1
233,865
0
W
Scylla
10,606
707
121
8
4
251,196
1
W
Ganesha
9,466
631
11
1
0
254,396
0
L
Nemesis
13,081
872
57
4
0
299,297
0
W
Skadi
12,077
805
54
4
1
230,109
6
L
Odin
10,362
691
69
5
1
258,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role