Player Matchup

Arachne
Arachne
XxDaTBoiCioZxX
Arachne
Level 35
God Stats
5W - 7L
1,569 SR
Queue Stats
8W - 26L
1,088 Elo+
Party 1
Ares
Ares
meeko3397
Ares
Level 8
God Stats
3W - 6L
1,569 SR
Queue Stats
5W - 16L
1,173 Elo+
Party 1
Scylla
Scylla
xSENSACioNo
Scylla
Level 12
God Stats
8W - 19L
1,221 SR
Queue Stats
8W - 22L
1,124 Elo+
Party 1
Team Averages
Level 18
1,453 SR
1,128 Elo+

VS

Team Averages
Level 48
1,433 SR
1,302 Elo+
Tiamat
Tiamat
DeathGravewalker
Tiamat
Level 27
God Stats
6W - 9L
1,251 SR
Queue Stats
31W - 47L
1,212 Elo+
Party 2
Thoth
Thoth
Project_Zing
Thoth
Level 89
God Stats
13W - 10L
1,549 SR
Queue Stats
115W - 118L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
l0o__i__o0l
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 1
8,589
537
6,215
20,631
7,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 6 / 1
9,558
597
4,995
19,831
19,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
2 / 11 / 2
9,819
614
4,685
14,003
4,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 16
12,337
771
17,227
10,179
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
16 / 3 / 11
13,446
840
20,474
9,637
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
l0o__i__o0l
Sun Wukong
15
7 / 0 / 15
11,583
724
7,137
8,732
5,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
31
31
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
16
3
11
7.17
L
1
14
1
0.11
W
Sun Wukong
l0o__i__o0l
Sun Wukong
7
0
15
14.5
L
Ares
2
6
1
0.42
L
Scylla
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
44,838
54,465
Taken
28,548
31,441
Mitigated
16,005
2,125
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,227
2,257
744
4,304
10,179
7,113
709
2,955
7,224
55,807
0
W
20,474
1,560
0
125
9,637
3,443
63
3,273
6,364
78,388
0
L
6,215
3,548
270
988
20,631
7,671
0
14,055
6,125
0
15,708
W
Sun Wukong
l0o__i__o0l
Sun Wukong
7,137
1,927
1,039
1,125
8,732
5,449
505
3,561
5,171
0
23,053
L
Ares
4,995
611
159
708
19,831
19,018
0
12,493
6,918
19,174
0
L
Scylla
4,685
390
0
0
14,003
4,752
0
10,016
3,643
31,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
37,366
76
Minions Killed
219
0
Camps Cleared
0
725,050
Distance Traveled
889,450
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,337
771
88
6
0
267,270
1
W
Thoth
13,446
840
100
6
0
299,135
2
L
Arachne
8,589
537
19
1
0
234,561
0
W
Sun Wukong
11,583
724
31
2
0
323,045
5
L
Ares
9,558
597
19
1
0
275,845
1
L
Scylla
9,819
614
38
2
0
214,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role