Player Matchup

Danzaburou
Danzaburou
ArthPursuit
Danzaburou
Level 26
God Stats
20W - 7L
1,805 SR
Queue Stats
111W - 70L
1,633 Elo+
Party 2
Nemesis
Nemesis
CrustySock29
Nemesis
Level 69
God Stats
9W - 8L
1,429 SR
Queue Stats
315W - 258L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
Puninstall
Guan Yu
Level 144
God Stats
9W - 5L
1,720 SR
Queue Stats
729W - 547L
1,667 Elo+
Party 2
Chronos
Chronos
SSChastiefol
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
m123gregg
Ymir
Level 8
God Stats
7W - 5L
1,645 SR
Queue Stats
26W - 17L
1,709 Elo+
Party 2
Team Averages
Level 69
1,620 SR
1,624 Elo+

VS

Team Averages
Level 41
1,463 SR
1,556 Elo+
Arachne
Arachne
Brohine
Arachne
Level 36
God Stats
1W - 2L
1,558 SR
Queue Stats
33W - 34L
1,557 Elo+
Solo
Mercury
Mercury
CraftyAsASnail
Mercury
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 48L
1,479 Elo+
Party 1
Vamana
Vamana
DAYTlME 25
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 1
Ra
Ra
SexyAsASnail
Ra
Level 45
God Stats
5W - 6L
1,471 SR
Queue Stats
41W - 41L
1,546 Elo+
Party 1
Artemis
Artemis
半糖颗不甜
Artemis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArthPursuit
Danzaburou
12
6 / 5 / 1
7,877
606
6,868
10,438
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CrustySock29
Nemesis
11
2 / 3 / 1
6,655
512
3,560
8,835
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Puninstall
Guan Yu
13
5 / 1 / 1
8,015
617
9,871
9,639
7,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
SSChastiefol
Chronos
12
3 / 5 / 1
7,743
596
6,570
13,048
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
1 / 3 / 6
7,044
542
3,573
11,299
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brohine
Arachne
14
2 / 1 / 3
7,982
614
5,460
9,164
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 6
7,518
578
7,612
8,772
2,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
DAYTlME 25
Vamana
9
0 / 5 / 1
5,944
457
4,063
10,795
3,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 4
8,164
628
6,187
7,686
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 5 / 4
7,426
571
9,594
10,762
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
17
Kills
16
17
Deaths
17
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArthPursuit
Danzaburou
6
5
1
1.3
L
Arachne
Brohine
Arachne
2
1
3
3.5
L
5
3
6
2.67
W
Nemesis
CrustySock29
Nemesis
2
3
1
0.83
L
Vamana
DAYTlME 25
Vamana
0
5
1
0.1
W
Guan Yu
Puninstall
Guan Yu
5
1
1
5.5
W
Chronos
SSChastiefol
Chronos
3
5
1
0.7
L
4
3
4
2
W
Ymir
1
3
6
1.33
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
32,916
53,259
Taken
47,179
23,937
Mitigated
15,298
18,996
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArthPursuit
Danzaburou
6,868
2,127
0
3,877
10,438
3,354
1,980
0
10,438
0
43,186
L
Arachne
Brohine
Arachne
5,460
4,350
0
2,400
9,164
3,539
0
884
8,280
0
58,336
L
7,612
2,163
294
1,888
8,772
2,607
431
2,054
6,718
0
27,339
W
Nemesis
CrustySock29
Nemesis
3,560
1,343
0
863
8,835
2,878
0
808
7,955
0
37,261
L
Vamana
DAYTlME 25
Vamana
4,063
1,399
0
3,142
10,795
3,285
0
433
10,362
0
30,129
W
Guan Yu
Puninstall
Guan Yu
9,871
1,319
292
5,211
9,639
7,450
307
177
9,408
0
46,195
W
Chronos
SSChastiefol
Chronos
6,570
2,386
0
4,779
13,048
4,055
730
4,535
8,267
42,357
0
L
6,187
489
526
2,402
7,686
2,602
60
4,314
3,372
52,321
0
W
Ymir
3,573
549
675
3,299
11,299
6,200
62
255
11,004
17,564
0
L
9,594
4,477
0
4,391
10,762
3,265
352
2,458
8,304
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
37,034
360
Minions Killed
396
0
Camps Cleared
0
1,310,667
Distance Traveled
1,225,716
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,877
606
88
7
0
238,801
0
L
Arachne
7,982
614
119
9
0
300,061
0
L
Mercury
7,518
578
43
3
0
263,513
3
W
Nemesis
6,655
512
79
6
0
283,914
1
L
Vamana
5,944
457
58
4
0
180,355
2
W
Guan Yu
8,015
617
85
7
0
284,775
0
W
Chronos
7,743
596
88
7
0
256,801
1
L
Ra
8,164
628
118
9
0
270,120
4
W
Ymir
7,044
542
20
2
0
246,376
1
L
Artemis
7,426
571
58
4
0
211,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role